Saturday, September 27 was opening night for our A Tribute to Naughty Dog: 30 Year Anniversary show at Gallery Nucleus. We expected to have a good turnout but the response was truly unbelievable.
September marks thirty years of making awesome games at Naughty Dog. From our start as a team of two at JAM Software to the world-renowned, two hundred plus studio you know today, we’ve been hard at work to continually set the standard and surpass it with every game we create. We’re looking back while looking forward in our upcoming 30th anniversary art show and video.
Happy Friday! We’re pushing a patch today that addresses many of the matchmaking issues taking place in Factions mode for The Last of Us Remastered. You should see improved matchmaking all around. It will be rolling out over the next twenty-four hours globally. Look for the update when you turn on your system today.
If you didn’t catch our post in April, we’re celebrating 30 years of making awesome games this year. September happens to be the actual month of our anniversary. To kick off festivities a little early, we’re heading to PAX Prime this week. First off is a panel from two of our game designers, Doug Holder and Anthony Newman, alongside friends at Sucker Punch Productions and Respawn, which explores AAA Combat: Behind the Scenes. Details about the panel, which will be held Saturday, August 30th at 4:30 PM Pacific, can be found on the PAX Prime website.
The Last of Us Remastered launched last week and we’ve enjoyed hearing your reactions and watching your Twitch streams. Your #PhotoMode images have been breathtakingly good. If you haven’t jumped into Factions multiplayer, now is the time. All throughout August we have some great new content rolling out.
We made a slew of cool additions to The Last of Us Remastered to create the definitive The Last of Us game, but one of the features we’re most excited about is Photo Mode. After all, what’s a beautiful post pandemic landscape if you can’t share some good pictures of it?
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