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NASCAR Heat Evolution Features 40-Player Races

Sean Wilson's Avatar Posted by on Aug 08, 2016 // Executive Producer, Dusenberry Martin Racing

Hey, PlayStation drivers! NASCAR Heat Evolution began with a mission: deliver the most intense NASCAR racing experience. Working alongside Monster Games, known for developing classic NASCAR games like the original NASCAR Heat and NASCAR: Dirt to Daytona, we pushed ourselves to find innovative ways to make our racing vision a reality.

That meant extensive car tuning options, adaptive AI that adjusts to your skill level, in-depth Career and Championship modes to capture the exhilaration of the Chase for the NASCAR Sprint Cup, and a new Challenge mode for those who want to step into the cockpit of their favorite drivers and recreate real-life history.

But the biggest thing we wanted to do to separate NASCAR Heat Evolution from any NASCAR title you’ve played before is in online competitive multiplayer. As the first official NASCAR game on PS4, we recognized we had the power to do things never before possible in a NASCAR game. So we committed to giving players the real deal: a full field of 40 racers in online multiplayer — 40 human players all going for the checkered flag in the same race.

In previous NASCAR console games, each multiplayer game was hosted by a specific user, and that kind of peer-to-peer system could result in a number of issues — the host could leave, or have a poor connection, and that could negatively alter the entire race. We knew that system wouldn’t fly if we wanted to put 40 players together in NASCAR Heat Evolution. We built a new system where each online game’s data is hosted by a server. All race data comes from that server, so the entire race experience is no longer tied to any one player.

There will be three different online lobbies available: No Rules, Normal, and Hosted.

  • No Rules: If you’re a beginner just looking to learn, bump, and crash (or you just want to bump and crash), the No Rules lobby is for you. This is a great place to practice, try things out, or just have a good time with friends.
  • Normal: For players who want to test their skills but are still looking for a good, clean, and friendly race.
  • Hosted: This lobby is for people who are more serious about racing. Race hosts will have the option to decide which level of player can join the race session. For example, if the host only wants racers level 5 or higher, he or she can set that parameter when creating the session. In addition, hosts have the right to boot players from their game.

Within each of these lobbies, players have the option of joining an existing session or creating their own. When creating your own race, you’ll be able to select the track, number of laps, fuel/tire wear, and max number of players. Once a race has been created, it will begin in 60 seconds whether the requested number of drivers have joined or not.

Unfortunately, due to the resources required to balance 40 separate players in one race, caution flags will not be available in online multiplayer. It’s not an ideal situation, but we really believe in the new opportunities that multiplayer on this scale opens up. Pitting will still be available in online races depending on the race length and wear options selected. Finally, players have the option to create a private race and invite their friends. This feature is perfect for NASCAR Heat Evolution leagues that want to host weekly races.

Multiplayer will only feature human drivers on the track, so if there are 24 human players in a session, you will see 24 cars on screen. Your starting position is determined by previous lap times at that track. Those with faster lap times will start closer to the front, helping to ensure that players of equal racing ability are placed near one another for a clean start. If a player quits a race for any reason, their car will disappear from the race, but everyone else can continue to compete for the checkered flag. Players who finish online multiplayer races will get Speed Points, as they do in offline racing. There are also a number of PlayStation Trophies up for grabs for those who compete online.

Online or offline, we’re very excited for you to finally get your chance to play NASCAR Heat Evolution when it launches on September 13. See you on the track!

//Add Your Own

23 Comments   9 Replies

1

+ TrueAssassin86x on August 8th, 2016 at 10:17 am said:

I cant wait but i have two questions. Why release so late during the NASCAR season this would have probably done better in time for the Daytona 500. And secondly when can we pre-order on PSN. Im so happy to have NASCAR Heat back i played the original and Dirt to Daytona. Also what about updates for next season? Ok i have 3 questions sorry lol.


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    + Sean Wilson on August 8th, 2016 at 10:32 am said:

    Hey there. Well, as for the release date, the game is coming out in time for the Chase for the Cup playoff, which is also an exciting time for NASCAR fans. Unfortunately, we won’t have pre-orders on PSN, but there are other options for pre-order at nascarheat.com. As for future updates, we’re currently evolving a plan in this area and will have more info soon.


     

    + Dalejrfanfreak on August 8th, 2016 at 2:23 pm said:

    This game keeps looking better and better. It has been a very long wait but hopefully we will finally have a good NASCAR console game for the first time since Dirt to Daytona.


2

+ fecks on August 8th, 2016 at 10:43 am said:

Now this looks likes its going to be an edge of your seat game. I will definately be picking this one up!


3

+ EliteKilla29 on August 8th, 2016 at 10:47 am said:

I’m excited but then again nervous about 40 players online. I just got a feeling that it won’t be stable. But i hope these guys prove me wrong.


4

+ Lorenz_Gaming on August 8th, 2016 at 11:02 am said:

it would be nice


5

+ TeamGreen615 on August 8th, 2016 at 11:10 am said:

Looks good and it’s been a little while since I really got into a NASCAR game. I will be adding this to my collection.


6

+ aragost on August 8th, 2016 at 11:51 am said:

So excited about this!! One question though, can i set up an online race (or a coop) for 2, 3, or 4 players, and the rest of the cars filled out with computer controlled cars? For example, I have a close group of 4 friends that we like to play games with and it would be great to be able to set up a race for the 4 of us in a full field of computer controlled cars, or even half a field (saw 20 or so) would be fine.


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    + Sean Wilson on August 8th, 2016 at 12:26 pm said:

    Hi there. Unfortunately only humans will be on the track for online racing.


7

+ Amnalehu on August 8th, 2016 at 12:14 pm said:

I wasn’t interested before, but I am very interested now!


8

+ b7f0d9 on August 8th, 2016 at 12:31 pm said:

small side question but what is there in terms of split screen racing because thats the reason i ever bought nascar games is so me and my father can play


    Sean Wilson's Avatar

     

    + Sean Wilson on August 8th, 2016 at 12:37 pm said:

    Hi. Unfortunately no split-screen racing yet. We just didn’t have the time to get this added.


9

+ FOSTERJ32 on August 8th, 2016 at 12:33 pm said:

Even though there is no pre order on psn will we still be able to buy the game digital or is it physical release only


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    + Sean Wilson on August 8th, 2016 at 12:40 pm said:

    Yes, it will be available digitally on PSN on release day (9/13/16).


10

+ CrashRS on August 8th, 2016 at 2:45 pm said:

I have a question: Will custom car setups be allowed in online racing, or will there be an option to disable them? I found racing is always more fun when all racers are on the same setup and have equal equipment. Setups lead to a select few with “trick” settings to just run away


    Sean Wilson's Avatar

     

    + Sean Wilson on August 8th, 2016 at 3:09 pm said:

    Hey there. You can bring a custom setup online. I understand what you’re saying though. An option in this area will be something we will look at for the future. You can create private online races with people you know and trust to use the default online setup.


11

+ SqueezedWeazel on August 8th, 2016 at 3:26 pm said:

Very pumped for this game!!!! What’s the price gonna be going to be?


    Sean Wilson's Avatar

     

    + Sean Wilson on August 9th, 2016 at 7:11 am said:

    $59.99.


12

+ BigTallChris on August 8th, 2016 at 4:19 pm said:

Great! One more game that will eat up hours and hours of my time…that I don’t have to give! Looking forward to it!


13

+ k0br1en on August 8th, 2016 at 10:30 pm said:

Will there be a physical release of this game in Australia?


    Sean Wilson's Avatar

     

    + Sean Wilson on August 9th, 2016 at 7:12 am said:

    It will only be available in North America on 9/13, but we’re looking at possibly expanding to other territories. No final word as of yet though.


14

+ Max_Traxion1 on August 9th, 2016 at 3:53 am said:

We wait all this time only to hear there will be no AI in online races, no ability to turn off setups, no caution flags (kinda fundamental aspect of NASCAR), no split screen racing etc

The setups issue just creates an online environment where only experts can win, ruins the experience for most players (very disappointing)

Why can’t these features be included when they have been in previous versions?


    Sean Wilson's Avatar

     

    + Sean Wilson on August 9th, 2016 at 7:15 am said:

    This game was built from the ground up. We did not use any of the old game code. There were too many issues with the previous code and we felt it necessary to start from scratch.


15

+ kickwhamstunner on August 9th, 2016 at 4:13 am said:

Will this be getting a EU release on PSN?


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    + Sean Wilson on August 9th, 2016 at 7:16 am said:

    Unfortunately, not on day 1. Though we’re looking at the possibility of other territories. No final word yet.


16

+ VinsanityV21 on August 9th, 2016 at 6:36 am said:

Weird for me to see Monster Games return to NASCAR. I only first heard about them because of Excite Truck, and know them way more for recent Nintendo projects like Xenoblade 3D and Donkey Kong Country Returns, though I know they had a past in NASCAR racing games. Kinda interested in seeing a new NASCAR from ’em :) Though I admit I always do prefer arcadey titles to sims, so maybe Activision can hook up fans with an arcadey take on NASCAR sometime while they control the license? Something like a modern equivalent to EA’s old Rumble Racing (which I believe started out as NASCAR Rumble 2 before they lost the license and had to make it original)


17

+ klcars55 on August 9th, 2016 at 11:30 am said:

Sounds awesome. Please tell me in the hopefully near future that you will be developing an online multiplayer dirt racing game just like this. Dirt to Daytona is my all time favorite game and yet nobody is offering a dirt racing game on a console. Or just revamp dirt to Daytona for the ps4 and add online multiplayer that would be the best game ever made.


18

+ ElSuicid0 on August 9th, 2016 at 2:45 pm said:

I fail to see how the online setup will keep out the inevitable griefers. A level system is meaningless if there is no rep based system. Its also annoying that yet again we are getting another 1 series Nascar game with just the Cup series tracks. Having multiple series in a Nascar game has been a constant want among Nascar gamers for almost a decade. Its disappointing that the last Nascar game to feature more than the cup tracks and multiple series was a game on Xbox and PS2. Is there even a trophy case or stat tracking among a career or is like the past few games where its just sponsorship and money carry over? I’m not seeing much separation between Heat and the dreadful Eutechnyx Nascar games, especially when a big selling point is already limited by not having cautions.


19

+ jensid on August 9th, 2016 at 3:16 pm said:

“Hosts can boot anyone from the game” – so anyone that’s beating him then


20

+ ShadowStar83x on August 9th, 2016 at 5:28 pm said:

Wish they had the ability to do the trucks and XFINITY.


21

+ MillionGamer on August 10th, 2016 at 6:12 am said:

I have a question about the online multiplayer Is there online leaderboard for the online multiplayer part of the game?

Thank you for replying.

MillionGamer from Canada.


22

+ phinnv8 on August 10th, 2016 at 6:22 am said:

40 players and dedicated servers is huge for a NASCAR game. Hopefully the track list is good. Looks fun!


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