“Everyone sees what you appear to be, few really know what you are.”
Have you ever felt trapped within a nightmare you can’t wake up from? Well, we have. And that is why we created Lithium: Inmate 39. We are a small team with the idea of creating a game that gamers have been waiting for when it comes to psychological thrillers and challenging puzzles in a 3D world. We are very excited to present this intriguing story which will keep you glued to your seat.
Even though we are experienced with developing games for advertising and games for educational purposes, we decided to develop our first console-focused game this time. Lithium tells the story of a psychiatric patient who must find the way back to his origins, discovering his past and getting answers to understanding what is going on in his mind. So we brought to life a character based on a humanoid lemur which represents how he sees himself due to his many mental issues.
Inmate 39 will need to overcome many perils, traps, and puzzles throughout the different chapters of the game. Each chapter is inspired by and set in Inmate 39’s vision of his world. Different cutscenes will lead you to your own conclusions.
While developing the game we have taken into account elements from classic horror games that we have enjoyed ourselves and that genre fans will recognize when playing. Around 30 different types of enemies and creatures are cleverly designed and each one has a meaningful connection with the main story. Most of them are inspired by drawings created by real psychiatric patients.
We are introducing a game with an unsettling, gloomy, and intriguing atmosphere. It is designed in grey scale colors with vivid blood red being displayed in dangerous and deadly situations. In order to increase the sense of claustrophobia and panic, fixed camera angles have strategically been placed to force the main character to confront his worst nightmares. In moments like this a very powerful ally will be helpful to furiously tear apart and destroy your enemies.
In addition, the music has been carefully designed and selected to perfectly fit each one of the situations depending on the stage.
We are pleased to bring to you this game which will be available soon. Additional
DLC will also be available. The game has been created with a lot of passion and effort. We really hope you will enjoy it as much as we enjoyed the creative process.
We are looking forward to hearing your comments and opinions, as well as answer any questions you might have!