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Hey everyone! My name is Michael Hicks, and I’m the designer/programmer/musician for a game I’m announcing today called Pillar. Pillar is a collection of minigames, where each game represents a different type of personality that we find in people. For example, there are introverts who lose energy from being around people, extroverts who expand energy from interacting with others, characters who make decisions with logic, characters who make decisions with feeling and so on. My goal is to express these traits entirely through gameplay mechanics.