My name is Christophe Boelinger, and I create board games. To date, I’ve made more than 30, most of which are available in North America. My life is dedicated to games, so it goes without saying that I’ve always dreamt of having one of my board games turned into a video game.
When I designed the Dungeon Twister board game in 2003, I knew it was the perfect candidate for a videogame adaptation. Its modularity, its infinite gameplay, its never-ending renewal, the tremendous variety in strategies that can be deployed, and most of all its addictive nature. So when I met the guys from Hydravision at a board game convention, it was a revelation — and the beginning of Dungeon Twister as a video game. Dungeon Twist makes the jump to PSN this Tuesday, July 3rd.
Would you be willing to answer a few brief questions about PlayStation.Blog?