The Last of Us Remastered launches next week in North America. We’ll be revealing some upcoming DLC and streaming a basic introduction to the multiplayer mode, Factions, live later this week over on our Twitch channel.
Our 30th Anniversary art book has gone to print and will be ready in the coming months. We’re excited to show you our historical body of work. Now it’s time to involve you more directly in celebrating thirty years of Naughty Dog. We teamed up once again with We Love Fine and are pleased to announce the Naughty Dog 30th Anniversary fan art design contest.
That’s Nathan Drake rendered in full 1080p glory, using the power of our PS4 engine. All footage you see in the trailer was captured completely in engine. We’re targeting 60fps for Uncharted 4: A Thief’s End, and as you can see, the visual fidelity for our character models will reach new heights. In fact, thanks to the power of PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3.
Happy Friday! We’re updating Uncharted 3: Drake’s Deception with patch 1.19 this week. The changes are:
Patch 1.07 for The Last of Us will be rolling out globally over the next 24 hours. There are a slew of changes and some great new content, so be sure to read on and watch our Twitch videos for in-depth details.
We’re pleased to announce the third and final drop in The Last of Us season pass. Here’s a look at what’s coming for the next DLC drop.
Yes, you read the headline right. Back in 1984, Andrew Gavin and Jason Rubin formed a company called JAM (Jason and Andy Magic) Software. Five years later, after finding new publishing support, the game development company with the very 80′s name incorporated as Naughty Dog, Inc. Fast forward to 2014, tally up more than seventy million games sold globally, and we’re now celebrating thirty years of making awesome games.