Hi, everyone! We hope you are all enjoying Soul Sacrifice!
We’ve been talking about the music of Soul Sacrifice for quite a while. Many of you have asked if the soundtrack will be available for purchase. Good news: the Soul Sacrifice Original Soundtrack will be available exclusively on the PlayStation 3 PSN Store today!
Remember — online multiplayer support for the demo will end when the game launches next Tuesday, so if you’ve been curious to see how the infrastructure online handles, check it out sooner rather than later. Just as importantly: your save files carry over to the finished game, and doing so is the only way to get your hands on a special magical Offering, so check out the demo if you haven’t already.
Your first reaction to the demo might be, “Holy moly, this is a LOT of demo!” …And you’d be right! The entire first chapter of the full game is included, all of which is playable with up to three other friends via online or ad-hoc multiplayer.
Soul Sacrifice launches exclusively for PlayStation Vita on April 30th… that’s just weeks away! Many of you have been asking about the demo coming to North America and we’re finally able to address your questions. First, though, watch our new interview with legendary designer Keiji Inafune below.
Soul Sacrifice is, as its name suggests, a game that asks the player to make an ultimate decision. It happens every time you defeat an enemy, actually — a choice to either save the enemy’s soul, or sacrifice it for your own gain. How you customize your character in this regard is crucial, since you’re going to go up against some very large enemies. That scale, and the importance of making the player truly feel it, is at the heart of this piece from composer Wataru Hokoyama.
Because there are gigantic, powerful enemies, it’s important to build your character’s stats and levels. Your decision of saving or sacrificing will affect what type of character you want to build.
When you defeat an enemy, it will be in critical condition. You can approach it and decide to either Save it or Sacrifice it, each with differing consequences.
Back in December, we released a sneak-peek of the Skywalker Sound soundtrack recording video for Soul Sacrifice. As mentioned, the game’s soundtrack is composed by Yasunori Mitsuda and Wataru Hokoyama, two of the most recognized composers in the industry. Today. I’m excited to share a video introducing one of the scores Mitsuda-san composed.
Mitsuda-san was kind enough to provide us the following accompanying message.
“This was the very first battle music I composed, and I focused on making sure it fit the fighting theme of Soul Sacrifice.
It’s been a while since our last Soul Sacrifice blog post, so with Gamescom taking place this week I thought I’d take a moment to share some new game details. In our debut post, we talked about the reality-blended experience and the concept of sacrificing in Soul Sacrifice. Now, I’m going to provide a deeper insight into the game.
In the world of Soul Sacrifice, monsters are what have become of humans who succumbed to darkness, using magic according to their desire. The mission of a sorcerer is to exterminate these monsters. Now, you may be wondering what sort of monsters you will come across and how they succumbed to this fate. Let’s take a look at the back story of one of these monsters — “Griffon.”
Hello PlayStation Blog readers! First, I wanted to thank everyone for reading my last post announcing Soul Sacrifice. We have received a lot of positive feedback from fans and I can’t wait to share more information about this game with you all!
As we all know, E3 starts today and I’m very excited! But if you couldn’t make it out to the Los Angeles Convention Center for the show, don’t worry!
Here is the brand new trailer the team has specifically created for E3.