Over the course of this week we’ve shown you a lot of exciting information about our upcoming arena-based shooter for PlayStation VR. We’ve acquainted you with the powerful Rigs chassis types, each one of them able — if used correctly — to turn the tide in your favor.
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There are only a few weeks left until Rigs Mechanized Combat League launches alongside PlayStation VR! We can’t wait for you to climb into the virtual cockpit of your first Rig and start learning the ins and outs of every arena. We put a lot of care into creating diverse, well-readable environments for Rigs’ different sports types, and today we want to give you a bit of insight into the concepting phase of the stadiums.
How do you define the look of a sport that won’t exist for another fifty years? It’s a question that the developers at Guerrilla Cambridge carefully considered when they set out to create their PlayStation VR exclusive arena shooter, RIGS Mechanized Combat League.
With the launch of Rigs Mechanized Combat League only weeks away, we’re really excited to show you what we’ve been working on — and this week we’ll be doing just that!
Keep a close eye on PlayStation.Blog, because in the coming days we’ll go into more detail on several aspects of our PlayStation VR exclusive shooter and get you up to speed with everything you need to know before stepping into the Rigs arena on October 13.
But first, let’s take a look at some of the different RIG classes in the game:
At tonight’s PlayStation’s E3 Press Conference, Guerrilla Games was excited to share more gameplay from Horizon Zero Dawn. In this demo, we follow Aloy as she journeys beyond the walls of her village to defeat a ‘demon’ which is terrorizing locals and breeding fear throughout the valley. Aloy will have to use every ounce of her knowledge, intelligence and agility to survive this encounter. If you missed the show, don’t worry, we’ve included the segment again below:
Hello, PlayStation community. We hope you enjoyed the live playthrough of our Horizon Zero Dawn reveal demo during the Paris Games Week Press Conference. There’s a lot more to this early slice of the game than we had time to showcase. Luckily, we’ve created a video to offer you a more detailed look at a demo that prior to this week had only been seen behind closed doors.
Paragon is now free for all to play. GLHF!
RIGS Mechanized Combat League is at Paris Games Week with a brand-new playable arena. For the uninitiated, RIGS is a competitive, first-person arena shooter currently being developed for PlayStation VR by Guerrilla Games Cambridge. The eponymous “RIGS” are piloted, highly-tuned, athletic machines that compete in the global sport of the future. Located in the gorgeous […]
When the original Killzone came out for PS2 on November 2nd, 2004, we had no way of knowing its red-goggled antagonists would go on to invade four additional console platforms, five more Killzone games, nine other PlayStation titles, a toy line, a novelization and a manga. But here we are, ten years later, and the world of Killzone is bigger than ever.
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