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Dec 05

Dec 05

Hob: A Beautiful, Dangerous World from the Torchlight Team

Wonder Russell's Avatar Posted by Minister of Culture, Runic Games

The darkness rumbles to life. Massive gears turn their teeth, shifting ancient monoliths into place. Dappled forest light beckons you from your chamber, entering an unknown world buzzing with life above and whirring with mysterious machinery below. Welcome to the beautiful and dangerous world of Hob on PS4.

When we set out to make our third game, we wanted to create something unique. We’d spent the last several years making Torchlight and Torchlight II, and we were primed for a fresh challenge. Through months of creative brainstorming, and even a full proof of concept that was only shown to play testers, Hob championed its way through the iterative and pruning phases of pre-production, to become the game we are excited to show everyone.

Hob is an exploration adventure set on an unknown world that’s lush and alive. Wind blows through the grasses, flowers bloom as you walk by, and the mysterious sprites wink in and out of existence. In spite of this pastoral setting, violence lurks in hidden places.

Hob, Image 04

As a player, you are dropped straight into this world without any text, backstory, or dialog. Creating an immersive experience is important to us; the story will reveal itself as you play, rewarding your exploration with bits of the narrative puzzle. There’s a deep and satisfying story to Hob, but you’ll have to play it to unravel the secret.

Very early in the game, you suffer a crippling attack by the rogue life infecting the landscape. This seeming tragedy actually jump-starts your abilities of traversal, combat, and upgrades. A new metal arm lets you use magnetic fields as a grappling hook, transforms into a shield, and allows you to pull and push the actual building blocks of the world into place. World-shifting is a core feature of Hob. As you re-align the world into its intended use, entire new play areas, previously unreachable, are fixed and unlocked.

Hob, Image 02

You can think of our world as a Rubik’s cube collapsed on itself. Working out the puzzles allows you to access new areas that either lie dormant or are perhaps overrun with rogue life. This shifting will also affect the areas you’ve already explored, and things will probably be different when you go back to look.

At its heart, Hob is a mystery of who you really are. Not only are you alone and possibly the only one of your kind, but also you’re the only character who can affect the shape and purpose of the world.

Hob, Image 05

Through your exploration you will fix a broken world, and learn your true identity.

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Add Your Own

Realsvi said:

December 5th, 1:24 pm

So when can I get my mitts on this!!? It’s exactly my kind of game.

    soup4n said:

    December 5th, 1:41 pm

    Exactly! :D
    This looks like one of those rare indie games that’ll give you goosebumps like Limbo and Journey!

    Also, what happened to those PS2 games that would go up today..? Can’t find them in the store

    Realsvi said:

    December 5th, 3:46 pm

    Not sure, i haven’t been able to drop by home just yet lol. Will let you know soon as I get my hands on my PS4 after work.

paulogy said:

December 5th, 1:42 pm

I loved the look and feel of this game at the PSX keynote. I’m going to be watching that trailer over and over until we get to see more :-)

Septrelo said:

December 5th, 5:51 pm

Cool stuff! We need more puzzle games, and the cel-shaded style is gorgeous.

    iamtylerdurden1 said:

    December 6th, 1:08 pm

    Except it’s a combat/platformer/puzzle/exploration game, that’s what i saw.

    Hob is my game of show so far and i personally guarantee Hob is an 80+ on Metacritic when it releases. The art style is beautiful, the lore is intriguing, and the gameplay is fabulously diverse. I adore the protagonist and his metal arm and i look forward to uncovering the secrets and mystery that lie ahead. Day1.

Welmosca said:

December 5th, 11:49 pm

It looks fantastic,loving the gameplay…consider it bought.

FarmFreshEggBoy said:

December 6th, 5:16 am

I got a Zelda vibe from it, so I’m definitely interested.

sealum01 said:

December 6th, 9:37 am

This is precisely my type of game! I will buy this!

GunnerFCm said:

December 6th, 10:26 am

Color me intrigued… I love the art style and the premise is promising! I will certainly be keeping an eye on this one!

xClayMeow said:

December 6th, 1:06 pm

Loved Torchlight and Torchlight 2. Runic Games rocks!

Will definitely be picking this up on Steam when it’s available there. If this comes to Vita, I may even double-dip!

plaztiksyke said:

December 7th, 3:56 pm

Definitely a highlight of the show for me, despite being significantly underwhelmed by Torchlight. Lots of cool stuff going on with art, story, and gameplay here — they just need to stitch is together into a tight package!

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