There's a lot to love in MLB The Show 17, from the new Retro Mode to the story-driven choices of Road to the Show. Find out for yourself on March 28. Read More
Welcome back! We’ve got two hard-hitting interviews for you this week, featuring Ian Dallas of Giant Sparrow to talk about What Remains of Edith Finch, plus a look at Starblood Arena with Jay Koottarappallil from WhiteMoon Dreams. Plus, Sid shares his early impressions of Uncharted: The Lost Legacy, we recommend some starter-level anime, and we finally answer the age-old question: how many times can you wear a pair of jeans before washing them? The answer may shock you!
If you’ve been following The Show for years, you already know how seriously the team at San Diego Studio takes baseball. But if you’re new to the mix, don’t sweat it. MLB The Show 17 has a little something for everyone, from card-based strategy all the way to its dialogue-driven story.
It’s been long. But despair not, the wait is nearly at an end.
We launched Salt and Sanctuary one entire year ago on PS4. Our dreary, heavily Souls-inspired 2D action RPG was incredibly well received, and while we’ve been overjoyed and overwhelmed by the range of emotions your feedback held — excitement! Frustration! Enthusiasm! Rage! — we felt your resounding reminder of a promise we made in our very first trailer: that Salt and Sanctuary would come to PS Vita.
Hello PlayStation Nation! We’ve got some exciting new things happening in Titanfall 2.
First, we’ll be kicking off another free trial weekend that will start on March 30 and run through April 3. This time, in addition to having full access to multiplayer, you can also play the Training Gauntlet and one of the missions from our critically acclaimed single-player campaign called The Beacon. The Beacon was one of the first missions the team designed, and it really helped us discover what Titanfall 2 single player would feel like. It’s a great way to bring players into the world of Titanfall 2.
Hello everybody! I’m Hazem Hawash, CEO here at Enigami. Today I’m proud to show off a brand new trailer for our indie studio’s upcoming action-RPG, Shiness: The Lightning Kingdom, which comes to PS4 on April 18!
In today’s Music Trailer, we invite you to discover the magical lands and characters of the Lightning Kingdom, accompanied by an entrancing, original soundtrack. This gives you a good first taste of the tracks that will accompany you along your journey.
Hi, I’m Ben Fiquet, co-founder and art director at Paris-based Lizardcube. We’re a new company founded by Omar Cornut and myself. I’m the artist responsible for all the visuals in Wonder Boy: The Dragon’s Trap.
Originally released in 1989, Wonder Boy: The Dragon’s Trap (aka Wonder Boy III) helped define the “Metroidvania” genre with its unique blend of action, exploration, platforming, and role-playing elements. Over the years the game has attracted a large following and is now widely considered one of the 8-bit era’s finest titles.
Would you be willing to answer a few brief questions about PlayStation.Blog?