The new SOCOM.com has officially launched! While SOCOM.com is still in beta, it’s open to the public and has many new features for SOCOM: U.S. Navy SEALs Confrontation fans. There are a lot of changes to check out, so let’s get into it from top to bottom. At the very top of the site is […]
Paragon is now free for all to play. GLHF!
David “Point Man” Brothers here once again with some news on a series of posts on SOCOM.com you may want to see. This past Tuesday, Sony threw a Media Day just outside of Las Vegas. The Sony team, Slant Six reps, myself, and a bunch of reporters went out into the desert to shoot some […]
Full steam ahead this week, with a new screenshot, some new sigs, and a couple of interviews. Friday Get Down– We wrap up our week of new shots with one last shot of Crossroads. Wednesday Kotaku on SOCOM.com– Kotaku showed us some love, so we show some back. Thursday Dev Q&A 01– We kick off […]
I kept it light on SOCOM.com this week, but I did manage to break you off with a gang of new screenshots. XPlay Replay and Reply– You’re going to have to pardon my pun, but here’s where we talk over the XPlay footage from last week. Stairways– Take a peek at a little of Urban […]
I’m back again with a light Weekly Wrap-Up for y’all. Check it out below! Friday SealTeam-6 Interviews Alex Luffman, QA Tester– Quality Assurance is a huge and vital part of video game production. Alex Luffman drops some knowledge on us in this interview. We Got A 1up!– Pardon my corny pun, but I couldn’t come […]
That’s one month done for SOCOM.com, so you’re due for another weekly wrap-up. What went down over the past week? Have a look. Friday Art, Tools, & Tech – Stephen O’Grady comes calling with a ton of photos and info on how SOCOM graphics are created. Monday We’re Almost There! – The embargo on new […]
Experience the finale of the Zombies Origins saga, first on PS4. Available now at PS Store.
Hey, folks. David “Point Man” Brothers back again for another Weekly Wrap-up. Here’s what went up on SOCOM.com, last Friday through yesterday: Friday Tuning & Balancing – Another behind-the-scenes look at Slant Six as Allen Goode shows what it takes to finely tune SOCOM: Confrontation to perfection. Monday Dev Bio: Dan McBride – Dan McBride […]
Whoa! A new face! Hey, folks. I’m David “Point Man” Brothers and I’m the man on the SOCOM.com blog. I’m going to be handling our Weekly Wrap-ups on this side of town for those of you who don’t regularly read SOCOM.com. It was a busy week over on SOCOM.com. Here’s what was posted from Friday […]
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