Moving our efforts to the PS4 has allowed us to remaster an already phenomenal looking The Last of Us in 1080p with a list of upgrades including higher resolution character models, improved shadows and lighting, upgraded textures, along with even more improvements. We love setting challenging technical hurdles for us when working on each game – and this is no different.
We premiered our first teaser trailer for The Last of Us: Left Behind, a single-player DLC campaign coming early next year. But we weren’t done with announcements quite yet; we had one more treat for our fans – a teaser video that confirms we are working on an Uncharted game on PS4!
Trust us when we say that American Dreams doesn’t spoil any of the story found in The Last of Us game, and instead gives you a great introduction to Ellie and her life as told through events inside the quarantine zone taking place prior to the game. I have to say, even though I’ve been able to watch the American Dreams series take shape over the past several months as we worked on it with Dark Horse Comics, it was still no less awesome to finally see it in front of me and read Issue #1 as an actual, real comic book.
It has been a big weekend for us here at Naughty Dog. We revealed a brand new trailer for The Last of Us at the Spike Video Game Awards on Friday along with the most important news for any fan – that The Last of Us will be released on May 7th, 2013!
This is our second trailer release and our first since announcing The Last of Us at least year’s VGA show. If you didn’t catch the show when it aired live or the Spike video stream, you can watch the full, uncensored trailer below. We’ve tried to keep the trailer as spoiler-free as possible, while giving you some hints at the tense, emotional narrative the development team has crafted for The Last of Us. Enjoy!
Yesterday at Gamescom in Germany Troy Baker, the voice of Joel, and Ashley Johnson, the voice of Ellie, took the stage with moderator Arne Meyer, Community Strategist at Naughty Dog, to talk about the cinematic process, the performances, and the creative ideas at play in The Last of Us. Before the presentation began, our game’s directors had a few words to say about the project.
In order to make everything Bruce and Neil discuss in the video a reality, the performances of Troy, Ashley, and every actor involved play a crucial role. Performance capture is a long, time-intensive process. It involves tight mocap suits, long hours, a ton of writing and often some fortuitous ad-lib. We called attention to these performances — one of the first steps to the game’s cinematic process — at our panel during San Diego Comic Con. At Gamescom, we went deeper into the process, and now you can watch the raw mocap for the cinematic that introduced Bill, played by W. Earl Brown.
Hello from Gamescom everyone! It’s always a treat to head out to Germany and show our latest project to media and fans from all over Europe.
Earlier today, we revealed a new trailer for The Last of Us, which we edited specifically for Gamescom. Set to a fitting and haunting track by Hank Williams, Sr., this new trailer mixes previously seen content along with some brand new cinematic and gameplay footage, to provide more detail of the beautiful environments and dangerous opposition Joel and Ellie will face on their journey across the United States. Take a look.
I’ll be here for a couple days with Troy Baker and Ashley Johnson, who play Joel and Ellie in The Last of Us, as they reveal more about the acting process to press from all over Europe. If you’re at Gamescom, be sure to hit the convention floor to get your eyes on our E3 demo.
February has been a month flush with new information about The Last of Us trickling out from a variety of websites, magazines and more that have visited the Naughty Dog studio over the past three months. One of the more in-depth looks at The Last of Us came from the US publication Game Informer, who put together a cover story hub for all the OTHER information they managed to squeeze out of us from a very, very short visit.
The most important part of their visit, to me, was that we were able to show a well-polished, nearly fifteen minute game demo of The Last of Us. The gameplay demo starts with Joel and Ellie driving down a highway congested with abandoned vehicles, eventually encountering another survivor who looks hurt and is limping towards their pickup truck. Surprisingly, Joel hits the accelerator and just before he barrels into the survivor, he pulls out a gun and shoots at Joel – missing Joel and only breaking the windshield. With this immediate threat behind them, Joel doesn’t have time to react as another survivor in the group rolls a bus downhill towards Joel and Ellie, broad siding them and sending the truck careening into a long-abandoned convenience store.
We’re just about a month away from the launch of UNCHARTED 3: Drake’s Deception and I’m sure everyone’s craving a Taste for Adventure. Yes, I just said that. We’ve been working with our friends at SUBWAY to help satisfy these cravings with a promotion that’s never been done anywhere else, ever! Beginning this Saturday, if you go into a local SUBWAY Restaurant and purchase one of the specially marked UNCHARTED 30 oz drinks, you will receive a code that will provide you with access to the full competitive multiplayer experience throughout the month of October. Don’t believe me? Check out the official word from our favorite adventurer, Nathan Drake.
The full competitive multiplayer experience, which begins Saturday, October 1st, at 12:01am Pacific Time, will give you the chance to dive into the fun and get a head start on leveling up your profile while learning all of the new UNCHARTED 3 multiplayer maps before the full game is released on Tuesday, November 1st.