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	<title>PlayStation.Blog &#187; Andy Owen</title>
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	<link>http://blog.us.playstation.com</link>
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		<title>5 Ways Family Guy: Back to the Multiverse Delivers for Fans</title>
		<link>http://blog.us.playstation.com/2012/12/07/5-ways-family-guy-back-to-the-multiverse-delivers-for-fans/</link>
		<comments>http://blog.us.playstation.com/2012/12/07/5-ways-family-guy-back-to-the-multiverse-delivers-for-fans/#comments</comments>
		<pubDate>Fri, 07 Dec 2012 18:01:05 +0000</pubDate>
		<dc:creator>Andy Owen</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[family guy]]></post_tag>
		<post_tag><![CDATA[family guy: back to the multiverse]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=92523</guid>
		<description><![CDATA[Penned by the show’s writers and brought to life by its original cast of talented voice actors, <a href="http://us.playstation.com/games-and-media/games/family-guy-back-to-the-multiverse-ps3.html?CMP=soc_us__ac_sm_05_21_12">Family Guy: Back to the Multiverse</a> is a Family Guy game made for true Family Guy fans. The result is a title that stays authentic to the feel of the series. It’s bursting with characters, references, in-jokes,,absurdities, and obscurities made specifically for Family Guy’s most ardent followers. Here are some favorites:

Family Guy: Back to the Multiverse’s antagonists may come from parallel dimensions, but many hail directly from Quahog and the show’s rich history.]]></description>
				<content:encoded><![CDATA[<div style=float:right;padding:20px;padding-right:0px;><a href="http://www.flickr.com/photos/playstationblog/8250458573/" title="Family Guy: Back to the Multiverse on PS3 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8479/8250458573_5e42bd7087_m.jpg" width="209" height="240" alt="Family Guy: Back to the Multiverse on PS3"></a></div>
<p>Penned by the show’s writers and brought to life by its original cast of talented voice actors, <a href="http://us.playstation.com/games-and-media/games/family-guy-back-to-the-multiverse-ps3.html?CMP=soc_us__ac_sm_05_21_12">Family Guy: Back to the Multiverse</a> is a Family Guy game made for true Family Guy fans. The result is a title that stays authentic to the feel of the series. It’s bursting with characters, references, in-jokes, absurdities, and obscurities made specifically for Family Guy’s most ardent followers. Here are some favorites:</p>
<h4>1. The Best of Quahog’s Worst</h4>
<p>Family Guy: Back to the Multiverse’s antagonists may come from parallel dimensions, but many hail directly from Quahog and the show’s rich history. In addition to Bertram, whose universe-jumping scheme sets the game in motion, Brian and Stewie will have to battle with Crippletron, Evil Stewie, Mayor Adam West (and his cats), Long John Peter, and many more. And there are dozens of notable appearances from other Family Guy figures throughout the story along the way.</p>
<h4>2. Unique Character Abilities</h4>
<p>Each character in Family Guy: Back to the Multiverse brings their own unique set of tools to the battlefield, specific to their in-show personalities. Stewie wields a golf club and a flamethrower (reminder: never borrow money from Stewie), Peter dazes enemies in a cloud of noxious gas, and Quagmire uses an inflatable ‘lonely man companion doll’ to shield himself from incoming attacks.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/8250458467/" title="Family Guy: Back to the Multiverse on PS3 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8197/8250458467_f245394bfb_z.jpg" width="640" height="360" alt="Family Guy: Back to the Multiverse on PS3"></a></p>
<p>True fans should appreciate this classic running staple from the show just from looking at it. Meg, widely considered to be the most, uh, beautiful Family Guy character, can flash her opponents in-game, causing them to vomit in adoration, presumably, at the sight of something so majestic and lovely. Classic.</p>
<h4>3. Obscure References to the Rescue!</h4>
<p>Family Guy: Back to the Multiverse aids players by putting to good use some of the show’s most inane and tangential moments. Ipecac grenades. A Wacky Waving Inflatable Arm-Flailing Tube Man that taunts enemies away from you. In a pinch, you can even summon the Giant Chicken to fight by your side… that is, if you can stand to hear another second of “Surfin’ Bird,” which ceremoniously plays when he appears.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/8250458351/" title="Family Guy: Back to the Multiverse on PS3 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8480/8250458351_dcea383ff4_z.jpg" width="640" height="360" alt="Family Guy: Back to the Multiverse on PS3"></a></p>
<p>Stewie’s ursine companion Rupert is around, too. And he’s seen some things, man.</p>
<h4>4. Costumes! Costumes! Costumes!</h4>
<p>There are dozens of unlockable goodies available to endeavoring players across Family Guy: Back to the Multiverse. You can throw Brian in his tux from “Brian Sings and Swings” or dress Stewie up for a Sexy Party. Each character, including those available in Challenge and Multiplayer modes, has a unique set of outfits to choose from.</p>
<h4>5. And So Much More…</h4>
<p><a href="http://www.flickr.com/photos/playstationblog/8251527430/" title="Family Guy: Back to the Multiverse on PS3 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8477/8251527430_e954ca26da_z.jpg" width="640" height="360" alt="Family Guy: Back to the Multiverse on PS3"></a></p>
<p>That’s just a taste of the fun and surprises awaiting diehard Family Guy fans – the rest you’ll have to find on your own. For instance, keep the game paused for a minute and listen to what happens to the theme song… Also those flagellum-propelled spaceships used by the chickens should be very familiar to anyone who remembers Bertram’s origin story from “Emission Impossible.”</p>
<p>So invite some friends over for a game of late-night Capture the Greased-Up Deaf Guy. Like Peter’s injured knee, there’s just so much to stumble upon (oh yeah, THAT’S in the game, too).</p>
<p>Family Guy: Back to the Multiverse is on store shelves now.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2012/12/07/5-ways-family-guy-back-to-the-multiverse-delivers-for-fans/feed/</wfw:commentRss>
		<slash:comments>36</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2012/12/familyguy.jpg</thumbnail_url>
<rating>2.01</rating><author_title>Lead Producer, Activision</author_title>
<comment_count>36</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Creating Authentic Universes in Family Guy: Back to the Multiverse</title>
		<link>http://blog.us.playstation.com/2012/10/26/this-has-to-be-right-creating-authentic-universes-in-family-guy-back-to-the-multiverse/</link>
		<comments>http://blog.us.playstation.com/2012/10/26/this-has-to-be-right-creating-authentic-universes-in-family-guy-back-to-the-multiverse/#comments</comments>
		<pubDate>Fri, 26 Oct 2012 14:00:11 +0000</pubDate>
		<dc:creator>Andy Owen</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[activision]]></post_tag>
		<post_tag><![CDATA[family guy]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=88829</guid>
		<description><![CDATA[<del>Making a licensed game is hard</del>. Making a <em>good</em> licensed game is hard.

As huge <a href="http://www.fox.com/familyguy/">Family Guy</a> fans, when the opportunity came to make a game based on the hilarious TV show, with <a href="http://www.heavy-iron.com/">Heavy Iron Studios</a> at the helm, it was impossible to pass up. But there was one giant hurdle we had to get over in order to make a good Family Guy game – we don’t work at Fuzzy Door, Seth MacFarlane’s production company, and we aren’t involved in any way with the Family Guy TV show. And it wouldn’t matter how much effort we put into the graphics, or the level design, or the action. If it didn’t <em>feel</em> like Family Guy -- if it wasn’t funny, or if Stewie shouted “Blast!” and it was clear we’d just hired some actor to do a mediocre Stewie impression - fans would hate it. WE would hate it.]]></description>
				<content:encoded><![CDATA[<p><del>Making a licensed game is hard</del>. Making a <em>good</em> licensed game is hard.</p>
<p>As huge <a href="http://www.fox.com/familyguy/">Family Guy</a> fans, when the opportunity came to make a game based on the hilarious TV show, with <a href="http://www.heavy-iron.com/">Heavy Iron Studios</a> at the helm, it was impossible to pass up. But there was one giant hurdle we had to get over in order to make a good Family Guy game – we don’t work at Fuzzy Door, Seth MacFarlane’s production company, and we aren’t involved in any way with the Family Guy TV show. And it wouldn’t matter how much effort we put into the graphics, or the level design, or the action. If it didn’t <em>feel</em> like Family Guy &#8212; if it wasn’t funny, or if Stewie shouted “Blast!” and it was clear we’d just hired some actor to do a mediocre Stewie impression &#8211; fans would hate it. WE would hate it.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8123487615/" title="FamilyGuy_Screenshot_SpaceStation_2 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8334/8123487615_f1af3b9155.jpg" width="310" height="174" alt="FamilyGuy_Screenshot_SpaceStation_2"></a><a href="http://www.flickr.com/photos/playstationblog/8123505316/" title="FamilyGuy_Screenshot_SpaceStation_1 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8192/8123505316_4c15301bd1.jpg" width="310" height="174" alt="FamilyGuy_Screenshot_SpaceStation_1"></a></p>
<p>We knew that if we were going to do this, we had to do it right. Everything from the script to the presentation to the way it will make you feel playing on your couch at home had to feel like Seth MacFarlane took a coding class and made it himself. If we wanted to create a genuine Family Guy experience, we needed to be faithful to the show’s spirit, and we needed the people who make Family Guy to be involved from the ground up.</p>
<p>So that’s what we did. Building the story that would become <a href="http://oneofswords.com/2012/10/family-guy-back-to-the-multiverse-due-1120/">Family Guy: Back to the Multiverse</a> was a tremendous challenge. The show has done so much already &#8212; where do you even start trying to translate that into a game? Then the writers started talking about the Season 8 premiere episode, <a href="http://familyguy.wikia.com/wiki/Road_to_the_Multiverse">“Road to the Multiverse,”</a> in which Brian and Stewie get lost travelling to parallel universes. It was perfect. Of course, in one episode they could only do so much; but the possibilities were endless, and we could explore them even further. Our imaginations just started running wild.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/8123487911/" title="FamilyGuy_Screenshot_Handicapable_3 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8055/8123487911_a89fca9930_z.jpg" width="640" height="360" alt="FamilyGuy_Screenshot_Handicapable_3"></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8123487439/" title="FamilyGuy_Screenshot_SpaceStation_4 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8323/8123487439_751b4ed8ae.jpg" width="310" height="174" alt="FamilyGuy_Screenshot_SpaceStation_4"></a><a href="http://www.flickr.com/photos/playstationblog/8123487497/" title="FamilyGuy_Screenshot_SpaceStation_3 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8465/8123487497_c3d5418cd9.jpg" width="310" height="174" alt="FamilyGuy_Screenshot_SpaceStation_3"></a></p>
<p>The game is littered with countless references, in-jokes, and tributes to the show’s great moments. We knew we were on the right track when Wacky Waving Inflatable Arm-Flailing Tube Man became an in-game item.</p>
<p>We’ve had an incredible amount of access to the Family Guy production crew throughout the entire development process, and that collaboration has made all the difference in giving the game its authentic feel. Writers Mike Desilets and Anthony Blasucci have penned a hilarious script for us, and more than just creating dialogue, they’ve been instrumental in helping us shape the game around the story. And having Seth MacFarlane and the Family Guy show talent in the recording booth to bring those characters to life brought it all together. This is unmistakably Family Guy, from top to bottom.</p>
<p>Family Guy has always been such a communal experience. After all, it was fans buying the original DVD sets and sharing them with friends and family in their living rooms and dorms that helped put the show back on the air. For that reason, offering a local co-operative play option in Family Guy: Back to the Multiverse, where you can drop in or out at any time, was a big deal for us. Local co-op has sort of fallen to the wayside nowadays, but both comedy and games are more fun when other people are around. We wanted this to be an experience you can share.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/8123488151/" title="FamilyGuy_Multiplayer_ForSonyBlog1 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8335/8123488151_8b8f65f1c2_z.jpg" width="640" height="360" alt="FamilyGuy_Multiplayer_ForSonyBlog1"></a></p>
<p>And when you get down to it, Brian and Stewie are the ultimate co-op team. Their adventures make up some of my all-time favorite Family Guy episodes, and their relationship is arguably the strongest on the show (actually, Mayor West and taffy might have the strongest relationship on the show&#8230;.but Brian and Stewie are definitely second!). So being able to give players the chance to finally team up as this great duo is a nice bit of wish fulfillment for us.</p>
<p>We’re very proud of the game we’ve put together &#8212; not just as its creators, but as gamers and fans of the show. We’ve put so much energy into crafting an experience that looks and feels like Family Guy. The result is something both fun and funny. We hope you join us when Family Guy: Back to the Multiverse hits the PS3 on November 20.</p>
]]></content:encoded>
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		<slash:comments>34</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2012/10/LEAD_FamilyGuy.jpg</thumbnail_url>
<rating>3.32</rating><author_title>Lead Producer, Activision</author_title>
<comment_count>34</comment_count>
<comment_replies_count>8</comment_replies_count>	</item>
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