Today is a day to remember! The team here at Lightbox Interactive (the same team that brought you Warhawk) has been burning through the summer heat to bring to you an epic new Starhawk experience, one players around the world have been asking for – a digital download version packed (hell, overflowing!) with every single awesome update since our initial release, including our massive new DLC add-ons. This offer is a bonanza for PlayStation Plus members, but also…everyone else.
FREE Starhawk Single-Player Campaign for PlayStation Plus members
Experience the emotional story of two brothers torn apart by the conflict over Rift Energy, a sacred and dangerous resource of power being ravaged and battled over by Humans and “The Outcast” — evolved mutated humans from Rift Energy exposure.
Experience the finale of the Zombies Origins saga September 6, first on PS4.
As many of you know, the team here at Lightbox Interactive has been hard at work developing all of the free Starhawk Updates to help support the Starhawk Community. With today’s announcement, we’ll help grow that community even more with something that a ton of players from around the world have asked for — a digital-download version of Starhawk, and not just the original version, but one that is packed with all of the awesome updates we’ve made since our initial release!
Yeah, you saw that right. We now have three, three ways for you to download the exact type of Starhawk experience you’re looking for on September 25th!
Some of you may have seen my last blog post about the release of War of the Monsters as a PS Classic for PlayStation 3 and at the end of that post I mentioned the release of our next update for Starhawk was right around the corner!
Well…we are now around that corner and I can tell you that we are “GO” for our global release of the Starhawk 1.03 Update today at 2pm Central Time! I am saying “GO” as if I were a super-cool NASA scientist in the Curiosity control room! While the release of our 1.03 Update pales in comparison to the massive achievement of landing an SUV-sized robot on Mars (thanks NASA!). The 1.03 release will nonetheless make many Earthlings very happy!
About a billion years ago, I worked on a PS2 game called War of the Monsters. In fact, it was my first game as a producer — I had the luxury of working with a great team and together we made a really awesome and unique fighting game. War of the Monsters was built on the theme of vintage monster B-movies, with mega-crap-loads of building destruction and tons of hot monster-on-monster action! But totally work-appropriate hot monster action. Get your minds out of the gutter!
We didn’t just have a ton of fun making the War of the Monsters — we were very happy with how the finished product turned out. The game was ridiculously fun to play, and players around the world loved it! So when Jeff pinged me the other day to tell me that War of the Monsters is going to be released as a PS2 Classic on the PS3 I was crazy-excited. Of course, I wanted to write a quick post!
May 8th is finally upon us and Starhawk is now available in stores all over North America! The team has put a lot of work into this game and we hope you all enjoy it! To celebrate the release of Starhawk, here’s a look at our launch trailer…
But, as I mentioned in my last post, the release of Starhawk is really just the beginning of our ongoing support for our international community. And to support our online multiplayer community we have some really great announcements for you all today. First, we’re honored that Major League Gaming has taken a strong interest in Starhawk with its blend of shooter and strategy gameplay, and they’re kicking things off right with a tournament worth $20,000 in prizes so get over to http://www.majorleaguegaming.com/starhawk and sign-up! And if you missed it last night, be sure to check-out the live stream that we did for the MLG Starhawk exhibition with pro gamers Tsquared, Hastr0, and GoldenBoyFTW! We cover single-player, co-op, and of course hot multiplayer action. Witty commentary supplied by me, of course ;-).
Starhawk is not your normal off-the-shelf shooter. We’ve certainly taken some chances with this game, but it’s gonna be worth it: The Build & Battle system alters the traditional shooter recipe in such a way that when you play other shooters you may find yourself frustrated that you can’t build bunkers, walls, outposts, and all the other stuff that Starhawk lets you build. So if you’re a shooter fan looking for a change of pace, definitely pick up Starhawk!
For a limited time, rent The Revenant from PS Store for just $2.99. Offer ends 8/31.
From the depths of crunch-time, I emerge to share with you and all other “nodes” on the internets a wonderful tale. A tale of a game with hot multiplayer action yet, unbeknownst to most players, a fun-as-hell solo campaign as well. So peel back your eyelids and let the video below impregnate your brain! (Yes, your brain can get pregnant!)
The team has been working all hours here at LightBox Interactive to finish up Starhawk and we wanted to take a bit of time to share our new Story trailer. Most people out there really only know Starhawk for its online multiplayer, which totally kicks ass and was certainly our team’s focus. But the fact is that Starhawk has a very fun and unique solo campaign too… and NO, it’s not just an MP tutorial with bots!
We were so happy with the response to Starhawk at PAX that the SCEA marketing machine leveled-up, cast Videozzaga and summoned a quick video of our Santa Monica Sr. Producer Harvard Bonin talking with people at the show in Seattle after they got hands-on with Starhawk!
Not only was it great to see people loving Starhawk at PAX, the team and I love seeing coverage and buzz about the game start to pick up speed. And with our announcement last week that early access keys for the Starhawk Public Beta will be included in Uncharted 3, well… things are now moving forward at ludicrous speed! It was great to read all the comments, tweets and Facebook posts from players who are just now getting introduced to Starhawk’s gameplay and universe and the LightBox Interactive team and I can’t wait to see all of you online in early 2012!
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