Hello PlayStation fans, Dom here from Ninja Theory. Work continues on our upcoming PlayStation 4 title Hellblade: Senua’s Sacrifice and today I’m very happy to be sharing with you a new development diary video – Episode 23 in our open development series. In this diary we give an update on Hellblade’s combat gameplay and show new footage of the game in action.
Guerrilla’s acclaimed open-world epic is now available, only on PS4.
Hello PlayStation fans, Dominic Matthews here from Ninja Theory. Today I’m very happy to be sharing with you a scene from our upcoming PS4 game Hellblade: Senua’s Sacrifice. In this scene we are revealing a new look for Senua based on our aim to make her one of the most believable characters ever seen in a video game.
Hello, Dominic here from Ninja Theory. Today I’m happy to be sharing a new Hellblade trailer with you. In it, we show Hellblade gameplay for the first time, as well as give a deeper insight into the game’s story and world than we ever have before.
Hello PlayStation fam, Dominic Matthews from Ninja Theory here. With the PS4 launch of DmC Devil May Cry: Definitive Edition is just about a month away, I wanted to give you some more details on one of the game’s most requested new features: Vergil’s Bloody Palace.
Hello PlayStation community, Dominic Matthews here from Ninja Theory. Today we’re proud to announce that we’re teaming up with Capcom again to bring DmC: Definitive Edition to PS4 on March 17th, 2015.
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Hi, my name is Dom Matthews and I’m the Product Development Ninja at Ninja Theory. It’s a great pleasure to be posting on PlayStation.Blog to tell you about our new game Hellblade, which has just been announced at the PlayStation Gamescom press conference.
Hello, Dominic Matthews here from Ninja Theory bringing you an update on DmC: Devil May Cry.
First off, I want to tell you about some DmC add-on content that we just announced. Called Vergil’s Downfall, it features six brand new missions, in new environments where you play as Dante’s twin brother Vergil.
Vergil has his own unique combat system (if you know Vergil from the previous games you’ll recognize some of his signature moves) and the story, which is intertwined with the events of the main game, takes place in Vergil’s very own personal hell. Lovely!
You’ll also get to take on new enemies and upgrade Vergil’s combat as you play.
Would you be willing to answer a few brief questions about PlayStation.Blog?