Season’s greetings from Japan.
2013 has been a very busy year for Japan Studio. We launched four titles this year, including my own Puppeteer. So we’re all looking forward to a few well-deserved days off. Although you might be surprised to hear that, here in Japan, we don’t get Christmas off. The 25th of December is just a normal working day.
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Hi everyone. At last, after more than three years of hard work, we finally get to launch Puppeteer today for PS3. It’s a true labor of love, and we can’t wait to see what you all think of it. Take a look at the launch trailer for a taste of what’s to come. When I started with Puppeteer, the idea was to take a lot of inspiration from Japanese culture and mash it up into a crazy game. I really like that old look, but I’m glad we decided, as a team, to move the art direction to where we are now.
Hello everyone! I just got back from Germany where I had the amazing opportunity to discuss Puppeteer with so many people while at Gamescom. And, since Puppeteer is on the brain, I figured why not showcase the rest of the bosses in the game to you all. So, take a look at the final six Generals as well as some small details about the Moon Bear King. Puppeteer is almost out and I can’t wait for everyone to lose their head!
Puppeteer is nearly upon us. To keep you satisfied until launch on September the 10th, we put together a short video that explains some of the concepts behind the strange and fantastical world of Puppeteer. I would ignore the weird English guy and his funny accent and concentrate on all the luscious, varied gameplay. If you like what you see — and you’re looking for a unique gaming experience this fall — then don’t hesitate to pre-order and pick up Puppeteer’s soundtrack for free.
It’s that wonderful time of year where the gaming world goes crazy in L.A. — E3 2013. We’ll be showing off Puppeteer at the PlayStation booth, and we can’t wait for people to finally experience our strange and fantastical world for themselves!
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I’m just back from the wonderful city of San Francisco and the 2013 Game Developers Conference. Whilst I was there, I met with some members of the press to give them an exclusive look at the first two acts in Puppeteer, and also share an exciting gameplay reveal… Hero Heads!
Hi everyone and a Merry Christmas to you all! To bring a little peace and goodwill to PlayStation fans all around the world, we decided to create a special Puppeteer Christmas card, designed so that you can reach out to your friends, family and gaming buddies and put a smile on their faces. Think of it as an early Christmas present from us to you.
Who hasn’t forgotten to send Season’s Greetings to certain friends or family? I know I have. We end up rushing madly around to get the card in the post and then hope it gets there before Christmas day. With the Puppeteer Christmas card, it’s as easy as clicking on the link, adding your recipient’s email address, writing a few thoughtful words and clicking send. All from the comfort of your home, work… or even the pub.
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