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	<title>PlayStation.Blog &#187; Atli Már Sveinsson</title>
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	<link>http://blog.us.playstation.com</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>DUST 514: Uprising May 6th, Skill System Upgrade</title>
		<link>http://blog.us.playstation.com/2013/04/17/dust-514-uprising-may-6th-skill-system-upgrade/</link>
		<comments>http://blog.us.playstation.com/2013/04/17/dust-514-uprising-may-6th-skill-system-upgrade/#comments</comments>
		<pubDate>Wed, 17 Apr 2013 22:22:32 +0000</pubDate>
		<dc:creator>Atli Már Sveinsson</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[ccp games]]></post_tag>
		<post_tag><![CDATA[dust 514]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=104395</guid>
		<description><![CDATA[With the help of our players, we at CCP have learned a great deal throughout last year of <a href="http://blog.us.playstation.com/tag/dust-514/" target="_blank">DUST 514</a>'s beta period, especially with regard to the system at the core of your character's advancement and progression: the skill system.]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/playstationblog/8655647899/" title="DUST 514 on PS3 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8123/8655647899_fdf193cf09_z.jpg" width="640" height="360" alt="DUST 514 on PS3"></a></p>
<p>With the help of our players, we at CCP have learned a great deal throughout last year of <a href="http://blog.us.playstation.com/tag/dust-514/" target="_blank">DUST 514</a>&#8216;s beta period, especially with regard to the system at the core of your character&#8217;s advancement and progression: the skill system. Most importantly, we&#8217;ve gained an understanding of how you are using the items to advance through the game. This is all thanks to the terrific amount of player feedback we’ve received during the beta period.</p>
<p>As we started work on re-aligning the progression tree for the new Uprising build of DUST 514, set for release on May 6th, we realized that trying to map the new skills, bonuses and requirements to your existing items was not only complicated on the technical side, but also likely unfair to you. You may have committed to a certain play style, and with an overhauled layout and collection of skills, you may find yourself regretting some of your prior choices. We have thus decided that it is far better to re-spec not only the skills but items as well. In short, you will get your skill points (SP) back and the ISK and AUR (in-game currencies) value of any item that is removed from your inventory. Below are more details on how this works.  </p>
<p><a href="http://www.flickr.com/photos/playstationblog/8655647877/" title="DUST 514 on PS3 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8111/8655647877_d20aec528c_z.jpg" width="640" height="360" alt="DUST 514 on PS3"></a></p>
<p>First, we have removed the secondary and tertiary requirement from all skills. This means that while skills may have multiple parent skills in a linear succession, they will not have multiple direct prerequisite skills. We are also introducing a brand new node-based view of the skill tree, and you are able to upgrade a skill multiple levels at a time provided you have the skill points to do so. This is a major improvement from the old list approach. We are retaining the list view in another section of the menu, for the nostalgia and for those that simply like lists (you know who you are).</p>
<p>When the upcoming Uprising build is released on May 6th, your character(s) will be reimbursed all the skill points that they have earned and used to date, for redistribution under the new schema. Note that this re-spec only applies to your current skills, and items that you have in your inventory. The refund value of ISK and AUR items will be based on the market value at the time of the re-spec. </p>
<p>Details on the specifics of the changes will be covered in a separate dev blog (coming soon) and will contain a list of changes expected, as well as additional info about the revamped tech tree and a full list of in-game items for the Uprising update.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/8656751826/" title="DUST 514 on PS3 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8100/8656751826_dbcb7b1720_z.jpg" width="640" height="360" alt="DUST 514 on PS3"></a></p>
<p>Along with the skill tree layout changes, we are constantly balancing items based on your feedback and our own findings from our captures and databases. You will notice that some items have changed attributes, including removal or change in color schemes of certain drop-suits and other items. </p>
<p>In addition to this skill system evolution, the Uprising release will bring many more upgrades, advances and balances. In short, you can expect a lot more new content to play with. We are very excited and proud of the Uprising release and we couldn’t have done it without our dedicated beta testers. With all the improvements and new things coming with our next release, there is no better time than now to join DUST 514 and experience the immersive world of New Eden.</p>
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		<slash:comments>26</slash:comments>
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<rating>4.11</rating><author_title>(CCP Praetorian), Creative Director, CCP Games</author_title>
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		<title>DUST 514’s Open Beta Goes Live Today</title>
		<link>http://blog.us.playstation.com/2013/01/22/dust-514s-open-beta-goes-live-today/</link>
		<comments>http://blog.us.playstation.com/2013/01/22/dust-514s-open-beta-goes-live-today/#comments</comments>
		<pubDate>Tue, 22 Jan 2013 17:30:11 +0000</pubDate>
		<dc:creator>Atli Már Sveinsson</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[dust 514]]></post_tag>
		<post_tag><![CDATA[eve online]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=95580</guid>
		<description><![CDATA[Pioneering PlayStation community! We've reached an exciting milestone in our development of<a href="http://blog.us.playstation.com/tag/dust-514/"> DUST 514</a>: the open beta. Some of you may already be familiar with the concept after having followed our dev blogs or news articles, or perhaps you have been helping us in the closed beta. But some may be hearing about this for the first time. I would like to give you guys a quick overview on the game, and the new phase of development, the open beta.

What that means is that not only is DUST a full-fledged MMOFPS in its own right, with unrivaled persistence and customization, it also coexists on the same servers as its older PC sibling, EVE Online. DUST and EVE share several game systems such as mail, text and voice chat, corporations, the in-game market and more.

Not only are the players of the two games able to communicate with each other and belong to the same social institutions, they can also interact in real time.]]></description>
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<p>Pioneering PlayStation community! We&#8217;ve reached an exciting milestone in our development of<a href="http://blog.us.playstation.com/tag/dust-514/"> DUST 514</a>: the open beta. Some of you may already be familiar with the concept after having followed our dev blogs or news articles, or perhaps you have been helping us in the closed beta. But some may be hearing about this for the first time. I would like to give you guys a quick overview on the game, and the new phase of development, the open beta.  </p>
<h4>What is <a href="http://us.playstation.com/games-and-media/games/dust-514-ps3.html" target="_blank">DUST 514</a>?</h4>
<p>DUST is a <a href="http://blog.us.playstation.com/category/ps3/" target="_blank">PS3</a>-exclusive triple-A free-to-play MMOFPS (massively multiplayer online first person shooter), directly set in and connected in real time with the science fiction universe of <a href="http://blog.us.playstation.com/tag/eve-online/">EVE Online</a>.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/8405810369/" title="DUST 514 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8083/8405810369_b1796b43d7_z.jpg" width="640" height="360" alt="DUST 514"></a></p>
<p>What that means is that not only is DUST a full-fledged MMOFPS in its own right, with unrivaled persistence and customization, it also coexists on the same servers as its older PC sibling, EVE Online. DUST and EVE share several game systems such as mail, text and voice chat, corporations, the in-game market and more.</p>
<p>Not only are the players of the two games able to communicate with each other and belong to the same social institutions, they can also interact in real time. Spaceship captains of EVE Online are able to provide real-time support in the form of orbital bombardments to the boots on the ground, the DUST 514 mercenaries, all while coordinating in a shared voice chat.</p>
<h4>Mercenary? Empire Builder?</h4>
<p>In DUST, you are an immortal clone soldier. Initially you are a mercenary, and at any point in the game you are free to choose your own path.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/8406903354/" title="DUST 514 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8332/8406903354_af2bfea58b_z.jpg" width="640" height="360" alt="DUST 514"></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8405810377/" title="DUST 514 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8212/8405810377_a23dac041d_n.jpg" width="312" height="176" alt="DUST 514"></a><a href="http://www.flickr.com/photos/playstationblog/8405809671/" title="DUST 514 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8514/8405809671_c32f52ea8e_n.jpg" width="312" height="176" alt="DUST 514"></a></p>
<p>You accept contracts issued by warring corporations, in the process earning both ISK (Interstellar Kredits, the in-game currency) and skill points. With these earnings you purchase and upgrade skills that affect your in-game abilities, in addition to unlocking advanced equipment such as dropsuits, weapons, vehicles, modules and more.</p>
<p>The game features an in-depth dropsuit and vehicle customisation system that allows you to define your role on the battlefield to respond to whatever tactical situation you may encounter. Battles are fought in districts located on planets in the EVE Universe (we have about 7,000 temperate planets out of a total of 50,000). Districts are generated with modular components where the type and location of the planet are taken into consideration, the goal being to make every battle experience unique (there are literally billions of combinations).</p>
<p>Now, in the beginning you may limit yourself to accepting contracts from warring NPC corporations, but over time you may find like-minded individuals to group up with and form a Corporation, which is our version of a clan or guild.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/8406902720/" title="DUST 514 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8357/8406902720_05d4d353a5_z.jpg" width="640" height="360" alt="DUST 514"></a></p>
<p>As an organised corporation, you and your colleagues may decide to venture out into the great unknown and claim your own piece of territory, thereby affecting the political landscape of the New Eden universe. You might even find yourself forging alliances with EVE players, and through a combined effort, performing coordinated strikes upon your enemies.</p>
<h4>Free to Play</h4>
<p>DUST is completely free-to-play for anyone with a <a href="http://us.playstation.com/ps3/">PS3</a> and can be downloaded directly from the <a href="http://us.playstation.com/psn/playstation-store/">PSN store</a>. There are no restrictions. All features, maps, game modes, skills, dropsuits, vehicles and module groups are fully accessible, and since it&#8217;s a massive multiplayer game you&#8217;ll never run out of content; the war never ends.</p>
<p>While DUST 514 does offer exclusive items that must be bought with AUR credits (our microtransaction currency, purchased through the PSN store), it&#8217;s important to note that these items do not provide players with an unfair in-game advantage. Unlike most other console games, our expansions are free to download. While you can purchase AUR items for real money, in the game, you will never need to pay for a map pack. DUST is a free to play MMO that will be maintained and evolved for years to come.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/6523266699/" title="DUST 514: Dropsuits Group by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7010/6523266699_d90b5a672a_z.jpg" width="640" height="360" alt="DUST 514: Dropsuits Group"></a>  </p>
<h4>Always Evolving</h4>
<p>DUST has been in closed beta for about a year now, with a small group of dedicated players that have given us invaluable support and assistance with their feedback and suggestions. The game has gone through an amazing transformation this past year. We&#8217;ve released multiple patches and expansions, each bringing performance improvements, new features and bug fixes. We have gone from our own small development servers to the much larger shared EVE / DUST test server (Singularity), and we&#8217;ve done countless character wipes and inventory resets along the way.</p>
<p>These last few weeks have seen tests of core DUST / EVE link features such as the corporation system and orbital bombardment, and a major migration of DUST from its closed test servers onto Tranquility (EVE Online&#8217;s global server).  </p>
<p>We are now ready to open the game up to a wider audience by moving to an Open Beta. There will be no more character wipes or inventory resets. We will lift all access restrictions to our servers. Anyone with a PS3 and a <a href="http://blog.us.playstation.com/category/psn/" target="_blank">PSN</a> account can download the game, create a character and join in on the fun. We will be updating the game regularly, soliciting feedback from you on our forums, balancing and tuning, replacing and polishing.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/6326725337/" title="Rapid Deployment Vehicle (RDV) for DUST 514 for PS3 (PSN) by PlayStation.Blog, on Flickr"><img src="http://farm7.staticflickr.com/6091/6326725337_5f9dbbf11c_z.jpg" width="640" height="360" alt="Rapid Deployment Vehicle (RDV) for DUST 514 for PS3 (PSN)"></a></p>
<p>This is a first of its kind in gaming, a merging of two communities from two very different game genres, in real time in the same setting and on the same server. Already players in both games have formed corporations and alliances. Emergent tactics are cropping up all over the galaxy. This would not be possible if it hadn&#8217;t been for the amazing support we have had from our friends at Sony, our shared vision for the future of online gaming, and the openness of the free PlayStation Network.</p>
<p>We couldn&#8217;t be more excited to be part of this and we hope you join us on this journey.</p>
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		<slash:comments>98</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2013/01/6523266699_d90b5a672a_z1.jpg</thumbnail_url>
<rating>4.28</rating><author_title>(CCP Praetorian), Creative Director, CCP Games</author_title>
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