It’s only been a few weeks since E3, and the Internet has been set ablaze with anticipation for PlayStation All-Stars Battle Royale! We announced new fighters Nathan Drake and Big Daddy, and that PlayStation All-Stars will have a PlayStation Vita release when it launches later this year – so you’ll be able to take the battle with you on the go, or experience cross-platform matches against your friends whether you’re playing on PS3 or PS Vita.
We’ve been thrilled to hear all of the great responses to the news about the game so far, and have been reading all of your questions and comments on the blogs and forums.
Well, the team is working away on even more reveals, but they need something from you — your treasure! We’re happy to announce the beginning of the Sly Cooper: Thieves in Time Treasure Design Contest (that long enough for you?)! The good people over at our Europe offices have already kicked it off and we want to make sure you get in on it as well.
With the clock ticking down to the release of Ratchet & Clank: All 4 One (October 18th!), I wanted to share some insight into an arcane corner of the video game industry: How the box art is made. But first, I’m happy to confirm that the final version of Ratchet & Clank: All 4 One will mark the continuation of a recent PlayStation tradition started with Insomniac’s Resistance 3 — reversible box art! The piece—illustrated by Insomniac’s Greg Baldwin, with back cover concept art from Dave Guertin–began its life as an April Fool’s Day PlayStation.Blog post from Captain Qwark. Behold the secret inner box art that we’ve been chuckling over for the last few weeks.
Now back to the making of the box art. Believe it or not, there’s a lot that goes into that rectangular piece of art that sits on store shelves (although I’m sure many colorful commentators would beg to differ). Before we kicked off packfront exploration, we collaborated with Insomniac Games to set our goals.
Greetings! As you’ve seen lately, we’ve released some additional information here and there on Gravity Rush and I wanted to give you all a bit more info on this PS Vita exclusive.
You’ll be assuming the role of our cel-shaded heroine, who wakes in a strange city with no memory of how she got there. While exploring the town, she encounters a black cat (clever, huh?), who grants her the ability to control the gravity around her.
From there, the story unfolds across multiple chapters as Kat uses her newfound powers to not only help a city that’s (literally) breaking apart, but to figure out the mystery of her past and what (or who) has brought her here. Using the PS Vita, you’ll be able to release Kat from gravity’s hold and shift her center of gravity to completely change her perspective and gain access to previously unseen areas of the stages you play in. Whether “falling” towards the side of a tower or virtually any visible surface, Kat can be brought back to a floating state with a simple trigger pull, or be forced back to following the laws of real-world gravity by deactivating her skill, dropping her down to the ground without a scratch. I think you can see how this will give a whole new meaning to the term “world exploration.”
We’re less than two weeks away from E3 2011 and the Ratchet & Clank team is hard at work prepping for what will no doubt be an awesome event full of surprises, game updates and the inevitable “Who Won?” arguments. But who said you had to wait until E3 to get it started? We’ll go ahead and kick it off today.
SCEA and Insomniac Games are happy to share the official box art for Ratchet & Clank: All 4 One and the Official North American Street Date (note the capital letters for each word – that means it’s important): October 18th, 2011!
We’ve also partnered with several retailers to offer up some pretty sweet preorder items including several fan favorites!
The last few weeks have been full of Ratchet & Clank: All 4 One goodness! Between the PTOM April Issue, the Insomniac Community Day and recent reveals at the Media Event in Los Angeles, we’ve shown you that this is going to be full of everything our fans have come to love about the series.
Speaking of fans, we’re proud to continue the tradition of giving the community a chance to get in the game by announcing the Ratchet & Clank: All 4 One Skin Design Contest!
From April 18th to April 29th, 2011, Insomniac Games is giving you the chance to redesign Ratchet & Clank with your very own skin that they’ll pretty up and integrate into the game itself.
Happy Friday, everyone! Today, we’re happy to announce the exclusive Toys “R” Us PlayStation Move Heroes Bundle, available when the game ships on March 22nd. If you’ve been holding out on the PlayStation Move for this title, now is the time to pick up everything you need to get started! The PlayStation Move Heroes Bundle [...]
We’re happy to kick off the New Year by announcing that the PS3 exclusive, PlayStation Move Heroes will be shipping this March 22nd! The team at Nihilistic Software has been hard at work over the last few months putting together a very unique experience for fans of Jak, Daxter, Sly, Bentley, Ratchet and Clank. PlayStation [...]