Hello everyone! I can’t believe the end of the year is here already. Needless to say, this was quite a momentous year for us at SuperBot with shipping our first title, Playstation All-Stars Battle Royale, and announcing our game’s first DLC pack with incredible new characters Kat and Emmett, and a super awesome Heavenly Sword/Wipeout level.
We have been thrilled with all of the positive response the game has been getting, especially from the fans, as this love letter we call PlayStation All-Stars was ultimately crafted just for them. We are so proud that we are able to work on, and deliver, such a cool and long awaited title for you all.
Paragon is now free for all to play. GLHF!
Hello PlayStation Nation. As you know, we at SuperBot have set high benchmarks for PlayStation All-Stars. Our goal is to deliver a fun, well-balanced, and compelling gameplay experience that pays homage to all of these incredible characters.
We also know our fans have high expectations for this title, and to that end, we have decided to move the release date to November 20th, 2012 for North America (including Canada) and Latin America territories. This will let us spend more time polishing and tuning the game, and it will give us a chance to incorporate some of the great feedback we’re receiving from the current limited beta to ensure we are creating the best possible fighting game experience.
Hey everyone! Last week, SuperBot Entertainment and PlayStation invited a small group of players to get a hands-on preview of PlayStation All-Stars Battle Royale as part of our early development beta. We’re beginning to test our servers and connectivity issues and this is just the beginning as we work toward rolling out a public beta to the entire PlayStation nation this Fall. As part of this exclusive access, players were able to take control of characters such as Kratos, Sweet Tooth, PaRappa the Rapper, Colonel Radec, Sly Cooper, and Fat Princess and battle in environments such as Dreamscape, Metropolis, Sandover Village, and Hades. The feedback we’re receiving from beta testers has been highly encouraging and valuable, helping us craft the best online multiplayer fighting experience possible.
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