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	<title>PlayStation.Blog &#187; Aram Jabbari</title>
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	<link>http://blog.us.playstation.com</link>
	<description>The official PlayStation blog for all of your PLAYSTATION 3, PlayStation 2 and PSP news.</description>
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		<title>3D Dot Game Heroes Goes Retro on PS3 this May</title>
		<link>http://blog.us.playstation.com/2009/11/3d-dot-game-heroes-goes-retro-on-ps3-this-may/</link>
		<comments>http://blog.us.playstation.com/2009/11/3d-dot-game-heroes-goes-retro-on-ps3-this-may/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 19:01:12 +0000</pubDate>
		<dc:creator>Aram Jabbari</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[3D Dot Game Heroes]]></category>
		<category><![CDATA[atlus]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=19597</guid>
		<description><![CDATA[Many words and terms are frequently thrown around in relation to classic gaming: retro, old school, and so forth. Often, games will be referred to as throwbacks, praised for their ability to induce nostalgia and capture the magic of the golden era of gaming. But really, what does “retro,” or any of those terms for [...]]]></description>
			<content:encoded><![CDATA[<p>Many words and terms are frequently thrown around in relation to classic gaming: retro, old school, and so forth. Often, games will be referred to as throwbacks, praised for their ability to induce nostalgia and capture the magic of the golden era of gaming. But really, what does “retro,” or any of those terms for that matter, really mean in reference to a game?</p>
<p>That the game manages to accurately capture the look of a classic title or genre? The sound? The feel? Does it more effectively evoke memories of childhood for the gamer than other games? Does it shun complexity in favor of simplicity?</p>
<p>We ask the question because it’s at the heart of our latest game (we’re <a href="http://www.atlus.com/">Atlus</a>, by the way, publishers of <a href="http://www.atlus.com/smt/">SMT: Nocturne</a>, <a href="http://www.atlus.com/persona4/">SMT: Persona 4</a>, and the sleeper hit of 2009, <a href="http://www.demons-souls.com/">Demon’s Souls</a>). <a href="http://kotaku.com/5406312/3d-dot-game-heroes-gets-an-american-publisher">3D Dot Game Heroes</a> for <a href="http://blog.us.playstation.com/category/playstation-hardware/ps3-playstation-hardware/">PlayStation 3</a> is the ultimate love-letter to retro gamers, the definitive homage to the action-adventure legends we all grew up with. This is in part because of all the tangible things it does right, like the gorgeous next-gen visuals that retain that 8-bit pixel sprite charm, and the irresistible 8-bit music and sound effects. Still, we think that sometimes it’s what you can’t really put your finger on that makes a game “retro.”</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4110352459/" title="3d Dot Game Heroes by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2553/4110352459_4ce958f4d5.jpg" width="500" height="332" alt="3d Dot Game Heroes" /></a></p>
<p>You’re an adventurer in a kingdom troubled by a powerful evil demon, and you’re living in the shadow of a hero of old who, long ago, used a legendary sword to save the land from a similar threat. Already whisked back to your youth? We thought as much. Moreover, your quest, at the behest of the king, will take you across a vast, varied, and beautiful landscape, littered with secret caves to uncover and explore, interesting NPCs to chat with, and puzzle-filled dungeons to master.</p>
<p>Is 3DDGH “retro” because it gets that flawless 8-bit aesthetic just right? In part, yes. Is it “old school” because it doesn’t drown you in tutorials, quick tips, and hints? Definitely. But there’s also that intangible, ungraspable magic. It’s what made those 8- and 16-bit gems so memorable, so able to stand the test of time. It’s how smartly the levels are designed, how original the puzzles are. It’s that easy-to-pick-up, impossible-to-put-down addictiveness. <a href="http://ps3.ign.com/objects/143/14350003.html">3D Dot Game Heroes</a> is a game that pays tribute to a number of all-time classic games, but it also manages to blaze a trail all its own, with its unique sense of humor and tongue-in-cheek pizzazz.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4111116504/" title="3d Dot Game Heroes by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2564/4111116504_349afdeabf_m.jpg" width="240" height="135" alt="3d Dot Game Heroes" /></a> <a href="http://www.flickr.com/photos/playstationblog/4111116458/" title="3d Dot Game Heroes by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2647/4111116458_8d69688372_m.jpg" width="240" height="135" alt="3d Dot Game Heroes" /></a> <a href="http://www.flickr.com/photos/playstationblog/4110352511/" title="3d Dot Game Heroes by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2759/4110352511_2e9a509b52_m.jpg" width="240" height="135" alt="3d Dot Game Heroes" /></a></p>
<p>Launching on May 11th and priced at an enticing $39.99, <a href="http://blog.us.playstation.com/tag/3d-dot-game-heroes/">3D Dot Game Heroes</a> for PS3 system brings a bold mix of old and new to the table. When retro chic and modern sleek collide, the end result is oodles of fun for gamers of all ages. Also, it is confirmed: your childhood memories fit on a single <a href="http://blog.us.playstation.com/tag/blu-ray/">Blu-ray</a> disc.</p>
<p><a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?sku=270286">Pre-order</a> your copy today, check out the 3D Dot’s <a href="http://www.3ddotgameheroes.com/">official website</a>, and stay tuned for tons more info.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4111134220/" title="3D Dot Game Heroes for PS3 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2804/4111134220_50d6ffd1cc.jpg" width="434" height="500" alt="3D Dot Game Heroes for PS3" /></a></p>
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		<title>Demon&#8217;s Souls Now Available for PS3</title>
		<link>http://blog.us.playstation.com/2009/10/demons-souls-now-available-for-ps3/</link>
		<comments>http://blog.us.playstation.com/2009/10/demons-souls-now-available-for-ps3/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 19:55:20 +0000</pubDate>
		<dc:creator>Aram Jabbari</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[atlus]]></category>
		<category><![CDATA[demon's souls]]></category>
		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=17276</guid>
		<description><![CDATA[The Kingdom of Boletaria is now open to you, brave adventurers/PlayStation Blog readers: Demon’s Souls for PlayStation 3 is now available in retailers across North America.  
For months leading up to its release, we’ve emphasized the game’s difficulty level, striving in every instance not to misrepresent the game and to ensure that curious gamers [...]]]></description>
			<content:encoded><![CDATA[<p>The Kingdom of Boletaria is now open to you, brave adventurers/<a href="http://blog.us.playstation.com/">PlayStation Blog</a> readers: Demon’s Souls for <a href="http://blog.us.playstation.com/category/playstation-hardware/ps3-playstation-hardware/">PlayStation 3</a> is now available in retailers across North America.  </p>
<p>For months leading up to its release, we’ve emphasized the game’s difficulty level, striving in every instance not to misrepresent the game and to ensure that curious gamers are not caught off guard by the challenges that await them.  That said, we don’t want anyone to steer clear of the game because of what they’ve heard.  If that is not the perfect segue into some starting tips for new heroes, then I don’t know what is.</p>
<p class="center"><a title="Demon's Souls burn baby burn by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/3987302279/"><img src="http://farm3.static.flickr.com/2615/3987302279_93e0aba8cd.jpg" alt="Demon's Souls burn baby burn" width="500" height="281" /></a></p>
<p><em>
<p class="center"><em>Demon’s General Warning: Fire can be hazardous to your health</em></p>
<p></em></p>
<p><strong>*Mild Spoiler Alert*</strong></p>
<p>Your first task in <a href=" http://www.us.playstation.com/PS3/Games/Demon_s_Souls">Demon’s Souls</a>, before even jumping into the game world, is to create your character.  Demon’s Souls offers 10 different player classes, each with different starting stats and equipment.  </p>
<p>Unlike many RPGs, Demon’s Souls does not punish players for choosing something out of line with their play style.  Regardless of which class you pick, you’ll be able to eventually do anything another class is more capable of at the start; all it takes is a little extra work.  Therefore, if you want to be a spellcaster, archer, or melee fighter, it will make more sense to choose an appropriate class to start, but just because you do so doesn’t mean you won’t be dabbling in other classes’ strengths later on, and you probably won’t be anywhere near as tempted as in other RPGs to keep creating new characters and playing the first bit over and over again in order to make that perfect build.  That simply isn’t accomplished at the beginning; it’s done over the course of your epic adventure (as it should be).</p>
<p><a href="http://blog.us.playstation.com/author/ajabbari/">I</a> (and most Demon’s Souls players, it seems) would recommend the Royalty class to most newcomers.  The Royalty class begins with a Soul Level of 1, which means that the Soul Point requirement for advancing the first few levels is the least, allowing players the most early stat customization options.  Moreover, the class begins with a catalyst (wand) and the Soul Arrow spell memorized, making them a long-range spell casting force to be reckoned with.  On top of all this, they start with the Fragrant Ring equipped, an item that offers slow but steady Magic Point regeneration.  For more class tips, and other helpful info, consult our <a href="http://www.demons-souls.com/wiki/">newly launched wiki</a>.<br />
<span id="more-17276"></span><br />
This description may make the Royalty class sound like a no-brainer (and I’m sure some Demon’s Souls players would argue that is the case), but the beauty of the game is that the class decision at the beginning ultimately makes little difference to the vast majority of the game experience (contrary to most games).  Not to suggest that customization doesn’t matter; in fact, it matters a great deal!  </p>
<p>Rather, in Demon’s Souls, it is the choices you make on how to advance and evolve your character that are key, delivering a MUCH more satisfying and rewarding role-playing experience than many other entries in the genre.  Also, the Royalty class will initially suffer in up-close combat, something to consider if that’s your style (and consideration of what exactly your preferred play style in such a game actually is is crucial to your enjoyment of the game… again, something that other RPGs don’t really take into consideration).</p>
<p class="center"><a title="Demon's Souls lookout by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/3988058410/"><img src="http://farm3.static.flickr.com/2661/3988058410_45a13c0c4c.jpg" alt="Demon's Souls lookout" width="500" height="281" /></a></p>
<p><em>
<p class="center">My, how many eyes you have…</em></p>
<p>Don’t worry when you die almost immediately at the end of the tutorial; death is unavoidable by design.  You’ll be revived in the Nexus by the Maiden in Black, who will later on be your means for advancing/leveling your character.  The first and only region you’ll initially have access to is the Boletarian Palace (1-1). Don’t be alarmed when you begin this area and find a number of bloodstains (indications of other players’ deaths, if you’re connected to PlayStation Network). The game takes a little getting used to, hence some folks meeting early (and repeated, at times) deaths.</p>
<p><strong>Here are a few important tips:</strong></p>
<ul>
<p>1. Watch your stamina carefully – Stamina is crucial to melee fighting in Demon’s Souls.  There have been very well-received RPGs in gaming history that have allowed players to simply hack away at the attack button, but this is NOT the case in Demon’s Souls.  You will only be able to string/combo attack as long as you have stamina (the green bar) left, and when it is depleted, you’ll just stand there and be open to attack unless you move around intelligently and manage your stamina well.  Power swings take more stamina (duh), and absorbing a power hit will deplete you as much if not more (and if you’re already low on stamina, will stun you and open you up to attacks).</p>
<p>2. Don’t try to get away with more than makes logical sense – That is to say, if you think it would be ill-advised to take on 4-5 foes at once in real life, don’t put yourself in that situation in Demon’s Souls.  Rushing ahead foolishly will get a lot of enemy attention.  Sound judgment would suggest progressing with a more measured pace, only antagonizing a manageable number of enemies and making your life easier.</p>
<p>3. Shield if you got’em – If you are a melee fighter, you’d be remiss not to use your shield at every possible opportunity.  With most shields, you’ll still take a bit of damage when you absorb a blow using a shield (although the amount varies with shield quality, and some shields negate all damage), but it will be far less than having no shield at all (even faced with fire/magic attacks, a shield can help reduce damage taken).</p>
<p>4. Pay CLOSE attention to your surroundings (and if you’re playing online, the hints left by others) – The game will rarely warn you if you’re about to make a mistake or head in a path not quite appropriate for your character.  It will instead let you make the mistake, die, and hopefully learn from it.  That said, the messaging system and bloodstain system built into the game give players connected to PSN an ample supply of hints and warnings for avoiding ambushes, traps, and dangerous foes (for more info, watch our second walkthrough video, which touches on the <a href="http://blog.us.playstation.com/2009/09/demon%E2%80%99s-souls-ps3-video-walkthrough-part-two/">online features</a> extensively. </p>
</ul>
<p>Once you get the hang of 1-1 and defeat the area’s boss, Demon’s Souls opens up to you—literally.  You&#8217;ll be able to access the initial area of all of the five other archstones AND you’ll receive the Blue eye stone, which lets you drop Soul Signs on the ground and, when you’re dead/in soul form, you can be summoned by living players into their games to assist them in their quest.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3987303501/" title="Demon's Souls strat guide by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3525/3987303501_0011683652.jpg" width="500" height="322" alt="Demon's Souls strat guide" /></a></p>
<p class="center"><em>You could have helpful information like this if you pick up the Deluxe Edition, which is selling rather briskly, and snag yourself the strategy guide, which is not sold separately…</em></p>
<p>I’ll suggest beginners proceed to 1-2 or 2-1 after completing  1-1, or, at the very least, leave the fifth archstone for a little later.  It’s a bit more challenging (relatively speaking) and will be more enjoyable a little later on.</p>
<p>Demon’s Souls is a very hard game to sum up or describe in a short amount of space, as evidenced by this rather lengthy blog entry.  As deep and nuanced as the game is, as much as there is to get out of it, players will find the actual game mechanics incredibly simple and intuitive.  It’s breaking out of the run-and-gun (or hack-and-slash, rather) mentality of other games that can be a challenge.  Once you manage to, though, expect one of the most rewarding, satisfying, time-sucking roleplaying experiences you’ve ever had, complete with beautiful visuals, haunting music, and some of the most immersive stages ever.</p>
<p>We’re really excited to join you in the Kingdom of Boletaria and perhaps fight alongside you as you confront a towering boss (or help you fend off another invading player from your world), but don’t only take our word for it; plenty of critics agree:</p>
<p><strong>9/10, Editor’s Choice Award</strong> — “Brutally challenging and utterly engrossing, this innovative role-playing game is one of the year&#8217;s best.” — <a href="http://www.gamespot.com/ps3/rpg/demonssoul/review.html">GameSpot</a></p>
<p><strong>95</strong> — “Gorgeous, thoughtful, and complete unto itself, it’s the second-best title I’ve played this year. Maybe even better.” — <a href="http://playmagazine.com/index.php?fuseaction=SiteMain.Content&amp;contentid=1855">Play Magazine</a></p>
<p><strong>5/5</strong> — “Demon&#8217;s Souls is the best game I&#8217;ve played all year.” — <a href="http://www.rpgamer.com/games/other/ps3/demonssouls/reviews/demonssoulsstrev1.html">RPGamer</a></p>
<p><strong>95</strong> — “Without question, Demon&#8217;s Souls is one of 2009&#8217;s finest titles, and an amazing, challenging journey without equal.” — <a href="http://www.gamecritics.com/brad-gallaway/demons-souls-review">GameCritics</a></p>
<p><strong>94</strong> — “This is a truly exceptional RPG experience that hasn’t been offered by any other game in its genre.” — <a href="http://ps3.gamezone.com/gzreviews/r38220.htm">GameZone</a></p>
<p>Demon’s Souls is out now for PlayStation 3…see you online!</p>
<p>As a thanks for all your interest and support of Demon&#8217;s Souls, we&#8217;ve got 10 signed posters (by Mr. Takeshi Kajii, producer) to give out to folks. All you have to do is comment about this blog post and tell us what class you&#8217;ll be when you finally get the game (for more info regarding classes, visit the official game site at <a href="http://www.demons-souls.com/">www.demons-souls.com</a>). We&#8217;ll choose 10 winners and send them one of these ultra-rare collectibles!</p>
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		<slash:comments>287</slash:comments>
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		<title>Demon’s Souls PS3 Video Walkthrough Part Two</title>
		<link>http://blog.us.playstation.com/2009/09/demon%e2%80%99s-souls-ps3-video-walkthrough-part-two/</link>
		<comments>http://blog.us.playstation.com/2009/09/demon%e2%80%99s-souls-ps3-video-walkthrough-part-two/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 16:03:11 +0000</pubDate>
		<dc:creator>Aram Jabbari</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[demon's souls]]></category>
		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=16435</guid>
		<description><![CDATA[AtlusA.R.A.M. here with part two of our Demon’s Souls video walkthrough series. While our first part served primarily as an introduction to the game for newcomers, focusing on basics, this second video dives headlong into the most significant, most discussed, most acclaimed feature in the upcoming PlayStation 3-exclusive action RPG: online functionality.

Where most games offer [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.us.playstation.com/author/ajabbari/">AtlusA.R.A.M.</a> here with part two of our <a href="http://blog.us.playstation.com/2009/07/demons-souls-pre-order-bonus-expands-now-also-includes-full-soundtrack/">Demon’s Souls</a> video walkthrough series. While our <a href="http://www.gametrailers.com/video/story-walkthrough-demons-souls/55354">first part</a> served primarily as an introduction to the game for newcomers, focusing on basics, this second video dives headlong into the most significant, most discussed, most acclaimed feature in the upcoming PlayStation 3-exclusive action RPG: online functionality.</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_3a02a501"><param name="movie" value="http://www.viddler.com/simple/3a02a501/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/3a02a501/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_3a02a501"></embed></object></p>
<p>Where most games offer multiplayer as a separate mode, something detached from the main experience, Demon’s Souls takes the single-player games from online PS3 owners across the country, treats them as individual worlds in an interconnected universe, and allows the worlds to bridge from time to time, leading to some exciting cooperative and competitive interaction between players, in addition to the awesome messaging and bloodstain features.</p>
<p>There’s never really been a gaming experience quite like Demon’s Souls, and we’re excited to be able to show you, in detail, exactly why that’s the case.</p>
<p>Demon’s Souls releases on October 6 in two flavors: standard ($59.99) and deluxe ($69.99). The deluxe edition nets you a 160-page strategy guide (not sold separately!) and a beautiful embossed slipcase with foil accents. Pre-order EITHER version at a participating retailer (while supplies last) and you’ll also receive a 40-page, full-color art book and the game’s full soundtrack CD — all at no extra cost to you.</p>
<p>Thanks for all your support!</p>
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		<slash:comments>116</slash:comments>
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		<title>Shin Megami Tensei: Persona PSP Launching Simultaneously on PSN Sept 22</title>
		<link>http://blog.us.playstation.com/2009/08/shin-megami-tensei-persona-psp-launching-simultaneously-on-psn-sept-22/</link>
		<comments>http://blog.us.playstation.com/2009/08/shin-megami-tensei-persona-psp-launching-simultaneously-on-psn-sept-22/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 20:33:43 +0000</pubDate>
		<dc:creator>Aram Jabbari</dc:creator>
				<category><![CDATA[PSP]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[atlus]]></category>
		<category><![CDATA[persona]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[psp]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=14335</guid>
		<description><![CDATA[
Hello, PlayStation Blog friends, AtlusA.R.A.M. here with some breaking news regarding the upcoming Shin Megami Tensei: Persona for PSP. When the game releases on September 22nd, it will launch simultaneously at retail and via the PlayStation Network, meaning that folks who decide to pick up a PSPgo in October and/or people who prefer to own [...]]]></description>
			<content:encoded><![CDATA[<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3792157795/" title="Shin Megami Tensei: Persona PSP screenshot 2 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2586/3792157795_5489ccd2db.jpg" width="480" height="272" alt="Shin Megami Tensei: Persona PSP screenshot 2" /></a></p>
<p>Hello, <a href="http://blog.us.playstation.com/">PlayStation Blog</a> friends, <a href="http://blog.us.playstation.com/author/ajabbari/">AtlusA.R.A.M.</a> here with some breaking news regarding the upcoming <a href="http://www.atlus.com/persona/">Shin Megami Tensei: Persona</a> for <a href="http://blog.us.playstation.com/tag/psp/">PSP</a>. When the game releases on September 22nd, it will launch simultaneously at retail and via the <a href="http://blog.us.playstation.com/tag/psn/">PlayStation Network</a>, meaning that folks who decide to pick up a <a href="http://blog.us.playstation.com/2009/06/02/e3-09-psp-go-leads-a-huge-wave-of-psn-content/">PSPgo</a> in October and/or people who prefer to own the game digitally can have their JRPG fix their way.</p>
<p>Exclusive to the UMD-version of the game is the inclusion of the game’s full 2-CD soundtrack, courtesy of acclaimed composer Shoji Meguro, at no additional cost to you. The two discs are bundled along with the game in a charming oversized outer box. This offer is limited to retail launch copies, so as long as you pre-order or snag a copy early you’re guaranteed to have some awesome music to listen to when you’re not playing the game. Consider it our way of saying thanks to our customers and retail partners for years of support.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3792157705/" title="Shin Megami Tensei: Persona PSP image by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3461/3792157705_a007ea0b17.jpg" width="500" height="348" alt="Shin Megami Tensei: Persona PSP image" /></a></p>
<p>Just in case some of you have never heard of <a href="http://www.atlus.com/">Atlus</a> or Persona, here’s a lovely little description of the game ripped straight from our press release (yes, that’s right, I just copied and pasted):</p>
<blockquote><p>Lauded for its mature and philosophical narrative, SMT: Persona stands apart from other RPGs of its era, blending sophisticated storytelling with addictive combat, demon negotiation, and demon fusion components. Boasting a fully redone localization (including content never before seen in North America), all-new music, beautiful new animated sequences overseen by famed artist Kazuma Kaneko, enhanced graphics and sound, adjustments to game balance, and a number of technical and design improvements, this is the definitive version of one of the most sought after RPGs of all time.</p></blockquote>
<p>Shin Megami Tensei: Persona is currently scheduled to release in stores and via PSN on September 22, 2009; both versions have an MSRP of $39.99. For more information about the game, including screens, videos, and samples from the bonus soundtrack included for free with the UMD-version, head on over to the official Persona website.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3792971968/" title="Shin Megami Tensei: Persona PSP screenshot 1 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3456/3792971968_c803e51633.jpg" width="480" height="272" alt="Shin Megami Tensei: Persona PSP screenshot 1" /></a></p>
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		<slash:comments>83</slash:comments>
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		<title>Demon&#8217;s Souls Pre-order Bonus Expands, Now Also Includes Full Soundtrack</title>
		<link>http://blog.us.playstation.com/2009/07/demons-souls-pre-order-bonus-expands-now-also-includes-full-soundtrack/</link>
		<comments>http://blog.us.playstation.com/2009/07/demons-souls-pre-order-bonus-expands-now-also-includes-full-soundtrack/#comments</comments>
		<pubDate>Wed, 29 Jul 2009 17:01:40 +0000</pubDate>
		<dc:creator>Aram Jabbari</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[demon's souls]]></category>
		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=13990</guid>
		<description><![CDATA[
Hey folks, AtlusA.R.A.M. here, and I’ve got some news to share regarding Demon’s Souls, the upcoming action RPG for PLAYSTATION 3.
Now, if you’re unfamiliar with Demon’s Souls, getting up-to-speed should be as easy as checking out the blogs we’re featuring in the official game message boards, hitting up the game’s official website, and checking out [...]]]></description>
			<content:encoded><![CDATA[<p class="center"><a title="Demon's Souls screenshot 1 by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/3766757999/"><img src="http://farm3.static.flickr.com/2446/3766757999_0d193d2217.jpg" alt="Demon's Souls screenshot 1" width="500" height="281" /></a></p>
<p>Hey folks, AtlusA.R.A.M. here, and I’ve got some news to share regarding <a id="dpcq" title="Demon’s Souls" href="../tag/demons-souls/">Demon’s Souls</a>, the upcoming action RPG for <a id="vd7b" title="PLAYSTATION 3" href="http://www.us.playstation.com/PS3">PLAYSTATION 3</a>.</p>
<p>Now, if you’re unfamiliar with Demon’s Souls, getting up-to-speed should be as easy as checking out the blogs we’re featuring in the official game <a id="n.ej" title="message boards" href="http://www.atlus.com/forum/forumdisplay.php?f=76">message boards</a>, hitting up the game’s <a id="n8u2" title="official website" href="http://www.demons-souls.com/">official website</a>, and checking out the great <a id="gsaz" title="PlayStation Eye chat" href="../2009/07/06/playstation-eye-chat-demons-souls/">PlayStation Eye chat</a> we had with the incredibly awesome <a id="e4-g" title="Jeff Rubenstein" href="../author/jrubenstein/">Jeff Rubenstein</a>.</p>
<p>As you may already know, we’re offering fans who pre-order either version of the game (Standard or Deluxe, at participating retailers only) a full-color, 40-page art book featuring sketches, designs, and renders that wonderfully show off the game’s gritty medieval aesthetic.  On its own, this is a pretty nice bonus (says the publisher offering it), considering it is being thrown in at no additional cost to the customer, but we’ve recently decided to take things <a href="http://www.demons-souls.com/preorder.php">a step further</a>:</p>
<p class="center"><a title="Demon's Souls Pre-order by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/3766758397/"><img src="http://farm3.static.flickr.com/2621/3766758397_179dd7cb47.jpg" alt="Demon's Souls Pre-order" width="500" height="241" /></a></p>
<p>Resist, if you dare.</p>
<p>In addition to the art book, fans who pre-order will now ALSO receive the game’s FULL soundtrack CD.  That’s right, we’re going to throw 24 tracks (about 71 minutes) of music into the pre-order bonus as well.  And if you’ve ever heard the game in action, you likely know that the music is haunting, atmospheric, sweeping, and orchestral.  Don’t worry, people who have already pre-ordered: the music disc is secured on the back inside cover of the art book, so you won’t miss out!</p>
<p>So, whether you reserve (at participating retailers) the Standard edition of the game, which would net you the game, art book, and soundtrack CD, or whether you upgrade to the Deluxe edition, which gets you the game, a 150+ page strategy guide, a collectible slip case, the game’s complete musical score, and a premium art book, you’re going to be getting a heck of a deal.</p>
<p class="center"><a title="Demon's Souls Strategy Guide Sample by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/3767556080/"><img src="http://farm4.static.flickr.com/3449/3767556080_04461d2573.jpg" alt="Demon's Souls Strategy Guide Sample" width="355" height="225" /></a></p>
<p style="text-align: center;"><em>Sample from Official Demon’s Souls Strategy Guide</em></p>
<p>Of course, these extras are in addition to all the changes and enhancements coming to the North American release of the gaming, such as:</p>
<ul>
<li>All-new North American cover art</li>
<li>All-new North American online servers (which ensures a level playing field for newcomers)</li>
<li>An improved localization, which addresses many grammar/inaccuracy issues from the overseas version</li>
</ul>
<p>Join us, won’t you, as we venture into the Kingdom of Boletaria on October 6th, 2009.  It’s going to be a tough battle to deliver the realm from evil, but hey, at least you’ll have a ton of free swag to comfort yourself if you happen to reserve your copy today.</p>
<p>Until next time, friends.</p>
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		<slash:comments>177</slash:comments>
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		<title>Devil Summoner 2 – RPG Action for PS2 Hitting Tomorrow</title>
		<link>http://blog.us.playstation.com/2009/05/devil-summoner-2-%e2%80%93-rpg-action-for-ps2-hitting-tomorrow/</link>
		<comments>http://blog.us.playstation.com/2009/05/devil-summoner-2-%e2%80%93-rpg-action-for-ps2-hitting-tomorrow/#comments</comments>
		<pubDate>Mon, 11 May 2009 15:01:17 +0000</pubDate>
		<dc:creator>Aram Jabbari</dc:creator>
				<category><![CDATA[PS2]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[atlus]]></category>
		<category><![CDATA[devil summoner 2]]></category>
		<category><![CDATA[ps2]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=10087</guid>
		<description><![CDATA[Hello assembled humans of the official PlayStation blog.
My designation is AtlusA.R.A.M. (Atlus advertising, resources, and marketing).  My role, aside from peripheral computations pertaining to taking over the world, is to inform others about the great video games coming soon from Atlus USA, famed publisher of roleplaying games like Shin Megami Tensei: Nocturne, Persona 3 [...]]]></description>
			<content:encoded><![CDATA[<p>Hello assembled humans of the official <a href="http://blog.us.playstation.com/">PlayStation blog</a>.</p>
<p>My designation is AtlusA.R.A.M. (Atlus advertising, resources, and marketing).  My role, aside from peripheral computations pertaining to taking over the world, is to inform others about the great video games coming soon from <a href="http://atlus.com/">Atlus USA</a>, famed publisher of roleplaying games like <a href="http://www.atlus.com/smt/">Shin Megami Tensei: Nocturne</a>, <a href="http://www.atlus.com/persona3/">Persona 3 FES</a>, and <a href="http://www.atlus.com/persona4/">Persona 4</a>.</p>
<p><a href="http://www.us.playstation.com/PS2/Games/Shin_Megami_Tensei_Devil_Summoner_2_Raidou_Kuzunoha_vs_King_Abaddon">Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon</a>, one of our biggest games (and game names) of the year, comes out tomorrow for <a href="http://www.us.playstation.com/PS2">PlayStation 2</a> computer entertainment system.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3514273746/" title="devilsummoner2_screens_40 copy copy by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3308/3514273746_18fe438e5e.jpg" width="500" height="350" alt="devilsummoner2_screens_40 copy copy" /></a></p>
<p>The second game in the Devil Summoner series to make its way to North America, Devil Summoner 2 continues the tradition, putting you in the shoes of Raidou Kuzunoha, a supernatural private investigator in 1920’s Japan.  The world design and character art soaks the game with early 20th century style, and lends a great deal of credibility and authenticity to the story.  The Shin Megami Tensei series itself, if you’re unfamiliar, is a franchise of deep, thought-provoking, character-driven RPGs, known for its powerful visual design, music, and writing.  </p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3514273602/" title="devilsummoner2_screens_46 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3647/3514273602_51723e0ee9.jpg" width="500" height="350" alt="devilsummoner2_screens_46" /></a></p>
<p><span id="more-10087"></span><br />
As for the story, who better to tell you what it&#8217;s about than the game’s lead human editor, Nich Maragos (who also worked on <a href="http://www.atlus.com/devilsummoner/">Raidou Kuzunoha vs. the Soulless Army</a>):</p>
<blockquote><p>“It&#8217;s about the 14th chosen protector of the Capital and his journey to discover a mysterious man&#8217;s whereabouts. It&#8217;s about a client who never quite tells you the whole story, and finding out the truth the hard way. It&#8217;s about the struggle between the supernatural and the mundane, the modern and the traditional. It&#8217;s about ninjas, flappers, bugs, hillbillies, demons, luck, detectives, and a talking cat. It&#8217;s about the choice between upholding the law and upending the system. And it&#8217;s about you.”</p></blockquote>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3513464453/" title="devilsummoner2_screens_45 copy copy by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3379/3513464453_740d67dce3.jpg" width="500" height="350" alt="devilsummoner2_screens_45 copy copy" /></a></p>
<p>One of the most important components of what makes RPGs engaging, entertaining, and playable, is the quality of the writing and how effectively characters are developed therein; in short, the consistency and flow of the script.</p>
<p>Here is some additional insight from human editor Nich Maragos:</p>
<blockquote><p>“There&#8217;s nothing I like more than a good dialect, and just like Devil Summoner 2 gives fans twice as many demons to play with in battle, so too did it give we at Atlus USA twice as many dialects to play with in the editing. On top of the 20s-era patois from the first game, Devil Summoner 2 puts Raidou and his crew in the backwoods of Japan, where they meet a whole cast of good country folks. Think Deliverance, but nastier in the way that only a large dollop of demonic influence can achieve.”</p></blockquote>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3513464513/" title="devilsummoner2_screens_43 copy copy by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3607/3513464513_9b6431609a.jpg" width="500" height="350" alt="devilsummoner2_screens_43 copy copy" /></a></p>
<p>Devil Summoner 2, unlike most SMT games, is an action RPG, one that greatly rewards players who plan out their battles.  Your character has standard and special attacks, in addition to the ability to summon demons. </p>
<p>You will face other demons in battle, and they can, based on certain factors, be recruited into your services.  Depending on the type of demon (i.e. their disposition), your level in reference to theirs, and other variables, you will be able to negotiate with them.  This begins a rather entertaining dialogue chain in which you must anticipate what the demon will want to hear, what will aggravate and anger them, and ultimately, what will get them to want to join your party.  You can even use the demons in your party to help in negotiation; some have special abilities that can save a negotiation that is getting out of hand.  Newly acquired demons can be fused together with others to discover all new rare demons, adding yet another layer of depth.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3514273920/" title="devilsummoner2_screens_39 copy copy by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3348/3514273920_c4a04b0ae5.jpg" width="500" height="350" alt="devilsummoner2_screens_39 copy copy" /></a></p>
<p>Why should you purchase this game, human?  Because it most certainly will be one of the best RPGs to be released for <a href="http://blog.us.playstation.com/category/playstation-games/ps2-playstation-games/">PS2</a> system this year?  Yes.  Because it stands apart from its competitors in terms of the caliber of its localization, writing, art, music, and gameplay?  Yes.  Because it improves dramatically over its predecessor, introducing new gameplay elements, refined combat, demon negotiation, and more?  Yes.</p>
<p>There is one last reason, one I would be happy to explain to you endlessly with my monotone synthesized voice, but my programming indicates that showing you will be most effective.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3514273540/" title="devilsummoner2_finalpackagefade_600 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3560/3514273540_ef76c7a7b9.jpg" width="500" height="408" alt="devilsummoner2_finalpackagefade_600" /></a></p>
<p>Each and every launch copy of Devil Summoner 2 is a premium, deluxe, limited edition box set.  Included with every copy of the game is <a href="http://www.atlus.com/forum/showthread.php?t=3333">Raiho</a>, an adorable plushie you can hold tightly to your soft mortal bodies.  How sad it would be for you to be the only child or man-child on your block to not have this wonderful collectible.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3513464641/" title="devilsummoner2_screens_47 copy copy by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3648/3513464641_ee5b96b732.jpg" width="500" height="350" alt="devilsummoner2_screens_47 copy copy" /></a></p>
<p>Please visit the <a href="http://www.atlus.com/devilsummoner2/">official game website</a> for more information about the game, and look for SMT: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon to hit a retailer near you on May 12th with an MSRP of $39.99 (yes, that’s for both the game AND Raiho, not to mention the beautiful packaging).  Should you wish to possess a Raiho plushie to have and to hold, it is advised that you do not delay.</p>
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		<slash:comments>105</slash:comments>
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