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One Way Trip on PS4, Vita: A Hallucinatory Journey into Death

Posted by Michael Frauenhofer on Jun 04, 2014


Now that we’re a year or so into development of One Way Trip, we have a pretty good idea of what we’d need from a platform to make the best possible “dream” version of our game — versatile/flexible controls, neat connectivity features, hardware powerful enough to push all the giant, detailed art assets we can dream of…

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