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	<title>PlayStation.Blog &#187; David Williams</title>
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	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>The Story Behind Ghostbusters: Sanctum of Slime, Coming to Spring Fever Tomorrow</title>
		<link>http://blog.us.playstation.com/2011/03/21/the-story-behind-ghostbusters-sanctum-of-slime-coming-to-spring-fever-tomorrow/</link>
		<comments>http://blog.us.playstation.com/2011/03/21/the-story-behind-ghostbusters-sanctum-of-slime-coming-to-spring-fever-tomorrow/#comments</comments>
		<pubDate>Mon, 21 Mar 2011 16:00:20 +0000</pubDate>
		<dc:creator>David Williams</dc:creator>
				<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[atari]]></post_tag>
		<post_tag><![CDATA[ghostbusters sanctum of slime]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=47999</guid>
		<description><![CDATA[As any fan knows, the <a href="http://blog.us.playstation.com/tag/ghostbusters/">Ghostbusters</a> universe features lots of cool characters and inter-dimensional lore. However, with <a href="http://blog.us.playstation.com/tag/ghostbusters-sanctum-of-slime/">Ghostbusters: Sanctum of Slime</a>, we still wanted to add something that would lure new people to the world of Ghostbusters and also excite the veteran fans.

In Ghostbusters: Sanctum of Slime, the story begins 4000 years ago with a strange cult mourning the death of Dumazu, an ancient demon of death and destruction. Fast forward to 1989, when museum curator Janosz Poha is sent to a mental institution following the events in Ghostbusters 2. There he meets Ismael, the self-proclaimed last member of the cult of Dumazu. Ismael seeks a Shard of the Relic of Nilhe, a mystic artifact that possesses the power to bring Dumazu the Destroyer back to life, and he tasks Janosz with obtaining it. Janosz’s reward: <a href="http://ghostbusters.wikia.com/wiki/Dana_Barrett">Dana Barrett</a>.]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/playstationblog/5545762582/" title="Ghostbusters: Sanctum of Slime for PS3 (PSN) by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5134/5545762582_7df0a9b5a1_z.jpg" width="640" height="360" alt="Ghostbusters: Sanctum of Slime for PS3 (PSN)" /></a></p>
<p>As any fan knows, the <a href="http://blog.us.playstation.com/tag/ghostbusters/">Ghostbusters</a> universe features lots of cool characters and inter-dimensional lore. However, with <a href="http://blog.us.playstation.com/tag/ghostbusters-sanctum-of-slime/">Ghostbusters: Sanctum of Slime</a>, we still wanted to add something that would lure new people to the world of Ghostbusters and also excite the veteran fans.</p>
<p>In Ghostbusters: Sanctum of Slime, the story begins 4000 years ago with a strange cult mourning the death of Dumazu, an ancient demon of death and destruction. Fast forward to 1989, when museum curator Janosz Poha is sent to a mental institution following the events in Ghostbusters 2. There he meets Ismael, the self-proclaimed last member of the cult of Dumazu. Ismael seeks a Shard of the Relic of Nilhe, a mystic artifact that possesses the power to bring Dumazu the Destroyer back to life, and he tasks Janosz with obtaining it. Janosz’s reward: <a href="http://ghostbusters.wikia.com/wiki/Dana_Barrett">Dana Barrett</a>.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/5545762252/" title="Ghostbusters: Sanctum of Slime for PS3 (PSN) by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5252/5545762252_3d28e20c80_z.jpg" width="640" height="360" alt="Ghostbusters: Sanctum of Slime for PS3 (PSN)" /></a></p>
<p>Some years later, following Janosz’s release from the mental institution, a wave of unusual paranormal manifestations start appearing all over New York City. The Ghostbusters can’t handle all the heat with this latest outbreak, so they recruit a young group of paranormal studies enthusiasts to lend a hand. And that’s where you come in, guiding the rookie team in their first adventure to find the truth behind Ismael, the Relic of Nilhe, and Dumazu the Destroyer!</p>
<p>One of the goals when writing the story was to keep true to the Ghostbusters universe. Making it funny, yet smart and sarcastic. To accomplish these goals we had the help of someone with some experience: Tom Waltz, scriptwriter of the <a href="http://www.idwpublishing.com/">IDW</a> Ghostbusters comics. He transformed our storyline into an amazing comic sequence that flows between the levels to tell the player what is happening in NYC and to introduce them to the personalities of the new rookies.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/5545183797/" title="Ghostbusters: Sanctum of Slime for PS3 (PSN) by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5092/5545183797_2a2ce82bfc_z.jpg" width="640" height="360" alt="Ghostbusters: Sanctum of Slime for PS3 (PSN)" /></a></p>
<p>This new chapter in the Ghostbusters story not only introduces the new rookie team, but links them to some of the classic series characters. Favorites such as Slimer and Stay Puft make an appearance as well, but the core of the story is focused on the first adventures of the rookie team dealing with a strange menace overcoming New York City.</p>
<p>Ghostbusters: Sanctum of Slime comes to the <a href="http://us.playstation.com/psn/playstation-store/index.htm">PlayStation Store</a> tomorrow, March 22nd as part of <a href="http://blog.us.playstation.com/2011/03/08/spring-fever-is-back-on-playstation-network/">Spring Fever</a>.</p>
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		<slash:comments>38</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2011/03/ghostbusters.jpg</thumbnail_url>
<rating>3.95</rating><author_title>Creative Director, Behaviour Santiago</author_title>
<comment_count>38</comment_count>
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		<title>Ghostbusters: Sanctum of Slime for PSN Gets New Friends, New Fiends</title>
		<link>http://blog.us.playstation.com/2011/02/16/ghostbusters-sanctum-of-slime-for-psn-gets-new-friends-new-fiends/</link>
		<comments>http://blog.us.playstation.com/2011/02/16/ghostbusters-sanctum-of-slime-for-psn-gets-new-friends-new-fiends/#comments</comments>
		<pubDate>Wed, 16 Feb 2011 19:30:20 +0000</pubDate>
		<dc:creator>David Williams</dc:creator>
				<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[atari]]></post_tag>
		<post_tag><![CDATA[ghostbusters sanctum of slime]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=45392</guid>
		<description><![CDATA[Let’s say you hear strange noises in the dark, or spot a mysterious figure roaming your house. Who you gonna call? Exactly! But don’t be surprised when a new team of Ghostbusters rings your bell. The old crew is tired of lugging their proton packs all over NYC, so they’ve decided to hire a group [...]]]></description>
				<content:encoded><![CDATA[<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5450210198/" title="Ghostbusters: Sanctum of Slime for PS3 by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4081/5450210198_e8a77cb9c6.jpg" width="500" height="281" alt="Ghostbusters: Sanctum of Slime for PS3" /></a></p>
<p>Let’s say you hear strange noises in the dark, or spot a mysterious figure roaming your house. Who you gonna call? <em>Exactly!</em> But don’t be surprised when a new team of <a href="http://www.atari.com/gbsanctumofslime/">Ghostbusters</a> rings your bell. The old crew is tired of lugging their proton packs all over NYC, so they’ve decided to hire a group of rookies to help out &#8211; especially with a huge wave of paranormal activity hitting the city.</p>
<p>Introducing Allan, Bridget, Samuel and Gabriel &#8211; the new ghost bustin’ team here to clear the overwhelmed city of New York from an ectoplasmic infestation. They packing a new arsenal of cool prototype weapons that Egon has been designing over the past decade. Egon’s and Ray’s studies on paranormal entities have revealed that ectoplasm can be charged with different sub-atomic charges, making ghosts weaker to different energy frequencies. To keep it simple, there are three different weapons, each stronger against a particular kind of enemy. You can identify them by their color. Match the color of the weapon’s beam with the color of the enemy and you’ll get a sure bust. These new weapons, together with the enhanced Proton Stream, completely disintegrate minor entities so you don’t have to worry about tossing your trap every two minutes. However, when facing larger menaces, the trap will be your only surefire solution.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5449599397/" title="Ghostbusters: Sanctum of Slime for PS3 by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4105/5449599397_c372eea5a3.jpg" width="500" height="281" alt="Ghostbusters: Sanctum of Slime for PS3" /></a></p>
<p>Disintegrated ghosts will usually leave a small trail of ectoplasmic residue that can be absorbed by the team’s proton pack built-in Energy Syphon. In some situations, the energy left behind by the ghosts will be so powerful that they can power up some of the other energy consuming features of the Proton Pack, like the Ectoplasmic Shield, the Power Enhancer or Nano-massage Health Recovery system.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5449598955/" title="Ghostbusters: Sanctum of Slime for PS3 by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5092/5449598955_fbd1a37bc9.jpg" width="500" height="281" alt="Ghostbusters: Sanctum of Slime for PS3" /></a></p>
<p>Now it’s time for you to jump in and take control of one of these rookies and start clearing New York from these hideous ghosts and horrific specters. Face the threats by yourself with the help of an A.I. controlled squad, or team up with up to three friends to blast your way on either local or on-line multiplayer.</p>
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		<slash:comments>21</slash:comments>
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<rating>3.96</rating><author_title>Creative Director, Behaviour Santiago</author_title>
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