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Oct 26 2007 Greg Phillips's Avatar

Ratchet & Clank Future Developer Diary #3

+ Posted by Greg Phillips

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For the third developer video diary, we’re shifting our focus to the more technical aspects of Ratchet & Clank Future: Tools of Destruction – which brings us to Mark Lee. Mark is one of the few… the proud… the engine programmers. Mark and the rest of the engine team are responsible for creating the majority [...]

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Oct 25 2007 Greg Phillips's Avatar

Ratchet & Clank Future Developer Diary #2

+ Posted by Greg Phillips

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Previously on Ratchet & Clank Future: Tools of Destruction: The Developer Diaries, Brian Hastings discussed what Insomniac hoped to accomplish with the game’s story. Today’s dev video diary features TJ Fixman, who is the head writer at Insomniac. TJ does what any good writer does; he takes a rough concept or idea and breathes life [...]

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Oct 24 2007 Greg Phillips's Avatar

Ratchet & Clank Future Developer Diary #1

+ Posted by Greg Phillips

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With the official release of Ratchet & Clank Future: Tools of Destruction imminent (and the unofficial release date already passed), we’ve got a series of developer video diaries we’d like to share with you. For our first entry, we focus on one Brian Hastings, who is the Chief Creative Officer at Insomniac Games. Brian contributed [...]

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Oct 18 2007 Greg Phillips's Avatar

Ratchet & Clank Future: Tools of Destruction Coming Soon(er)

+ Posted by Greg Phillips

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As frequent Playstation.Blog readers will remember, about two weeks back we announced Ratchet & Clank Future: Tools of Destruction had gone gold and would ship to stores Oct 30th. Well, due to some unexpected quickness at the factory, a vast majority of retailers have already received the game. With that, some retailers are choosing to [...]

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Sep 27 2007 Greg Phillips's Avatar

Ratchet & Clank Future: Tools of Destruction Goes Gold, Demo Coming!

+ Posted by Greg Phillips

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Hey everyone, I thought I would hop on and give you a quick update on where we’re at with Ratchet & Clank Future: Tools of Destruction. I’m happy to report that we’ve gone gold! The game is finished and will hit a store near you on October 30. As some of you know, this is [...]

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Jul 08 2007 Greg Phillips's Avatar

Following Up, RCF Sneak Peek

+ Posted by Greg Phillips

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A few weeks ago, I blogged about the Resistance global server/map pack release date, along with a promise of a sneak peek at Ratchet & Clank Future: Tools of Destruction. Since then, an interview with RCF creative director Brian Allgier has surfaced here, teasing some details (such as enemies with evil fish steering a robotic [...]

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Jun 28 2007 Greg Phillips's Avatar

Resistance Map Packs Coming Tomorrow and Other Musings….

+ Posted by Greg Phillips

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I wanted to let you all know that the Resistance map packs are scheduled for release tomorrow (Friday) on the PlayStation Store. Normally, the Storefront only updates on Thursday, but we wanted to make sure you had something before the weekend with a special Friday release because you’ve been so patient with us and waited [...]

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Jun 18 2007 Greg Phillips's Avatar

First “Resistance” Tourney Registration Opens Today

+ Posted by Greg Phillips

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My name is Greg Phillips and I’m a line producer here at SCEA. For the past seven years, I’ve been fortunate enough to work with Insomniac Games on everything from Spyro the Dragon 2 and 3, also as a tester to every Ratchet & Clank game and most recently Resistance: Fall of Man. I wanted [...]

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