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+ Posted by David Jaffe on Dec 06, 2014
Hey y’all! David Jaffe here, game director at The Bartlet Jones Supernatural Detective Agency.
Today’s a big, big day for all of us at our little game making and ghost hunting studio.
+ Posted by David Jaffe on Feb 12, 2013
“What?!?” I hear you say, “The game’s already been out for a year?!?” Indeed it has! Crazy how time flies, huh?
Seems like only yesterday some of y’all were telling me I was an idiot for focusing the new game on three characters versus a larger cast like we did in the earlier TM games. Ah, good times, good times.
Hey everyone, I wanted to make a special announcement for all of my Twisted Metal fans. Because I love each and everyone of you I am making this announcement exclusively to the PlayStation Nation.
Hope you enjoy!
Hey all! David Jaffe here with some good news and bad news on behalf of myself, my Eat Sleep Play partner and Twisted Metal co-director Scott Campbell, the entire Eat Sleep Play team, and Sony Santa Monica.
First the good news: Eat Sleep Play and Sony Santa Monica are cranking like mad to get a fantastic Twisted Metal build ready for both Gamescom and PAX Prime! For those not in the know: Gamescom is August 17th-21st in Cologne, Germany and PAX Prime will take place here in America August 26th-28th in Seattle, Washington. Both shows are open to the public but PAX – I believe- is already sold out. If you’ve got PAX Prime tickets, I can’t wait to see you there! I hope you’ll swing by the Twisted Metal booth and give our game a try!
+ Posted by David Jaffe on Jun 17, 2011
Hey ya’ll! In case you missed it last week, here’s a broadcast segment we did with the PlayStation.Blog live from the SCEA booth on the E3 show floor. I get into a little about the character stories as well as talk about gameplay balance and the pros and cons between the game’s 15+ vehicles. I also gab a bit about the reveal of Iron Maiden, the biggest and most complicated boss we’ve ever had in a Twisted Metal game!
E3 was a blast this year! It was really cool to connect with fans at the booth while they went tried out Twisted Metal’s signature Nuke mode. It was also fun showing off our newest level: New York City during the holiday season. The very first Twisted Metal game – released back in 1995! – takes place at Christmas time as well and I guess we wanted to pay a little homage.
+ Posted by David Jaffe on Jun 06, 2011
Hey ya’ll- David Jaffe here, co-director/co-lead designer of the PS3 exclusive, Twisted Metal! Totally jazzed about the new gameplay we’ll be showing at this week’s E3! We’re giving the press their first ever detailed look at Iron Maiden, the biggest and most complicated boss we’ve ever had in a Twisted Metal game! She’s from the game’s campaign mode (single player and local/online co-op supported) and she’s a total blast to battle!
We’re also giving show goers some hands on with Twisted Metal‘s signature Nuke mode, our Twisted take on Capture The Flag. E3’s Nuke demo takes place in a brand new level: NEW YORK CITY DURING THE HOLIDAY SEASON! The level is classic Twisted Metal, allowing players to bring destruction and chaos to a relatable location! This isn’t a fight on a space station or in some foreign war. This is hell in your own backyard! Destroy skyscrapers! Bring down The Statue of Liberty, then play soccer with her head! Battle inside toy stores! Race under the streets of the city, fighting and chasing on underground subway tracks as you try to avoid being smashed by the deadly trains! Plow into the history museum and smash giant dinosaur bones, dropping the massive statues down onto your enemies! Hell, you can even run smack dab into a dude dressed as Santa Clause and send him ho-ho-hoing over the hood of your car!
+ Posted by David Jaffe on Apr 08, 2011
I know we’ve been kind of quiet about the game since our super secret E3 press conference surprise, but all that ends now! GTTV just launched our latest trailer on last night’s episode on SpikeTV. Did you see it?!? If not, click here. The trailer – called BROKEN – has brand-new gameplay footage as well as a first look at some shots from our live action, in game-cinematics!
+ Posted by David Jaffe on Dec 24, 2010
Hi ya’ll! We’re all crunching like mad on the game while also trying to get ready for the holidays! But I did want to stop by, say hey, and answer some of the more frequent questions we’ve been getting about the new Twisted Metal. Watch the video below to get some info on things like […]