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Dec 10 2012 Doug Wilson's Avatar

Be a Part of Sportsfriends History Today

+ Posted by Doug Wilson

Sportsfriends

UPDATE: We want to thank all of you for all your enthusiasm and support. Special thanks to all our colleagues who gave us advice and contributed games, video testimonials, footage, photos, designs, music, help at events, and other support. We also want to thank the team at Sony’s Foster City office for championing the concept and making the PlayStation side of the project possible.

Hi PlayStation.Blog readers! Over the past few weeks, the Sportsfriends designers and I have been posting about the four indie multiplayer games that we’re hoping to bring to PS3 as one action-filled compendium.

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Dec 05 2012 Doug Wilson's Avatar

Sportsfriends: Johann Sebastian Joust as a 21st Century Martial Art

+ Posted by Doug Wilson

Johann Sebastian Joust

Hello again PlayStation fans!

Last month, I posted about our Kickstarter campaign for Sportsfriends – a compendium of four multiplayer indie games, packaged together. The other three Sportsfriends developers already posted about their games – BaraBariBall, Super Pole Riders, and Hokra.

We need your support to help bring it to PS3, so I want to tell you about the fourth and final Sportsfriends game – my PlayStation Move game, Johann Sebastian Joust.

J.S. Joust is a motion control game for 2 to 7 players. The game isn’t even played with a screen! It’s playing using sound, rumble, and the LED light on the Move controllers.

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Nov 08 2012 Doug Wilson's Avatar

Help Fund PSN’s Sportsfriends (featuring Johann Sebastian Joust)

+ Posted by Doug Wilson

Johann Sebastian Joust

Greetings PlayStation peoples! I’m Doug Wilson, producer of Sportsfriends, a compendium of indie multiplayer games that we’re bringing to PSN in 2013.

And you can pre-order it on Kickstarter right now!

Sportsfriends is more than just a game – it’s four games! The games have already been prototyped, and we’ve exhibited them at parties, arcades, and special events around the world. A lot of people have been clamoring for us to bring these games to market, and now we can finally announce our lineup:

First up is my own no-graphics physical game, Johann Sebastian Joust. The game is basically a face-to-face sword fight, set to music. It uses the PlayStation Move controller, and supports up to seven players!

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