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	<title>PlayStation.Blog &#187; Mike Graham</title>
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	<link>http://blog.us.playstation.com</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>Killzone 3 Gone Gold, Kicks Your Face in February 22nd!</title>
		<link>http://blog.us.playstation.com/2011/01/14/killzone-3-gone-gold-kicks-your-face-in-february-22nd/</link>
		<comments>http://blog.us.playstation.com/2011/01/14/killzone-3-gone-gold-kicks-your-face-in-february-22nd/#comments</comments>
		<pubDate>Fri, 14 Jan 2011 14:01:24 +0000</pubDate>
		<dc:creator>Mike Graham</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[guerrilla games]]></post_tag>
		<post_tag><![CDATA[killzone 3]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=43474</guid>
		<description><![CDATA[You’ve waited patiently for 2 years, but now the time has come to return to Helghan along with Sev, Rico, Narville and the rest of the surviving ISA. Killzone 3 has officially gone gold, and will be coming to stores on February 22nd, 2011. Picking up right where Killzone 2 left off, you return to [...]]]></description>
				<content:encoded><![CDATA[<p>You’ve waited patiently for 2 years, but now the time has come to return to Helghan along with Sev, Rico, Narville and the rest of the surviving ISA.  <a href="http://us.playstation.com/games-and-media/games/killzone-3-ps3.html">Killzone 3</a> has officially gone gold, and will be coming to stores on February 22nd, 2011.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5352984375/" title="Killzone3packfront by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5210/5352984375_de3cf09eab.jpg" width="433" height="500" alt="Killzone3packfront" /></a></p>
<p>Picking up right where <a href="http://us.playstation.com/games-and-media/games/killzone-2-ps3.html">Killzone 2</a> left off, you return to the role of ISA Sgt. “Sev” Sevchenko.   Beaten, bloody but not broken you and your fellow ISA veterans find yourself outnumbered and isolated following the events of Killzone 2.  New enemies, new environments and new threats wait for you as the story for survival unfolds. </p>
<p>Add in <a href="http://blog.us.playstation.com/tag/3d/">3D</a> support including online, split-screen co-op campaign, and full <a href="http://us.playstation.com/ps3/playstation-move/">PlayStation Move</a> support including the new sharp shooter peripheral and it’s more to do than you can shake a stick at.</p>
<p>We’ve got two flavors of <a href="http://blog.us.playstation.com/tag/killzone-3/">Killzone 3</a> for you on Feb 22nd.  The standard edition and the hardcore <a href="http://us.playstation.com/games-and-media/games/killzone-3-helghast-edition-ps3.html">Helghast Edition</a>.  The <a href="http://blog.us.playstation.com/2010/10/28/killzone-3-helghast-edition-and-pre-order-bonuses-detailed/">Helghast Edition</a> includes the uber-cool Cloaking Helghast Marksman figure and the Helghast Helmet replica.  It’s also replete with a super voucher including access to the Killzone 3 Soundtrack, dynamic theme, Retro Map Pack, and the whole slew of pre-order unlocks.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5354607450/" title="Killzone 3 Helghast Edition by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5088/5354607450_8d441acbae.jpg" width="500" height="282" alt="Killzone 3 Helghast Edition" /></a></p>
<p>Speaking of pre-order unlocks, check them out in detail below, and find us online on February 22nd!</p>
<p>Looking forward to the mayhem and slaughter online, see you on 02.22.11 and while you wait, make sure to check out the awesomeness of the <a href="http://blog.us.playstation.com/2011/01/06/killzone-3-story-trailer-malcolm-mcdowell-and-ray-winstone-lead-the-helghast/">Killzone 3 Justice trailer</a> again!</p>
<p>Mike<br />
<span id="more-43474"></span><br />
Pre-order Killzone 3 at one of the following participating retailers for an added bonus!</p>
<p><strong>GameStop &#8211; Guerrilla Pack</strong><br />
Pre-order Killzone 3 and receive a GameStop Exclusive <a href="http://us.playstation.com/psn/">PSN</a> code unlocking all multiplayer weapons and abilities for the first 24 hours of multiplayer gameplay. Also includes the Killzone 3 Retro Map Pack, featuring two of the most popular maps from Killzone 2.</p>
<p><strong>Best Buy &#8211; Fast Starter Pack</strong><br />
Pre-order Killzone 3 and receive a BestBuy Exclusive <a href="http://blog.us.playstation.com/category/playstation-network/">PSN</a> code allowing you to rank up faster, as you earn experience points at double the normal rate for the first 24 hours of multiplayer gameplay. Also includes the Killzone 3 Retro Map Pack, featuring two of the most popular maps from Killzone 2.</p>
<p><strong>Amazon.com &#8211; Unlock and Load Pack</strong><br />
Pre-order Killzone 3 and receive an Amazon.com Exclusive PSN code and get instant access to 3 Unlock Points to use on the weapon or ability of your choice and get the early edge in Killzone 3 Multiplayer. Also includes the Killzone 3 Retro Map Pack, featuring two of the most popular maps from Killzone 2.</p>
<p><strong>All other participating retailers &#8211; Retro Pack</strong><br />
Pre-order Killzone 3 and receive an exclusive PSN code giving you the Killzone 3 Retro Map Pack, featuring two of the most popular maps from Killzone 2. Also receive an exclusive <a href="http://us.playstation.com/ps3/">PlayStation 3</a> Dynamic Theme.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2011/01/14/killzone-3-gone-gold-kicks-your-face-in-february-22nd/feed/</wfw:commentRss>
		<slash:comments>124</slash:comments>
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<rating>4.72</rating><author_title>Producer, International Software Development</author_title>
<comment_count>124</comment_count>
<comment_replies_count>9</comment_replies_count>	</item>
		<item>
		<title>Coming to PSN Today: Gravity Crash</title>
		<link>http://blog.us.playstation.com/2009/11/24/coming-to-psn-today-gravity-crash/</link>
		<comments>http://blog.us.playstation.com/2009/11/24/coming-to-psn-today-gravity-crash/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 21:19:17 +0000</pubDate>
		<dc:creator>Mike Graham</dc:creator>
				<post_tag><![CDATA[gravity crash]]></post_tag>
		<post_tag><![CDATA[just add water]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=20170</guid>
		<description><![CDATA[Hi everyone! I&#8217;m Michael Graham, the US producer for Gravity Crash. Earlier this year at E3, we had the opportunity to introduce everyone to a brand-new old-school arcade style shooter, Gravity Crash. Well, I&#8217;m here to let you know that Gravity Crash will be available on PlayStation Store today for $9.99! Just to give you [...]]]></description>
				<content:encoded><![CDATA[<p>Hi everyone! I&#8217;m <a href="http://blog.us.playstation.com/author/mgraham/">Michael Graham</a>, the US producer for <a href="http://www.us.playstation.com/PS3/Games/Gravity_Crash">Gravity Crash</a>. Earlier this year at <a href="http://blog.us.playstation.com/tag/e309/">E3</a>, we had the opportunity to introduce everyone to a brand-new old-school arcade style shooter, Gravity Crash. Well, I&#8217;m here to let you know that Gravity Crash will be available on <a href="http://www.us.playstation.com/PSN/Store">PlayStation Store</a> today for $9.99!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4131010097/" title="Gravity Crash Screenshot 1 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2780/4131010097_c780b9853a.jpg" width="500" height="281" alt="Gravity Crash Screenshot 1" /></a></p>
<p>Just to give you a little background info, <a href="http://blog.us.playstation.com/tag/gravity-crash/">Gravity Crash</a> combines vintage arcade shooter gameplay with striking HD vector graphics running in 1080p at 60 frames per second. Piloting a small craft armed with an arsenal of main and special weapons, a rechargeable shield and a carefully watched fuel gauge, players battle gravity and inertia through 35 levels that each feature environmental dangers, enemies and other obstacles. Along the way, players will encounter volcanic eruptions, winding caverns and bodies of water in their pursuit to complete their mission.</p>
<p>But wait, there&#8217;s more. You can create your own levels and share them with friends! Here to talk to you more about it is my colleague, Stewart Gilray, CEO of the development studio, <a href="http://www.jawltd.com/">Just Add Water</a>, to give you the low-down.</p>
<blockquote><p>
Hi everyone, how are you guys doing? </p>
<p>What started for us as an idea almost three years ago is now about to invade your lives. Gravity Crash for PlayStation 3 will launch on the PlayStation Store today!</p>
<p>When we started working with Sony on this project we were certain we had a great idea for a game, and I have to say we are incredibly proud of what we’ve created and we can’t wait to see what you guys think when you get hold of it.
</p></blockquote>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4131775892/" title="Gravity Crash Screenshot 5 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2689/4131775892_5babe52cdb_m.jpg" width="240" height="135" alt="Gravity Crash Screenshot 5" /></a>  <a href="http://www.flickr.com/photos/playstationblog/4131012299/" title="Gravity Crash Screenshot 4 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2703/4131012299_0fa31fa8c4_m.jpg" width="240" height="135" alt="Gravity Crash Screenshot 4" /></a></p>
<p><span id="more-20170"></span></p>
<blockquote><p>
When you download the Trial edition of Gravity Crash you will get access to 4 levels from the 35 single-player and 12 multiplayer planets. You will also get full access to the game editor, where you will be able to design and create your own levels straight away, however only when you buy the game will you be able to challenge the world by publishing your creations on PlayStation Network. </p>
<p>Actually, I’d like to geek out for a moment and tell you about one of the little things we included in the Trial edition which, as far as we are aware, no one else has done before: at the end of the demo we have a dynamic “Published Levels” counter that tells you how many custom-made levels have been published to PSN. Personally I can’t wait to watch that number get bigger and bigger over the coming months! </p>
<p>I suppose that you’d also like to know how much all of this will cost.</p>
<p>$9.99 of your Earth money, will buy you:</p>
<ul>
<li>35 Single-player levels, including hidden and boss levels</li>
<li>12 Multiplayer levels </li>
<li>3 Multiplayer modes </li>
<li>Different player ships </li>
<li>Special weapons</li>
<li>Weapon power-ups </li>
<li>20 devious Trophies </li>
<li>Leaderboards </li>
<li>Over 200 editor items </li>
</ul>
<p>Speaking of the editor, just to reiterate what I said in my previous update, EVERY level in the game has been built with the same game editor, and you will have full access to it in the game. Here’s a little development diary from us at Just Add Water showing a bit of the editor in action!
</p></blockquote>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_a150d1e0"><param name="movie" value="http://www.viddler.com/simple/a150d1e0/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/a150d1e0/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_a150d1e0"></embed></object></p>
<blockquote><p>
And finally, during December we will be releasing a few extras to the PlayStation Store, so keep a look out for Gravity Crash wallpapers and themes. So all I’ve got left to say is thanks to everyone for your support since the game was announced. We hope you enjoy it and we can’t wait to see what you guys can create with the Editor!
 </p></blockquote>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4131013751/" title="Gravity Crash Screenshot 2 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2639/4131013751_66589fd1db.jpg" width="500" height="281" alt="Gravity Crash Screenshot 2" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2009/11/24/coming-to-psn-today-gravity-crash/feed/</wfw:commentRss>
		<slash:comments>60</slash:comments>
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<rating>4.47</rating><author_title>Producer, International Software Development</author_title>
<comment_count>60</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>More Gravity Crash Details for PS3 and PSP</title>
		<link>http://blog.us.playstation.com/2009/09/01/more-gravity-crash-details-for-ps3-and-psp/</link>
		<comments>http://blog.us.playstation.com/2009/09/01/more-gravity-crash-details-for-ps3-and-psp/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 20:35:28 +0000</pubDate>
		<dc:creator>Mike Graham</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSP]]></category>
		<post_tag><![CDATA[gravity crash]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15534</guid>
		<description><![CDATA[Hi everyone! Mike Graham here, the US Producer for Gravity Crash and Gravity Crash PSP. Earlier this year, we unveiled one of the newest additions to the PSN line-up, Gravity Crash for PS3, and were thrilled with all the positive responses it received. So, you can only imagine how excited we were to make the [...]]]></description>
				<content:encoded><![CDATA[<p>Hi everyone!  <a href="http://blog.us.playstation.com/?author=12194">Mike Graham</a> here, the US Producer for <a href="http://www.us.playstation.com/PS3/Games/Gravity_Crash">Gravity Crash</a> and Gravity Crash PSP. </p>
<p>Earlier this year, <a href="http://blog.us.playstation.com/2009/06/02/e3-09-psp-go-leads-a-huge-wave-of-psn-content/">we unveiled</a> one of the newest additions to the PSN line-up, Gravity Crash for PS3, and were thrilled with all the positive responses it received.  So, you can only imagine how excited we were to make the announcement during <a href="http://blog.us.playstation.com/tag/gamescom09/">GamesCom</a> in Cologne that we will be releasing this retro-chic title on the PSP as well! </p>
<p>Please take a look at a brand new <a href="http://blog.eu.playstation.com/2009/09/01/just-add-water-presents-gravity-crash-for-ps3-and-psp/">Blog post</a> from Stewart from JAW &#8212; developers of Gravity Crash &#8212; for a closer look at how both titles came about and what you can expect to see in both versions of Gravity Crash.</p>
<blockquote><p>
Hi folks.</p>
<p>This is Stewart at JAW, developers of PSN and PSP super-retro title Gravity Crash. The guys at <a href="http://www.google.com/url?sa=t&#038;source=web&#038;ct=res&#038;cd=1&#038;url=http%3A%2F%2Fwww.scee.presscentre.com%2F&#038;ei=8oKdSsv_LpHSsQOPsL0c&#038;usg=AFQjCNFfqgs_7Y5BSMko8u11MHBpxLktNQ&#038;sig2=WxVD720U2VJdWIeJ0tCUyg">SCEE</a> asked me kindly to write a post about the game, so here it is.</p>
<p>Back in 07, myself and Dave Parsons (project lead) were sat in a coffee shop and a long conversation ensued on all the things we loved about gaming in the 80s.</p>
<p>Pixel perfect collision detection, that sense of tactile movement, simple controls, the richness of things to do but with less buttons needed to do it, memorable and distinctive musical scores. During the conversation Dave showed me something he&#8217;d been working on. A vector-based old-skool shooter that takes me back to days of Jetpac, Asteroids, Defender and my favourate features from many other classics, all refined and rolled into one.</p>
<p>I instantly fell in love with it and we began building it into what you now see as Gravity Crash. Think of Gravity Crash as our love letter to 80s classic shooter gaming and you&#8217;ll have a rough idea of what we&#8217;re building. </p>
<p>In aim of displaying a modern day vision of our retro love, we decided that since we&#8217;re on PS3, we should probably tap into its &#8216;flash stuff&#8217; powers.</p>
<p>As a result of this, we have the game running at 1080p and 60 frames a second. You&#8217;ll also notice very subtle visual FX using FX Shaders to give us the object glow, and other such effects throughout the game.
</p></blockquote>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3879276956/" title="Gravity Crash 1 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2516/3879276956_ef03e92e30.jpg" width="500" height="375" alt="Gravity Crash 1" /></a></a></p>
<p class="center"><strong>An original Gravity Crash screenshot</strong></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3878482145/" title="Gravity Crash 2 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3422/3878482145_553f46b1be.jpg" width="500" height="281" alt="Gravity Crash 2" /></a></p>
<p class="center"><strong>The same level today</strong></p>
<p><span id="more-15534"></span></p>
<blockquote><p>
We&#8217;ve also got a full-featured level builder and editor as part of the package and you&#8217;ll be happy to know all the game&#8217;s levels were built using this tool, so there&#8217;s (almost) nothing we&#8217;ve built that you can&#8217;t build yourself. </p>
<p>There are A LOT more surprises coming that we&#8217;re yet to announce, but for now, that&#8217;s your lot. We&#8217;re very happy with how the game is shaping up and the press have been quite warm and flattering in their reception of it thus far.</p>
<p>We&#8217;re approaching the end of development and we can&#8217;t wait to get the game in your hands. Till the next update, enjoy the screens and no doubt as we get closer to release we&#8217;ll be back with more riveting conversation ;-)</p>
<p>ANNOUNCED FEATURES LIST (more details to come)</p>
<p><strong>PS3:</strong></p>
<ul>
<li>40 Single player levels (Inc secret ones)</li>
<li>5 Major Boss Battles</li>
<li>4 Special weapons</li>
<li>3 weapon upgrades</li>
<li>3 Multiplayer modes (details to come)</li>
<li>12 Multiplayer maps</li>
<li>Build and share levels over PSN, using our level editor.</li>
</ul>
</blockquote>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_29930c93"><param name="movie" value="http://www.viddler.com/simple/29930c93/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/29930c93/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_29930c93"></embed></object></p>
<p class="center"><strong>Soundtrack by CoLD SToRAGE, famed for his work on Wipeout/Lemmings etc.</strong></p>
<blockquote><p>
<strong>PSP:</strong></p>
<ul>
<li>40 Single player levels (Inc secret ones)</li>
<li>5 Major Boss Battles</li>
<li>4 Special weapons</li>
<li>3 weapon upgrades</li>
<li>Extra single player modes &#8211; TBA</li>
<li>And other surprises &#8211; TBA</li>
</ul>
</blockquote>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_3505a2e8"><param name="movie" value="http://www.viddler.com/simple/3505a2e8/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/3505a2e8/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_3505a2e8"></embed></object></p>
<p>Make sure you continue to check back here for more updates on both Gravity Crash for the PS3 and Gravity Crash PSP.  Talk to you soon!</p>
]]></content:encoded>
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		<slash:comments>71</slash:comments>
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<rating>3.81</rating><author_title>Producer, International Software Development</author_title>
<comment_count>71</comment_count>
<comment_replies_count>4</comment_replies_count>	</item>
		<item>
		<title>Killzone 2 has gone Gold!</title>
		<link>http://blog.us.playstation.com/2009/01/21/killzone-2-has-gone-gold/</link>
		<comments>http://blog.us.playstation.com/2009/01/21/killzone-2-has-gone-gold/#comments</comments>
		<pubDate>Thu, 22 Jan 2009 00:19:36 +0000</pubDate>
		<dc:creator>Mike Graham</dc:creator>
				<post_tag><![CDATA[guerrilla games]]></post_tag>
		<post_tag><![CDATA[killzone]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=5360</guid>
		<description><![CDATA[Hello again, I am very happy to announce that Killzone 2 has gone gold in North America! I couldn&#8217;t be more ecstatic with what the fine folks at Guerrilla have accomplished and we cannot wait to get this thing into your hands. Killzone 2 will be available on store shelves in the US on February [...]]]></description>
				<content:encoded><![CDATA[<p>Hello again, I am very happy to announce that <a href="http://www.us.playstation.com/PS3/Games/Killzone_2">Killzone 2</a> has gone gold in North America!  I couldn&#8217;t be more ecstatic with what the fine folks at <a href="http://www.guerrilla-games.com/">Guerrilla</a> have accomplished and we cannot wait to get this thing into your hands.  <a href="http://blog.us.playstation.com/tag/killzone/">Killzone 2</a> will be available on store shelves in the US on February 27th, 2009.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3133267773/" title="Killzone 2 Package front by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3204/3133267773_1cc10316c6.jpg" width="432" height="500" alt="Killzone2-Packfront" /></a></p>
<p>Go pre-order your copy now and I&#8217;ll see you online come February 27th!</p>
<p>Cheers,<br />
Mike </p>
]]></content:encoded>
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		<slash:comments>410</slash:comments>
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<rating>4.85</rating><author_title>Producer, International Software Development</author_title>
<comment_count>410</comment_count>
<comment_replies_count>2</comment_replies_count>	</item>
		<item>
		<title>Killzone 2 Street Date Announced, Two New Guns Revealed, and Preview Coverage!</title>
		<link>http://blog.us.playstation.com/2008/12/05/killzone-2-street-date-announced-two-new-guns-revealed-and-preview-coverage/</link>
		<comments>http://blog.us.playstation.com/2008/12/05/killzone-2-street-date-announced-two-new-guns-revealed-and-preview-coverage/#comments</comments>
		<pubDate>Fri, 05 Dec 2008 23:51:44 +0000</pubDate>
		<dc:creator>Mike Graham</dc:creator>
				<post_tag><![CDATA[inside playstation]]></post_tag>
		<post_tag><![CDATA[killzone]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=4033</guid>
		<description><![CDATA[In case you missed X-Play on G4 yesterday, we announced that Killzone 2 will officially be in stores on February 27th, 2009 in the United States. G4 also unveiled a new video revealing two brand new weapons, the Bolt Gun and the Flamethrower, which can be seen below. Another video from developer Guerrilla Games sheds [...]]]></description>
				<content:encoded><![CDATA[<p>In case you missed X-Play on G4 <a href="http://www.g4tv.com/thefeed/blog/post/691498/Killzone_2_Release_Date_February_27_2009.html">yesterday</a>, we announced that Killzone 2 will officially be in stores on <strong>February 27th, 2009</strong> in the United States. G4 also unveiled a new video revealing two brand new weapons, the Bolt Gun and the Flamethrower, which can be seen below.</p>
<p class="center"><object width="480" height="418" id="VideoPlayer"><param name="movie" value="http://www.g4tv.com/lv3/35328" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.g4tv.com/lv3/35328" type="application/x-shockwave-flash" name="VideoPlayer" width="480" height="418" allowScriptAccess="always" allowFullScreen="true" /></object></p>
<p><a href="http://www.g4tv.com/xplay/videos/35327/Hands_On_Killzone_2Part_One.html">Another video</a> from developer <a href="http://www.guerrilla-games.com/">Guerrilla Games</a> sheds light on the multiplayer mode called “Warzone,” a mode that rotates through different gametypes until the match ends.</p>
<p>Head on back early next week for a special inside look at Guerrilla Games. </p>
<p>Also, preview coverage of the game has started to hit the internet. Check out some of the following links to get some impressions of the game so far.</p>
<ul>
<li><a href="http://www.1up.com/do/newsStory?cId=3171448">1UP</a></li>
<li><a href="http://www.cheatcc.com/ps3/rev/killzone2preview.html">Cheat Code Central</a> </li>
<li><a href="http://www.g4tv.com/thefeed/blog/post/691483/Tonight_on_XPlay_Killzone_2_Preview.html">G4TV.com</a></li>
<li><a href="http://www.gamepro.com/article/previews/207900/killzone-2-beta-impressions/">GamePro</a></li>
<li><a href="http://www.gamespot.com/ps3/action/killzone2/news.html?sid=6201139&#038;part=rss&#038;tag=gs_previews&#038;subj=6201139">GameSpot</a></li>
<li><a href="http://www.gamespot.com/ps3/action/killzone2/news.html?sid=6201940&#038;part=rss&#038;tag=gs_previews&#038;subj=6201940">GameSpot</a></li>
<li><a href="http://ps3.gamespy.com/playstation-3/killzone-next-gen/935751p1.html">GameSpy</a></li>
<li><a href="http://www.gamesradar.com/ps3/killzone-2/preview/killzone-2-multiplayer-preview/a-20081113134429379073/g-20061114121621749053">GamesRadar</a></li>
<li><a href="http://www.gameinformer.com/News/Story/200812/N08.1204.1659.19201.htm">Gameinformer.com</a></li>
<li><a href="http://ps3.ign.com/articles/935/935548p1.html">IGN</a></li>
</ul>
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		<slash:comments>88</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.76</rating><author_title>Producer, International Software Development</author_title>
<comment_count>88</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Killzone 2 on G4TV&#8217;s X-Play Tomorrow</title>
		<link>http://blog.us.playstation.com/2008/12/03/killzone-2-on-g4tvs-x-play-tomorrow/</link>
		<comments>http://blog.us.playstation.com/2008/12/03/killzone-2-on-g4tvs-x-play-tomorrow/#comments</comments>
		<pubDate>Wed, 03 Dec 2008 14:01:29 +0000</pubDate>
		<dc:creator>Mike Graham</dc:creator>
				<post_tag><![CDATA[killzone]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=3926</guid>
		<description><![CDATA[We&#8217;ve been getting some really great coverage of the Killzone 2 Online Beta, and that just makes us want to share even more about Killzone 2 with the rest of you as we get closer and closer to the release of the game. So what can we do next to top that? How about an [...]]]></description>
				<content:encoded><![CDATA[<p>We&#8217;ve been getting some <a href="http://ps3.ign.com/articles/931/931780p1.html">really</a> <a href="http://www.ps3center.net//article/195/killzone-2-beta-impressions/">great</a> <a href="http://www.penny-arcade.com/2008/11/24/">coverage</a> of the Killzone 2 Online Beta, and that just makes us want to share even more about <a href="http://www.us.playstation.com/PS3/Games/Killzone_2">Killzone 2</a> with the rest of you as we get closer and closer to the release of the game. So what can we do next to top that?</p>
<p>How about an early Happy Holidays from the team at Guerrilla, Sony and G4. Killzone 2 will be the featured game on <a href="http://www.g4tv.com/xplay/">G4TV&#8217;s X-Play</a> this coming Thursday at 8pm (PST). We&#8217;ll have some new stuff to show you from the game, including new single player footage, some multiplayer mayhem, and interviews with our own semi-famous <a href="http://blog.us.playstation.com/2008/07/10/inside-the-developers-studio-kyle-shubel/">Kyle Shubel</a> throughout the course of the show. And yes, before you ask, Kyle does seem to work on everything.</p>
<p>And if you pay careful attention, you might even catch a glimpse of <a href="http://blog.us.playstation.com/author/mgraham/">a certain blog poster</a> driving the controls while Kyle talks. So don&#8217;t blame him if the driving is terrible.</p>
<p>So set your DVRs and TVs to G4 and X-play on Thursday, December 4th at 8pm to catch a sneak peak of some new Killzone 2 goodness. We&#8217;ll think you&#8217;ll like what you see. Oh, and rumor has it we&#8217;ll tell you exactly when <a href="http://blog.us.playstation.com/tag/killzone/">Killzone 2</a> will be hitting the shelves in February. Tune in to find out.</p>
<p>Happy Holidays!</p>
]]></content:encoded>
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		<slash:comments>58</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.8</rating><author_title>Producer, International Software Development</author_title>
<comment_count>58</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Killzone 2 &#8211; On The Spot Today!</title>
		<link>http://blog.us.playstation.com/2008/11/20/killzone-2-on-the-spot-today/</link>
		<comments>http://blog.us.playstation.com/2008/11/20/killzone-2-on-the-spot-today/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 19:22:30 +0000</pubDate>
		<dc:creator>Mike Graham</dc:creator>
				<post_tag><![CDATA[killzone]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=3661</guid>
		<description><![CDATA[Hello again! The Online Beta for Killzone 2 is in full swing, and the floodgates have been opened for the press with their Online impressions. It&#8217;s been getting really good coverage so far, but there&#8217;s something very cool we&#8217;re happy to bring to you today. Later this afternoon, on GameSpot.com&#8216;s &#8220;On the Spot&#8221; show, the [...]]]></description>
				<content:encoded><![CDATA[<p>Hello again! </p>
<p>The Online Beta for <a href="http://www.killzone.com/kz">Killzone 2</a> is in full swing, and the floodgates have been opened for the press with their <a href="http://news.google.com/news?q=killzone%202%20beta&#038;ie=UTF-8&#038;oe=utf-8&#038;rls=org.mozilla:en-US:official&#038;client=firefox-a&#038;um=1&#038;sa=N&#038;tab=wn">Online impressions</a>.  It&#8217;s been getting really good coverage so far, but there&#8217;s something very cool we&#8217;re happy to bring to you today.  Later this afternoon, on <a href="http://GameSpot.com">GameSpot.com</a>&#8216;s &#8220;On the Spot&#8221; show, the hosts will be showcasing the latest Online Beta code live via Webcast.  So if you haven&#8217;t had a chance to see a good impression of it yet, this is a great opportunity to go and check it out. </p>
<p>It&#8217;ll happen at 4pm (PST) this afternoon, so be sure to go catch it at <a href="http://www.gamespot.com/shows/on-the-spot/">http://www.gamespot.com/shows/on-the-spot/</a> if you get the chance.  If you&#8217;ve got access to the beta, log on and take on GameSpot. </p>
<p>We&#8217;re extremely happy with the way <a href="http://www.us.playstation.com/PS3/Games/Killzone_2">Killzone 2</a> is coming together, and looking forward to showing you more in the future. </p>
<p>Cheers,<br />
Mike </p>
]]></content:encoded>
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		<slash:comments>91</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.84</rating><author_title>Producer, International Software Development</author_title>
<comment_count>91</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Killzone 2 on G4TV Tonight!</title>
		<link>http://blog.us.playstation.com/2008/10/29/killzone-2-on-g4tv-tonight/</link>
		<comments>http://blog.us.playstation.com/2008/10/29/killzone-2-on-g4tv-tonight/#comments</comments>
		<pubDate>Wed, 29 Oct 2008 19:18:12 +0000</pubDate>
		<dc:creator>Mike Graham</dc:creator>
				<post_tag><![CDATA[killzone]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=3081</guid>
		<description><![CDATA[Hello again. It&#8217;s been a while, so I&#8217;d like to reintroduce myself. I&#8217;m Mike Graham, Associate Producer with SCEA Santa Monica Studio. By now a lot of you have seen and commented on the trailers for Killzone 2 coming out of E3, Leipzig and TGS that showcased the single player and multiplayer gameplay in all [...]]]></description>
				<content:encoded><![CDATA[<p>Hello again. It&#8217;s been a <a href="http://blog.us.playstation.com/2008/07/22/xamd-lost-memories-debuts-at-1-on-playstation-network/">while</a>, so I&#8217;d like to reintroduce myself.   I&#8217;m <a href="http://blog.us.playstation.com/author/mgraham/">Mike Graham</a>, Associate Producer with SCEA Santa Monica Studio.  By now a lot of you have seen and commented on the trailers for <a href="http://www.us.playstation.com/PS3/Games/Killzone_2">Killzone 2</a> coming out of <a href="http://www.gametrailers.com/player/36720.html">E3</a>, <a href="http://www.ps3fanboy.com/2008/08/19/killzone-2-the-leipzig-trailer/">Leipzig</a> and TGS that showcased the single player and multiplayer gameplay in all of its glory.  We&#8217;re not here to talk about that.  Not exactly anyway.  The game’s February release is getting closer by the minute, and everyone at <a href="http://www.guerrilla-games.com/">Guerrilla</a> and <a href="http://www.us.playstation.com/">Sony</a> have something they&#8217;re really proud of they want to show you.  But we can&#8217;t just do it here, we want to do it in bigger style than the web can provide.</p>
<p>So. Get your DVR&#8217;s ready.  Tonight on <a href="http://www.g4tv.com/">G4</a>, during <a href="http://www.g4tv.com/xplay/">X-Play</a> starting at 8pm, we will have the world television premiere of the brand new Killzone 2 Helghan trailer.  Yes we know this was already posted to the web a little early, but who wouldn&#8217;t want to see it on a much bigger screen with a better sound system?  Seriously, it deserves that kind of attention, because it&#8217;s just that cool.  So tune in, crank it up and enjoy all the explosive goodness.  We think you&#8217;ll like it.</p>
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		<slash:comments>76</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.48</rating><author_title>Producer, International Software Development</author_title>
<comment_count>76</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Xam&#8217;d: Lost Memories Debuts at #1 on PLAYSTATION Network</title>
		<link>http://blog.us.playstation.com/2008/07/22/xamd-lost-memories-debuts-at-1-on-playstation-network/</link>
		<comments>http://blog.us.playstation.com/2008/07/22/xamd-lost-memories-debuts-at-1-on-playstation-network/#comments</comments>
		<pubDate>Tue, 22 Jul 2008 12:01:03 +0000</pubDate>
		<dc:creator>Mike Graham</dc:creator>
				<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[xam'd]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=678</guid>
		<description><![CDATA[Wow. I should say that again. Wow! I would like to give a huge thank you from the team here at SCEA, Japan Studio and BONES Studio for making Xam&#8217;d: Lost Memories episode 1 the top video download over the PlayStation Network for the week of E3. We couldn&#8217;t have asked for a better reception [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/playstationblog/2690282876/" title="xamstillimage21080 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3009/2690282876_74d7bdb42f.jpg" width="500" height="281" alt="xamstillimage21080" /></a><br />
Wow. I should say that again. Wow! I would like to give a huge thank you from the team here at SCEA, Japan Studio and <a href="http://www.bones.co.jp/index2.html">BONES Studio</a> for making Xam&#8217;d: Lost Memories episode 1 the top video download over the PlayStation Network for the week of E3. We couldn&#8217;t have asked for a better reception to the service or the series, and you made it happen.</p>
<p>For those that followed E3 this year, and I&#8217;m pretty sure that&#8217;s most of you here, Xam&#8217;d: Lost Memories premiered exclusively last week at the launch of the new video service on the PlayStation Network. For those of you not familiar with BONES studio, they are the creators of the great anime series <a href="http://www.fullmetalalchemist.com/flash_index.html">Full Metal Alchemist</a> and <a href="http://www.eureka-prj.net/">Eureka SeveN</a> as well as many others. For anime fans, you know who you are, the name should already be recognizable. For those who haven&#8217;t seen their work yet, do yourself a favor and take a look at the new trailer we&#8217;ve got on the PLAYSTATION Store!</p>
<p>We are extremely excited to be working with BONES Studio and Sony&#8217;s Japan Studio on bringing this showpiece exclusively to the PlayStation Network. This truly is an original piece, by masters of their art, and it&#8217;s only available to you PlayStation 3 and PSP fans!</p>
<p>So gear up for the full two season, 26 episode run. Episodes will be releasing weekly, so enjoy the ride.  I will be back here soon with a Q&#038;A from BONES studio, so keep your eyes peeled.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/2690284182/" title="xamstillimage4 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3294/2690284182_d915410ebf_m.jpg" width="160" height="90" alt="xamstillimage4" /></a> <a href="http://www.flickr.com/photos/playstationblog/2690283630/" title="xamstillimage3 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3238/2690283630_a5fdacf85f_m.jpg" width="160" height="90" alt="xamstillimage3" /></a> <a href="http://www.flickr.com/photos/playstationblog/2689471523/" title="XAMstillimage1 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3020/2689471523_691766f0f7_m.jpg" width="160" height="90" alt="XAMstillimage1" /></a></p>
]]></content:encoded>
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		<slash:comments>148</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.29</rating><author_title>Producer, International Software Development</author_title>
<comment_count>148</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Killzone 2 Cover Story in the Mail</title>
		<link>http://blog.us.playstation.com/2008/06/19/killzone-2-cover-story-in-the-mail/</link>
		<comments>http://blog.us.playstation.com/2008/06/19/killzone-2-cover-story-in-the-mail/#comments</comments>
		<pubDate>Thu, 19 Jun 2008 13:00:57 +0000</pubDate>
		<dc:creator>Mike Graham</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[killzone]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=592</guid>
		<description><![CDATA[Hello, I just wanted to bring to your attention to something a lot of people have been wanting to see more of since last E3: Yes that&#8217;s right, new Killzone 2 coverage. We&#8217;ve got a big cover story coming up with the August issue of Electronic Gaming Monthly which should hit subscribers by the end [...]]]></description>
				<content:encoded><![CDATA[<p>Hello,  I just wanted to bring to your attention to something a lot of people have been wanting to see more of since <a href="http://blog.us.playstation.com/2007/07/20/playstationblog-e3-recap/">last E3</a>: Yes that&#8217;s right, new <a href="http://www.us.playstation.com/PS3/Games/Killzone_2">Killzone 2 </a>coverage. We&#8217;ve got a big cover story coming up with the August issue of <a href="http://www.1up.com/do/newsStory?cId=3168312">Electronic Gaming Monthly</a> which should hit subscribers by the end of the week. Everyone else should be able to get their hands on it near the end of June/beginning of July on newsstands. The cover story contains a lot of great Killzone 2 coverage, including background on where the franchise has taken us, new gameplay reveals, as well as information about the developer, <a href="http://www.guerrilla-games.com/">Guerrilla Games</a>. Did I mention that this is also EGM&#8217;s official E3 issue as well? </p>
<p>Be sure to keep an eye out on <a href="http://www.1up.com/do/newsStory?cId=3168312">1up.com</a> between now and E3 for teasers, interviews, gameplay videos and other KZ2 content.  We will have a new screenshot teaser up on 1up soon, just to whet your appetite a little. Then as we get closer to E3, you&#8217;ll start to see more Killzone 2 goodness popping up, so keep your eyes peeled. </p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/2590553209/" title="EGM August 2008 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3253/2590553209_58c109559d.jpg" width="376" height="500" alt="EGM August 2008" /></a></p>
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		<slash:comments>95</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.66</rating><author_title>Producer, International Software Development</author_title>
<comment_count>95</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
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