As you may have seen, earlier this week we debuted a new trailer for What Remains of Edith Finch, a new PS4-exclusive adventure from the same team that brought you the enigmatic The Unfinished Swan on PS3.
Okay, let’s make this 100% clear. When it comes to the Souls series – and the work of creator Hidetaka Miyazaki in general – I’m a proud, unabashed fanboy and I’ll happily assault anyone who comes within shouting distance with irrefutable testament. Duly, with From Software’s latest effort – the deliciously dark action epic Bloodborne – just a few days out from launch, I’ve got one last chance to jump on my sandbox and bang the drum ;)
Admission: I’m a bona-fide horror nut. I love it. Can’t get enough. You name it, I’ll watch it: past-their-sell-by-date franchise sequels, grotty Eastern European video nasties, creepy found-footage indies, cliché-ridden teen slashers, and everything in between.
Among the brand new PS4 games announced by Sony Worldwide Studios at Gamescom last month was The Tomorrow Children – a striking, unusual open-world adventure title from the reliably eccentric PixelJunk developer, Q-Games.
On a personal level at least, one of the most pleasing reveals in our Gamescom press briefing last week was a first glimpse at Alienation, the new game from Dead Nation creator Housemarque. As a huge fan of classic arcade gameplay, it’s great to see the studio back on the scene so quickly after the phenomenal Resogun.
In just a few weeks’ time, on 20th August, you’ll be able to play Counterspy on PS4, PS3 and PS Vita. In case you’re not up to speed, it’s a larger-than-life spy caper from Dynamighty, a talented new studio with serious pedigree – its ranks include Lucasarts and Pixar alumni.
So, we’re just a day away from the PS4 launch of The Last of Us Remastered, the ultimate edition of Naughty Dog’s phenomenal post-apocalyptic survival epic. We talked you through Factions multiplayer and the game’s brand new Photo Mode last week, but today we’ve got something a little different for you.
Evolution Studios took the wraps off Driveclub’s dynamic weather system at E3 in Los Angeles last month and we were there to see it demoed live. Today we’ve got some new direct feed gameplay clips of the dynamic weather in action and an interview from the game’s Art Director Alex Perkins. This is all from an early demo of the game’s realistic – and fully customizable – weather system that will be included in Driveclub as a free update for all players just shortly after launch.
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