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Resistance: Burning Skies Reveals Survival Mode

Frank Simon's Avatar + Posted by Frank Simon on Apr 23, 2012

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Over the last couple of weeks we’ve been talking a lot about the highly anticipated multiplayer mode for Resistance: Burning Skies for PS Vita. Supporting up to eight players over WiFi with a robust arsenal of powerful weapons and the precision and accuracy that come with dual-analog controls, Resistance: Burning Skies is sure to be the best FPS multiplayer experience available on a handheld. We’ve already lifted the lid on the first two modes, Deathmatch and Team Deathmatch, and just last week at an event in San Francisco we revealed the title’s last multiplayer mode, Survival Mode, an intense power struggle between humans and the gruesome Chimera.

Survival mode pits the players against each other in a race to the finish where only the strong survive. Here’s how it works: in a battle of humans vs. Chimera, six players start as humans and two as Chimera. As the Chimera players make a kils, their human victims are resurrected as Chimera so the balance slowly shifts. As the battle continues, the winner is the human player who lasts the longest in a match. We keep a timer running as you play so you can track your progress.

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Secret Agent Clank Sneaking Onto PS2 Today

Frank Simon's Avatar + Posted by Frank Simon on May 26, 2009

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Greetings folks, Just wanted to let you know to look for Secret Agent Clank on the store shelves beginning today! Sanzaru Games did a fantastic job of bringing this game to the PS2 adding and increasing textures, geometry and just raw numbers of models to make a more beautiful, richer game experience. Characters and the […]

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Don’t Look Now, There’s no Robot on Your Back

Frank Simon's Avatar + Posted by Frank Simon on Jun 17, 2008

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In 2002 a spaceship crash landed on the planet Veldin, the home planet of a Lombax named Ratchet who would soon become one of the most cherished characters in videogame history. Emerging from that spaceship and pleading for help was a small robot named Clank. Six years, seven games, and three consoles later, Clank is […]

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Secret Agent Clank bonus: pre-order figurine

Frank Simon's Avatar + Posted by Frank Simon on May 27, 2008

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Last week we wrapped up production on Secret Agent Clank for North America, and this week we’ve been working to complete the game for the rest of the world. That being said, things are moving to completion quickly and fans should be seeing the game soon. One of the coolest things about Secret Agent Clank […]

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Grab your bolts…Secret Agent Clank has gone gold!

Frank Simon's Avatar + Posted by Frank Simon on May 15, 2008

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I have great news to share with everyone! The debonair spy is ready to head out to manufacturing for the June 17th launch date of Secret Agent Clank on the PlayStation Portable. High Impact Games has put an intergalactic ton of work into this game and it shows. Since we announced it at Tokyo Game […]

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Secret Agent Clank Update

Frank Simon's Avatar + Posted by Frank Simon on Sep 28, 2007

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Hi all. My name is Frank Simon and I’m a senior producer on Secret Agent Clank. I wanted to provide you all with a quick update on the game since we recently introduced it. Well, I’ve just returned to the states after my most recent trip to TGS and am suffering jet lag that always […]

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