Warheads! Last Tuesday, May 8th, LightBox Interactive and Santa Monica Studio released Starhawk into the wild. Getting here was a real &*#%^# at times, but it sure as hell has been a fun ride! If you’d like to peek behind the curtains look at the final days of Starhawk’s development, check out this video (above). We shot it a few weeks before release and it’ll give you a nice glimpse into the inner workings of a game developer in crunch mode.
We’ll also be able to tell you more about some great downloadable items soon, including our first free map…Cypress. Stay tuned for details!
Experience the finale of the Zombies Origins saga September 6, first on PS4.
As you know Starhawk will be released far and wide starting Tuesday, May 8th. We announced a while back that you can get over $20 worth of BONUS DLC content FOR FREE if you pre-order the game from GameStop, but what you haven’t seen is what these FREE items actually look like in-game before today. So, I’ll let Dylan Jobe, the President of LightBox Interactive, explain it and show it all off in the game – FOR FREE!!!!
If that’s not enough, click on this FREE
It’s a deal that’s really too good to pass up…unless, you know…you don’t like great deals….but I would not FREELY admit that…
Here’s what you get in old-fashioned text typy stuff if you don’t have the FREEDOM to click the link.
Ahoy there Starhawk fans! As most Warhawk players know, there’s nothing quite like “couch gaming!” That is to say, playing video games on the same TV with a friend. Lots of games have it: Games like Dance Today, Dance Forever, Dance 2 Dance, Dance Dancy Dance, or even Dance Your Self Esteem Away. Dancing is fine and all, but there’s nothing that can quite replace the thrill of fragging the buddy sitting next to you – especially if he’s being a lame hillbilly (deep, deep love of shotguns).
In Warhawk, you could play with some friends in the same room and have a proper night of gaming: Face to face and frag to frag while sharing nachos, smack talk, and profanity. Good times! So we’re happy to let you know that Starhawk has the exact same feature! OK…not the EXACT same feature. We’ve spent some time making it better, we think.
Starhawk Fans! Recently, the PlayStation.Blog paid a visit to our good friends and partner LightBox Interactive in Austin, Texas during SXSW. While there, we unlocked the vault and loosened the chains on Mr. Dylan Jobe, LightBox President and CEO. That can be a very dangerous prospect as we never know what we’re going to get, it’s also fun to hear about all the details on the Starhawk front, including how the public beta affected the game’s development. The teams at LightBox and Santa Monica are working incredibly hard to make sure the Starhawk experience is everything the fans deserve. To give you some insight into that process, Dylan has some thoughts about “crunch time,” fans, and game-typy stuff. Starhawk is headed in for a landing and this is a cool look into the mind of a developer at the peak of his game. Check it out!
PS. While you’re at it, check out this blast-from-the-past Behind the Scenes vid about the team.
Hey Starhawkers! Finally, the day has come. We’re launching our Beta Update 1.3 today! We’re really happy with this new content and we hope you like it, too. Check out this video to see what I’m talking about…
Since our Starhawk Beta launched in November, we’ve collected soooo much great info. The bugs found would never been nailed down without your efforts and we are confident we’ll be giving you one of the best online experiences on PS3 with the final version of the game. Many balance and feature changes were made as a direct result of player testing. Please accept a sincere “THANK YOU!” from our team.
As most of you know, Starhawk is a frenetic 3rd person shooter with a ton of toys to play with. Its got a strong solo story campaign, deep 32 player head-to-head and even co-op! You can run, fly and drive almost anywhere you want. Its vehicular combat at its finest. The most popular question we get from players unfamiliar with the game is “What is this thing called Build & Battle?” Simply put its a dead simple way to build up a base all around you while staying in the middle of a fierce battle. Its not block building and its not slow. We’re not making Sim City. To show you, here is a nifty trailer!
In Starhawk we have one simple slogan…”Kill to build, build to kill.”
It’s not a gimmick. Its a really easy way for players to change the battlefield on the fly, in an instant straightforward manner. Its about dropping gigantic crates from orbit, having them smash down in front of you and having a big laser or bunker build right in front of you. You can even drop them on enemies (“Dorothy’d”).
Paragon is now free for all to play. GLHF!
We’re happy to announce (remind) everyone that the Starhawk Multiplayer Beta is open to ALL COMERS today, Tuesday, February 21st only on the PlayStation Network! You don’t have to “like” us on Facebook, you don’t have to “accept a special offer” and you don’t have to sign up for any service (that is, except for the PlayStation Network free service)! Everyone is welcome to join! Just check the PlayStation Store and prepare yourself for a good time!
In the coming weeks we’ll be upgrading the Beta a ton. You can expect a new map, new vehicles, new weapons, 32-player max matches and more. Remember, this is still a beta, not a demo. We are actively finding and fixing problems — and we need your feedback!
It’s always sad to end a three-day weekend, but we hope this news is good to hear – Starhawk will be hitting store shelves May 8th!
As excited as we are to get you the full game, we still will be hard at work to make the game “kick ass”. So I’m also happy to announce that our Public Beta begins today!
Soooo…it’s time to get online, join the fun and get busy playing!!! If you were in the Private Beta you know what to expect, plus some key things listed below. For those of you new to Starhawk and the Public Beta, “Welcome!” You’ll get to try out a truly unique (and damn fun) multiplayer experience. Here’s quick primer video to get your feet wet…
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