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Last month I announced UNCHARTED: Fight for Fortune, an original PS Vita title building on the UNCHARTED universe, was going to launch exclusively on the PlayStation Store in December. I’m here now to let everyone know that you can download it today!
UNCHARTED: Fight for Fortune is an action-adventure turn based card game featuring all the heroes and villains that you have met throughout the UNCHARTED games, including UNCHARTED: Golden Abyss on PS Vita, which directly ties into your experience in Fight For Fortune.
The learning curve for card games can be steep, but rest assured we spent a considerable amount of time in the early design of UNCHARTED: Fight for Fortune to make sure it was going to be easy to learn, engaging and a whole lot of fun to play.
Hi everyone! I am excited to announce UNCHARTED: Fight for Fortune, an original title coming to the PlayStation Store exclusively for PS Vita this December.
UNCHARTED: Fight for Fortune is an action-adventure turn-based card game featuring the heroes and villains from the UNCHARTED universe. Take a look at the new trailer of the game below to give you an idea of how combat works.
So you’re probably wondering, how exactly does Fight For Fortune work? I’ll explain. The core gameplay in UNCHARTED: Fight for Fortune involves creating a team of Faction cards featuring heroes, villains, and mercenaries from the UNCHARTED universe, then using that team to defeat your opponent while defending yourself from their attacks.
Hi everyone. It’s Chris Reese, the technical director for Syphon Filter: Combat Ops and I wanted to give a brief update on how things have been shaping up for the players of the game. The reviews we have been receiving have been fantastic and over the past 6 months we have been enjoying watching the […]
Hi everyone. I wanted to let everyone know that Syphon Filter: Combat Ops was recently released on the PLAYSTATION Store for PC, where you can now download it to your PSP. Hopefully many of you were able to see a sneak preview of Combat Ops that we included on the UMD release of Syphon Filter: […]
Hey everyone, I’m the technical director for SCEA’s Bend studio in Oregon, the developer of the Syphon Filter franchise. We’re working hard on the next chapter in the series, Syphon Filter: Logan’s Shadow for PSP, but I wanted to take some time to give a glimpse into how the PSP’s recently expanded processor speed (333MHz) […]