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	<title>PlayStation.Blog &#187; Mark Rogers</title>
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	<link>http://blog.us.playstation.com</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>SOCOM Fireteam Bravo 3 Launches Today for PSP</title>
		<link>http://blog.us.playstation.com/2010/02/16/socom-fireteam-bravo-3-launches-today-for-psp/</link>
		<comments>http://blog.us.playstation.com/2010/02/16/socom-fireteam-bravo-3-launches-today-for-psp/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 18:01:28 +0000</pubDate>
		<dc:creator>Mark Rogers</dc:creator>
				<category><![CDATA[PSP]]></category>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[slant six]]></post_tag>
		<post_tag><![CDATA[socom: fireteam bravo 3]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=24178</guid>
		<description><![CDATA[We’re happy to announce that SOCOM: U.S. Navy SEALs Fireteam Bravo 3 is available today for purchase on the PlayStation Network and UMD. SOCOM Fireteam Bravo 3 features a comprehensive single-player campaign with nine campaign missions and a number of new gameplay features. The single-player campaign is supported by a brand new cooperative mode. For [...]]]></description>
				<content:encoded><![CDATA[<p>We’re happy to announce that <a href="http://www.us.playstation.com/PSP/Games/SOCOM_U_S_Navy_SEALs_Fireteam_Bravo_3">SOCOM: U.S. Navy SEALs Fireteam Bravo 3</a> is available today for purchase on the <a href="http://us.playstation.com/PSN">PlayStation Network</a> and UMD.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4364794112/" title="SOCOM FTB3 Packfront by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4016/4364794112_eb332a6200.jpg" width="291" height="500" alt="SOCOM FTB3 Packfront" /></a></p>
<p><a href="http://blog.us.playstation.com/tag/socom-fireteam-bravo-3/">SOCOM Fireteam Bravo 3</a> features a comprehensive single-player campaign with nine campaign missions and a number of new gameplay features. The single-player campaign is supported by a brand new cooperative mode. For the first time in series history, SOCOM Fireteam Bravo 3 lets you call your friends to duty with a <a href="http://blog.us.playstation.com/2009/05/socom-fireteam-bravo-3-announces-4-player-co-op/">new 4-player co-op mode</a> available in both ad-hoc and infrastructure. With all campaign missions accessible, players can choose which missions to attempt and tackle with tactical teamwork and firepower.</p>
<p>And of course, <a href="http://www.socom.com/?url=%2fen-us%2fLanding">SOCOM</a> wouldn’t be SOCOM without a robust <a href="http://blog.us.playstation.com/2009/11/socom-fireteam-bravo-3-competitive-multiplayer-features-unveiled/">competitive multiplayer component</a>. Continuing the franchise’s tradition of unparalleled multiplayer gaming, SOCOM Fireteam Bravo 3 supports up to 16 players in both ad-hoc and infrastructure modes. Players will be immersed in five classic and objective based game modes across eight diverse custom maps based on the single-player campaign. If you haven’t already pre-ordered your copy of the game, be sure to purchase it from the <a href="http://www.us.playstation.com/PSN/Store">PlayStation Store</a> within the next 30 days to secure the <a href="http://blog.us.playstation.com/2010/01/socom-fireteam-bravo-3-gone-gold-available-february-16/">exclusive, new multiplayer units</a>: the British SAS with the AS-50 BMG sniper/anti-material rifle and the German KSK with the F2000 assault rifle.</p>
<p>If you’re looking for a chance to get hands-on with the game prior to purchase, then head over to the <a href="http://blog.us.playstation.com/category/playstation-network/playstation-store-playstation-network/">PlayStation Store</a> to <a href="http://blog.us.playstation.com/2010/02/socom-fireteam-bravo-3-first-review-playable-demo-available-thursday-february-11/">download a demo</a> of SOCOM Fireteam Bravo 3. Available now, the demo provides a sneak peek of the enhanced single-player campaign and gives players an opportunity to assemble their own 4-man fireteam via Ad-Hoc in the new co-op mode.</p>
<p>Still on the fence? Read what <a href="http://psp.ign.com/articles/106/1065878p1.html">IGN</a>, <a href="http://modojo.com/reviews/psp/socom_us_navy_seals_fireteam_bravo_3/20100209/995/">Modojo</a>, <a href="http://multiplayerblog.mtv.com/2010/02/10/socom-fire-team-bravo-3-review-once-more-with-feeling/">MTV Multiplayer</a>, <a href="http://g4tv.com/games/psp/62136/SOCOM-US-Navy-Seals-Fireteam-Bravo-3/review/">G4</a> and <a href="http://www.examiner.com/x-2069-Hartford-Video-Games-Examiner~y2010m2d9-SOCOM-US-Navy-SEALs-Fireteam-Bravo-3-review">Examiner</a> had to say about the game. Better yet, see for yourself by checking out the launch trailer below:</p>
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		<slash:comments>39</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>3.68</rating><author_title>Senior Producer, SCEA</author_title>
<comment_count>39</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>SOCOM Fireteam Bravo 3 First Review, Playable Demo Available Thursday, February 11</title>
		<link>http://blog.us.playstation.com/2010/02/02/socom-fireteam-bravo-3-first-review-playable-demo-available-thursday-february-11/</link>
		<comments>http://blog.us.playstation.com/2010/02/02/socom-fireteam-bravo-3-first-review-playable-demo-available-thursday-february-11/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 22:06:22 +0000</pubDate>
		<dc:creator>Mark Rogers</dc:creator>
				<category><![CDATA[PSP]]></category>
		<post_tag><![CDATA[demo]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[slant six]]></post_tag>
		<post_tag><![CDATA[socom: fireteam bravo 3]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=23158</guid>
		<description><![CDATA[We’re just two weeks out from the launch of SOCOM: U.S. Navy SEALs Fireteam Bravo 3 for PSP and we’ve got some big things to share with you. Today, IGN ran the first review and exclusive first look at the launch trailer for SOCOM: U.S. Navy SEALs Fireteam Bravo 3. You can check it out [...]]]></description>
				<content:encoded><![CDATA[<p>We’re just two weeks out from the launch of <a href="http://www.socom.com/en-us/Game?id=FireteamBravo3">SOCOM: U.S. Navy SEALs Fireteam Bravo 3</a> for <a href="http://www.us.playstation.com/PSP">PSP</a> and we’ve got some big things to share with you. Today, <a href="http://www.ign.com/">IGN</a> ran the first review and exclusive first look at the launch trailer for SOCOM: U.S. Navy SEALs Fireteam Bravo 3. You can check it out <a href="http://psp.ign.com/articles/106/1065878p1.html">here</a>.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4325303079/" title="Fireteam Bravo 3 screenshot 1 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2724/4325303079_f0a9879a2e.jpg" width="480" height="272" alt="Fireteam Bravo 3 screenshot 1" /></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4325303151/" title="Fireteam Bravo 3 screenshot 2 by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4021/4325303151_aa461b066e.jpg" width="480" height="272" alt="Fireteam Bravo 3 screenshot 2" /></a></p>
<p>We’re also happy to announce that a <a href="http://blog.us.playstation.com/tag/socom-fireteam-bravo-3/">SOCOM Fireteam Bravo 3</a> demo will be available Thursday, February 11 for download on the <a href="http://www.us.playstation.com/PSN/Store">PlayStation Store</a>. Get a taste of the enhanced single-player gameplay, or assemble your own four-player fireteam in the new <a href="http://blog.us.playstation.com/2009/05/socom-fireteam-bravo-3-announces-4-player-co-op/">co-op</a> via Ad-Hoc with a playable campaign mission from the game. The multiplayer trailer is also included to give you a look at the full <a href="http://blog.us.playstation.com/2009/11/socom-fireteam-bravo-3-competitive-multiplayer-features-unveiled/">multiplayer</a> and infrastructure co-op features for <a href="http://www.us.playstation.com/PSP/Games/SOCOM_U_S_Navy_SEALs_Fireteam_Bravo_3">SOCOM Fireteam Bravo 3</a>.</p>
<p>Don’t forget to <a href="http://sony.links.channelintelligence.com/pages/prices.asp?sSKU=UCUS-98716&#038;nRGID=1864">pre-order</a> your copy of the game today to secure two exclusive new multiplayer units: the British SAS with the AS-50 BMG sniper/anti-material rifle and the German KSK with the F2000 assault rifle. You can pre-order your copy of the game at <a href="http://www.bestbuy.com/site/SOCOM%3A+U.S.+Navy+SEALs+Fireteam+Bravo+3+-+PSP/9574409.p?id=1218127623465&#038;skuId=9574409&#038;st=Fireteam%20Bravo%203&#038;lp=1&#038;cp=1">Best Buy</a>, <a href="http://www.gamecrazy.com/games/game.aspx?ID=14450">GameCrazy</a>, <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?sku=191312">GameStop</a>, <a href="http://www.amazon.com/SOCOM-SEALs-Fireteam-Bravo-Sony-PSP/dp/B00005A53C">Amazon.com</a> and other participating retailers. Fans who purchase the game from the <a href="http://www.us.playstation.com/PSN">PlayStation Network</a> within the first 30 days of launch will receive the pre-order Special Forces.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4325303187/" title="Fireteam Bravo 3 screentshot 5 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2757/4325303187_e311a3f27a.jpg" width="480" height="272" alt="Fireteam Bravo 3 screentshot 5" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2010/02/02/socom-fireteam-bravo-3-first-review-playable-demo-available-thursday-february-11/feed/</wfw:commentRss>
		<slash:comments>33</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>3.87</rating><author_title>Senior Producer, SCEA</author_title>
<comment_count>33</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>SOCOM Fireteam Bravo 3 Gone Gold, Available February 16</title>
		<link>http://blog.us.playstation.com/2010/01/07/socom-fireteam-bravo-3-gone-gold-available-february-16/</link>
		<comments>http://blog.us.playstation.com/2010/01/07/socom-fireteam-bravo-3-gone-gold-available-february-16/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 18:45:18 +0000</pubDate>
		<dc:creator>Mark Rogers</dc:creator>
				<category><![CDATA[PSP]]></category>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[slant six]]></post_tag>
		<post_tag><![CDATA[socom: fireteam bravo 3]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=21974</guid>
		<description><![CDATA[Hi everyone. We want to share the news that SOCOM: U.S. Navy Fireteam Bravo 3 has now officially gone gold in North America and is off to manufacturing. You&#8217;ll be able to pick up both at retail and PSN via download on February 16. In the meantime, head over to GameTrailers and check out the [...]]]></description>
				<content:encoded><![CDATA[<p>Hi everyone. We want to share the news that <a href="http://www.socom.com/en-us/Game?id=FireteamBravo3">SOCOM: U.S. Navy Fireteam Bravo 3</a> has now officially gone gold in North America and is off to manufacturing. You&#8217;ll be able to pick up both at retail and <a href="http://www.us.playstation.com/PSN">PSN</a> via download on February 16. In the meantime, head over to <a href="http://www.gametrailers.com/game/socom-u-s-navy-seals-fireteam/11179">GameTrailers</a> and check out the latest <a href="http://www.gametrailers.com/game/socom-u-s-navy-seals-fireteam/11179?show=Features#Content">FTB3 Developer Diary</a>.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4251803252/" title="SOCOM Fireteam Bravo 3 Box by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4063/4251803252_1e4fabcb50.jpg" width="291" height="500" alt="SOCOM Fireteam Bravo 3 Box" /></a></p>
<p>If you haven&#8217;t preordered the game already, we have some great incentives for you to do so. Two exclusive multiplayer units are available only for those who preorder or purchase the game via PSN: The British SAS with the AS-50 BMG sniper/anti-material rifle and the German KSK with the F2000 assault rifle. You can find these pre-order programs at retailers like <a href="http://www.bestbuy.com/">Best Buy</a>, <a href="http://www.gamecrazy.com/">GameCrazy</a>, <a href="http://www.gamestop.com/">GameStop</a>, <a href="http://www.amazon.com/">Amazon.com</a> and other participating retailers. Fans who purchase their copy of <a href="http://blog.us.playstation.com/tag/socom-fireteam-bravo-3/">SOCOM: U.S. Navy SEALs Fireteam Bravo 3</a> from the <a href="http://blog.us.playstation.com/category/playstation-network/">PlayStation Network</a> within the first 30 days of launch will receive the pre-order Special Forces.</p>
]]></content:encoded>
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		<slash:comments>39</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>3.51</rating><author_title>Senior Producer, SCEA</author_title>
<comment_count>39</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>SOCOM Confrontation Cold Front DLC Available Tomorrow</title>
		<link>http://blog.us.playstation.com/2009/12/16/socom-confrontation-cold-front-dlc-available-tomorrow/</link>
		<comments>http://blog.us.playstation.com/2009/12/16/socom-confrontation-cold-front-dlc-available-tomorrow/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 01:05:08 +0000</pubDate>
		<dc:creator>Mark Rogers</dc:creator>
				<post_tag><![CDATA[dlc]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[slant six]]></post_tag>
		<post_tag><![CDATA[socom confrontation]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=21373</guid>
		<description><![CDATA[We’ve got some great news for all you SOCOM fans! We’re excited to announce that the Cold Front expansion pack for SOCOM: U.S. Navy SEALs Confrontation will be available tomorrow for download in North America on the PlayStation Network. Cold Front is loaded with a number of new features and content. Check out what’s included [...]]]></description>
				<content:encoded><![CDATA[<p>We’ve got some great news for all you <a href="http://www.socom.com/en-us/Landing">SOCOM</a> fans! We’re excited to announce that the <a href="http://blog.us.playstation.com/2009/10/cold-front-downloadable-pack-for-socom-u-s-navy-seals-confrontation/">Cold Front expansion pack</a> for <a href="http://www.socom.com/en-us/Game?id=Confrontation">SOCOM: U.S. Navy SEALs Confrontation</a> will be available tomorrow for download in North America on the <a href="http://www.us.playstation.com/PSN">PlayStation Network</a>. Cold Front is loaded with a number of new features and content. </p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_db76db6e"><param name="movie" value="http://www.viddler.com/simple/db76db6e/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/db76db6e/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_db76db6e"></embed></object></p>
<p>Check out what’s included in the new download pack below:</p>
<ul>
<li>New Russian / Eastern European Area of Operation</li>
<li>Snow setting complete with snow effects</li>
<li>New snow gear and camo for both the Special Forces and Mercenaries</li>
<li>Thermal vision</li>
<li>New ARMS RUN gameplay mode</li>
<li>5 New Maps: Uprising, Entrapment, Blizzard, Night Stalker, Vigilance</li>
<li>All new mercenaries characters with new looks and new VO.</li>
<li>New Special Forces squad, the Russian Spetsnaz</li>
<li>Gun turrets emplacements</li>
<li>New music</li>
<li>All new character specialization/progression system allows players to pick a primary and secondary specialization and unlock new equipment exclusive to those specializations</li>
<li>New weapons, including: 3 new weapons, 6 enhanced versions of weapons available as part of the new weapons specialization system, 2 new weapon attachments (including the thermal scope), 5 enhanced versions of weapon attachments also available as part of the new weapons specialization system.</li>
<li>2 new grenade launcher ammo types (flash and smoke)</li>
<li>New <a href="http://blog.us.playstation.com/tag/trophy/">Trophies</a></li>
</ul>
<p>For a limited time, the Cold Front pack will be available for only $9.99. Be sure and download the pack from the <a href="http://www.us.playstation.com/PSN/Store">PlayStation Store</a> this weekend to lock in the low introductory price. After Sunday, December 20 the price will move to $14.99.</p>
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]]></content:encoded>
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		<slash:comments>239</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>3.24</rating><author_title>Senior Producer, SCEA</author_title>
<comment_count>239</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>SOCOM: Confrontation Patch 1.60 Available Now for Download</title>
		<link>http://blog.us.playstation.com/2009/12/10/socom-confrontation-patch-1-60-available-now-for-download/</link>
		<comments>http://blog.us.playstation.com/2009/12/10/socom-confrontation-patch-1-60-available-now-for-download/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 17:58:46 +0000</pubDate>
		<dc:creator>Mark Rogers</dc:creator>
				<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[slant six]]></post_tag>
		<post_tag><![CDATA[socom confrontation]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=20986</guid>
		<description><![CDATA[We have some great news for SOCOM: Confrontation fans. We’re excited to announce that the 1.60 patch is now available for download. Patch 1.60 contains a massive amount of new content and features entirely free to all players. New Special Forces – The Dutch KCT and Italian COMSUBIN Special Forces teams are featured in this [...]]]></description>
				<content:encoded><![CDATA[<p>We have some great news for <a href="http://www.socom.com/en-us/Game?id=Confrontation">SOCOM: Confrontation</a> fans. We’re excited to announce that the <a href="http://www.socom.com/en-us/Blog/Post?id=291">1.60 patch</a> is now available for download. Patch 1.60 contains a massive amount of new content and features entirely free to all players.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4172360513/" title="SOCOM 1.6 screenshot 1 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2712/4172360513_13d7efd905.jpg" width="500" height="281" alt="SOCOM 1.6 screenshot 1" /></a></p>
<p><strong>New Special Forces</strong> – The Dutch KCT and Italian COMSUBIN Special Forces teams are featured in this update. Each Force is provided with two new heads, a new voice and light, medium and heavy variants of their own torsos and legs (each with a unique camouflage pattern). </p>
<p><strong>New Weapons</strong> – Two new primary weapons will be immediately accessible to players who select to play as the new Special Forces. The Dutch KCT will have access to the 417 assault rifle, while the Italian COMSUBIN Special Forces will receive the SPAS 15 shotgun. Additionally, four new weapons will be made available to players regardless of assigned Special Force. New weapons include the 9mm Sub Machine Gun, M82A1A, AK-74 and SR-25.<br />
<strong><br />
Weapon Updates</strong> – A number of weapon updates and adjustments to existing weapons have been included in the patch. Below is an overview of the updates and adjustments that have been made:</p>
<ul>
<li>M87ELR is given .50 cal rounds to balance it against the Mercenaries’ M82A1A.</li>
<li>Shotguns are balanced to do less damage at long range but more damage at close range.</li>
<li>Grenade launchers and rocket launchers have less delay in between shots.</li>
<li>Front End weapons values are updated to reflect the new Cold Front DLC Pack weapons.</li>
</ul>
<p>In addition to the new characters and weapons, the team has also added 100% Random Medleys to the patch update. </p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4173115490/" title="SOCOM 1.6 screenshot 2 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2546/4173115490_cac3c3a64c.jpg" width="500" height="281" alt="SOCOM 1.6 screenshot 2" /></a></p>
<p>We also have some big news on the <a href="http://blog.us.playstation.com/tag/socom-confrontation/">SOCOM Confrontation</a> ‘Cold Front’ DLC Pack. To begin with, we now have an official release date: December 17th on the <a href="http://www.us.playstation.com/PSN">PlayStation Network</a>. We want to make sure that you’re able to spend the holiday break playing ‘Cold Front’. In addition, the special $9.99 pricing will now be available from launch through Sunday, December 20.</p>
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		<slash:comments>92</slash:comments>
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<rating>3.65</rating><author_title>Senior Producer, SCEA</author_title>
<comment_count>92</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>SOCOM Fireteam Bravo 3 Competitive Multiplayer Features Unveiled</title>
		<link>http://blog.us.playstation.com/2009/11/12/socom-fireteam-bravo-3-competitive-multiplayer-features-unveiled/</link>
		<comments>http://blog.us.playstation.com/2009/11/12/socom-fireteam-bravo-3-competitive-multiplayer-features-unveiled/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 18:12:04 +0000</pubDate>
		<dc:creator>Mark Rogers</dc:creator>
				<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[socom: fireteam bravo 3]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=19316</guid>
		<description><![CDATA[Today, we’re very excited to unveil the competitive multiplayer features for SOCOM: U.S. Navy SEALs Fireteam Bravo 3 for PSP. Continuing in the franchise’s tradition of unparalleled multiplayer gaming, SOCOM Fireteam Bravo 3 raises the bar on mobile multiplayer gaming. Compete in 16-player competitive multiplayer across eight custom maps and through seven new game modes, [...]]]></description>
				<content:encoded><![CDATA[<p>Today, we’re very excited to unveil the competitive multiplayer features for <a href="http://www.us.playstation.com/PSP/Games/SOCOM_U_S_Navy_SEALs_Fireteam_Bravo_3">SOCOM: U.S. Navy SEALs Fireteam Bravo 3</a> for <a href="http://us.playstation.com/PSP">PSP</a>. Continuing in the franchise’s tradition of unparalleled multiplayer gaming, <a href="http://blog.us.playstation.com/tag/socom-fireteam-bravo-3/">SOCOM Fireteam Bravo 3</a> raises the bar on mobile multiplayer gaming.</p>
<p>Compete in 16-player competitive multiplayer across eight custom maps and through seven new game modes, each with different objectives. A brand new ‘Leader Mode’ lets players designate a squad leader and spawn beside them to help progress to the objective points. Additionally, a new ‘Tug-of-War’ mode, allows players to drain points from their enemies to collect tickets.</p>
<p>Play locally in Ad Hoc mode, or with friends from around the world in infrastructure mode. When played in infrastructure mode, competitive multiplayer supports a number of expanded online community features including tournaments, clan challenges and ladders, voice chat and character customization.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4096082141/" title="SOCOM FTB3 MP Screenshot 1 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2538/4096082141_c66eb2f430_o.jpg" width="480" height="272" alt="SOCOM FTB3 MP Screenshot 1" /></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4096840122/" title="SOCOM FTB3 MP Screenshot 2 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2767/4096840122_9b50592f68_o.jpg" width="480" height="272" alt="SOCOM FTB3 MP Screenshot 2" /></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4096840048/" title="SOCOM FTB3 MP Screenshot 3 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2749/4096840048_722d79f4ec_o.jpg" width="480" height="272" alt="SOCOM FTB3 MP Screenshot 3" /></a></p>
<p>For a more extensive look at competitive multiplayer, check out <a href="http://psp.ign.com/articles/104/1044534p1.html">IGN.com</a> for an exclusive hands-on reveal. SOCOM: U.S. Navy SEALs Fireteam Bravo 3 will be available in stores on January 12th.</p>
]]></content:encoded>
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		<slash:comments>33</slash:comments>
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<rating>3.54</rating><author_title>Senior Producer, SCEA</author_title>
<comment_count>33</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Update: SOCOM: U.S. Navy SEALs Fireteam Bravo 3</title>
		<link>http://blog.us.playstation.com/2009/10/28/update-socom-us-navy-seals-fireteam-bravo-3/</link>
		<comments>http://blog.us.playstation.com/2009/10/28/update-socom-us-navy-seals-fireteam-bravo-3/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 19:01:56 +0000</pubDate>
		<dc:creator>Mark Rogers</dc:creator>
				<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[socom: fireteam bravo 3]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=18539</guid>
		<description><![CDATA[Hi Everyone, We want to give you an update on SOCOM: U.S. Navy SEALs Fireteam Bravo 3&#8216;s release date. It will now be available on January 12, 2010. The PSP title&#8217;s development is on schedule and we are extremely pleased with all aspects of the title. It&#8217;s looking and playing great&#8230;some high value visual assets [...]]]></description>
				<content:encoded><![CDATA[<p>Hi Everyone,</p>
<p>We want to give you an update on <a href="http://www.us.playstation.com/PSP/Games/SOCOM_U_S_Navy_SEALs_Fireteam_Bravo_3">SOCOM: U.S. Navy SEALs Fireteam Bravo 3</a>&#8216;s release date. It will now be available on January 12, 2010. The PSP title&#8217;s development is on schedule and we are extremely pleased with all aspects of the title. It&#8217;s looking and playing great&#8230;some high value visual assets (<a href="http://blog.us.playstation.com/2009/05/socom-fireteam-bravo-3-announces-4-player-co-op/">screens</a> and <a href="http://blog.us.playstation.com/2009/04/socom-us-navy-seals-fireteam-bravo-3s-first-video/">video</a>) have only recently been made available to global marketing and we have decided to move the release and allow time to get the word out to everyone.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4050517365/" title="SOCOM: U.S. Navy SEALs Fireteam Bravo 3 image 1 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2454/4050517365_db71e6066e.jpg" width="480" height="270" alt="SOCOM: U.S. Navy SEALs Fireteam Bravo 3 image 1" /></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4050513225/" title="SOCOM: U.S. Navy SEALs Fireteam Bravo 3 image 2 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2592/4050513225_a2a750c3b2.jpg" width="480" height="270" alt="SOCOM: U.S. Navy SEALs Fireteam Bravo 3 image 2" /></a></p>
<p>In case you haven&#8217;t yet seen it, you can check out the latest <a href="http://www.gamespot.com/psp/action/socomusnavysealsfireteambravo3/video/6238105/tots-demo-socom-fireteam-bravo-3">Fireteam Bravo 3 hit</a> over at <a href="http://www.gamespot.com/">GameSpot</a>.</p>
<p>I understand that this move is disappointing to some in the community, however as a result, you will be seeing a lot more of <a href="http://blog.us.playstation.com/tag/socom-fireteam-bravo-3/">SOCOM: U.S. Navy SEALs Fireteam Bravo 3</a> in the following weeks! &#8211; stay tuned.</p>
<p><a href="http://blog.us.playstation.com/author/mrogers/">Mark Rogers</a><br />
The <a href="http://www.socom.com/">SOCOM</a> Team</p>
]]></content:encoded>
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		<slash:comments>62</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>2.71</rating><author_title>Senior Producer, SCEA</author_title>
<comment_count>62</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>SOCOM: Confrontation Patch 1.50 coming Tuesday</title>
		<link>http://blog.us.playstation.com/2009/08/21/socom-confrontation-patch-1-50-coming-tuesday/</link>
		<comments>http://blog.us.playstation.com/2009/08/21/socom-confrontation-patch-1-50-coming-tuesday/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 19:51:29 +0000</pubDate>
		<dc:creator>Mark Rogers</dc:creator>
				<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[slant six]]></post_tag>
		<post_tag><![CDATA[socom confrontation]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=15069</guid>
		<description><![CDATA[We know you guys have been anxiously awaiting further information on SOCOM: Confrontation Patch 1.50, and today we’re happy to announce that the 1.50 Patch will be deployed on Tuesday morning (Pacific time). Patch 1.50 includes many new and diverse features including but not limited to: Clan Ladders, Tournaments, Calendar, Follow-A-Friend, and Private Games. Along [...]]]></description>
				<content:encoded><![CDATA[<p>We know you guys have been anxiously awaiting further information on <a href="http://www.socom.com/en-us">SOCOM: Confrontation</a> Patch 1.50, and today we’re happy to announce that the <a href="http://www.socom.com/en-us/Blog/Post?id=246">1.50 Patch</a> will be deployed on Tuesday morning (Pacific time). </p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3842615905/" title="SOCOM  U.S. Navy SEALs Confrontation by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2565/3842615905_e428c58fca.jpg" width="500" height="281" alt="SOCOM  U.S. Navy SEALs Confrontation" /></a></p>
<p>Patch 1.50 includes many new and diverse features including but not limited to: Clan Ladders, Tournaments, Calendar, Follow-A-Friend, and Private Games. </p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3842616053/" title="SOCOM  U.S. Navy SEALs Confrontation by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2640/3842616053_c1bcdd8205_m.jpg" width="240" height="135" alt="SOCOM  U.S. Navy SEALs Confrontation" /></a><a href="http://www.flickr.com/photos/playstationblog/3843405756/" title="SOCOM  U.S. Navy SEALs Confrontation by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2493/3843405756_32f1ea7c3c_m.jpg" width="240" height="135" alt="SOCOM  U.S. Navy SEALs Confrontation" /></a></p>
<p>Along with these features there are many optimizations, enhancements and fixes. Included below are some of the highlights: </p>
<p><strong>Crashes, Freezes and Hangs Fixed</strong></p>
<ul>
<li>Players being booted out of the game to the XMB while loading into gameplay.</li>
<li>Players freezing on the loading screen going into and returning from gameplay.</li>
<li>Loss of input issues that occurred when using the pause menu or scoreboard.</li>
<li>Low frequency freezes when creating a clan.</li>
<li>Players occasionally getting stuck on the Quick Match screen after selecting an invitation.</li>
<li>Rare cases where players would become stuck in Spectator mode.</li>
</ul>
<p><strong>General Gameplay Updates</strong></p>
<ul>
<li>Numerous improvements to lag and latency, as well as bandwidth optimizations.</li>
<li>To eliminate exploits where players were escaping to outside of the playable space, many of the previously found routes are now blocked off.  As a further measure, the playable areas are now surrounded by trigger volumes that will kill players attempting to find new exploits.</li>
<li>Players are no longer able to plant claymores through pillars, walls and other objects.</li>
<li>Target spotting will now default to OFF in all ranked games.</li>
<p><span id="more-15069"></span></p>
<li>Fixed characters occasionally getting stuck when planting flares in Control mode.</li>
<li>Made the range players could plant the satchel more consistent between levels, in both Breach and Demolition modes.</li>
<li>Commando reticles now turn green when targeting a VIP in Escort mode.</li>
<li>Increased the priority of picking up the satchel so it can be picked up more easily when weapons and other objects are piled around it.</li>
<li>Louder and improved footstep audio for characters that are out of view.</li>
<li>Limited the angle that climb prompts appear at, character will no longer turn 90 degrees before climbing.</li>
<li>VIPs no longer appear on the HUD Radar after being killed.</li>
<li>Added the ability to plant Control flares and Demolition/Breach satchels while prone.</li>
<li>Improved grenade throws, they now more closely follow the throw arc, added better wall detection to keep players from throwing grenades through walls and other objects.</li>
<li>Fixed issues where different weapons would appear in characters hands to different players.</li>
<li>Players can no longer take control of VIPs/Hostages through walls or other objects.</li>
<li>Improved performance for the late joiner, host and all other players when joining a match in progress.</li>
<li>The satchel will no longer appear in the incorrect location for players that late join Demolition and Breach matches.</li>
<li>Fixed cases where the number of rounds won by each team could become out of sync.</li>
<li>The death camera will stop following the character that killed your player after 5 seconds.</li>
<li>In spectator mode, the button commands will fade out after 5 seconds.</li>
<li>When selecting a weapon in-game the player’s custom loadout will not be overwritten, that can only be done in the Front End Armoury.</li>
<li>Fixed cases where Detonators for Key Moments could become desynced, allowing them to be used twice.</li>
<li>Multiple fixes for situations where characters could become invisible.</li>
<li>Drastically cut down the Fade-In time at the start of the round.</li>
<li>Fixed the jittering reticle when planting C4 and Claymores.</li>
<li>Improved ability to plant the C4 on Breach walls.</li>
<li>Resolved issues across all maps where players could become stuck when crouching or going prone in tight spaces.</li>
<li>Closed an exploit where players could shoot through walls close to windows when using a scope.</li>
</ul>
<p><strong>User Interface</strong></p>
<ul>
<li>Improvements across multiple Front End screens to improve the look and feel for Standard Definition users.</li>
<li>Fixed cases where scrolling rapidly or backing out quickly from Front End screens could lead to multiple items overlapping.</li>
<li>Sort the Channels list in a more user friendly way.</li>
<li>Updated several places in the Records and Statistics where the same gun would appear more than once.</li>
<li>Increased functionality for customizing controls including adding Hold functions to the Analog sticks.</li>
<li>Added an option to disable D-pad Lean.</li>
<li>Created a new Nordisk channel.</li>
<li>Fixed an issue where the Clan Mottos would sometimes be cut off.</li>
<li>Added more information to the Game Details screen in the briefing room.</li>
</ul>
<p><strong>Weapons</strong></p>
<ul>
<li>Reduced the accuracy of the FAMAS.</li>
<li>Improved damage of the Desert Eagle.</li>
<li>Improved damage done by all Sniper Rifles.</li>
</ul>
<p><strong>Crossroads</strong></p>
<ul>
<li>Improved collision on railings to allow bullets to pass through them easier.</li>
<li>Removed a dynamic spawn from several modes that had a player respawn in a locked room in several modes.</li>
<li>Several fixes to curbs around the level so the player can traverse smoothly over them without reload interruptions.</li>
<li>Updated one of the breach walls on the Overlook so player cannot get past without destroying it.</li>
<li>Closed several exploit holes that allowed players to gain access to out of bounds areas including: numerous rooftops around the level and the area above the warehouse.</li>
</ul>
<p><strong>Quarantine</strong></p>
<ul>
<li>Players can no longer swim under the platform of the main floor of the dome.</li>
<li>Players no longer get stuck in the water of the main floor of the dome.</li>
<li>Improved AI pathfinding with extra focus on the transitions in and out of water, including lowering the water in the dome at the start of the round in Escort and Extraction modes.</li>
<li>Updated several locations inside the dome where the camera could pass through the ceiling and walls.</li>
<li>Tweaked the collision on several pipes and beams so players cannot pass through or get trapped.</li>
<li>Closed several exploit holes that allowed players to gain access to out of bounds areas including: the dome roof, areas past the outer fences and the submarine.</li>
</ul>
<p><strong>Fallen</strong></p>
<ul>
<li>Improved AI pathfinding with special attention given to transitions in and out of the water.</li>
<li>Aligned a dynamic spawn point with the world to prevent players from spawning halfway into the ground in Escort mode.</li>
<li>Added more detailed collision to several cliffs to prevent players from clipping through the terrain.</li>
<li>Closed several exploit holes that allowed players to gain access to out of bounds areas including: the cliffs above each spawn, the roof of the temple and behind fences.</li>
</ul>
<p><strong>Kasbah</strong></p>
<ul>
<li>Aligned Demolition markers to be more visible.</li>
<li>Resized one case where a Control flare could be thrown over the edge of a balcony.</li>
<li>Added collision to a fence above Commando spawn that would allow players access to the 32 player area in the 16 player map.</li>
<li>Closed several exploit holes that allowed players to gain access to out of bounds areas including: across destroyed bridges, outside the walls and on rooftops.</li>
</ul>
<p><strong>Urban Wasteland</strong></p>
<ul>
<li>Aligned markers in Demolition and Breach mode to be exactly at the centre of the target zones.</li>
<li>Resized two cases where Control flares could be planted behind walls.</li>
<li>Several fixes to curbs around the level so the player can traverse smoothly over them without reload interruptions.</li>
<li>Closed several exploits that would allow the player access to out of bounds areas including: hotel rooftops, the sky bridge roof and several buildings around the level.</li>
</ul>
<p><strong>FrostFire</strong></p>
<ul>
<li>Fixed camera issue where players below the Watch Deck could see enemies above when standing on the pipe.</li>
<li>Closed several exploits that would allow the player access to out of bounds areas including: rooftops, the helicopter and the water.</li>
</ul>
<p><strong>Desert Glory</strong></p>
<ul>
<li>Smoothed the collision on several pieces of rubble on the ground to allow easier traversal of the level.</li>
<li>Closed several exploits that would allow the player access to out of bounds areas including: the cliffs above and the winding road below.</li>
</ul>
<p>We have a lot more coming for you all in the weeks ahead. So please <a href="http://blog.us.playstation.com/tag/socom-confrontation/">stay tuned</a>!</p>
]]></content:encoded>
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		<slash:comments>131</slash:comments>
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<rating>4.04</rating><author_title>Senior Producer, SCEA</author_title>
<comment_count>131</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
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		<title>SOCOM Fireteam Bravo 3 Announces 4 Player Co-op</title>
		<link>http://blog.us.playstation.com/2009/05/28/socom-fireteam-bravo-3-announces-4-player-co-op/</link>
		<comments>http://blog.us.playstation.com/2009/05/28/socom-fireteam-bravo-3-announces-4-player-co-op/#comments</comments>
		<pubDate>Thu, 28 May 2009 19:59:17 +0000</pubDate>
		<dc:creator>Mark Rogers</dc:creator>
				<category><![CDATA[PSP]]></category>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[socom: fireteam bravo 3]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=10811</guid>
		<description><![CDATA[Last month we announced the upcoming release of SOCOM: U.S. Navy SEALs Fireteam Bravo 3 and today we’re proud to unveil a brand new game feature. Not only as the SEAL Commander will you be supported by 3 AI teammates executing the very latest SOCOM team-based tactical, stealth and action maneuvers, but now you can [...]]]></description>
				<content:encoded><![CDATA[<p>Last month <a href="http://blog.us.playstation.com/2009/04/16/introducing-socom-us-navy-seals-fireteam-bravo-3/">we announced</a> the upcoming release of <a href="http://blog.us.playstation.com/tag/fireteambravo3/">SOCOM: U.S. Navy SEALs Fireteam Bravo 3</a> and today we’re proud to unveil a brand new game feature. Not only as the SEAL Commander will you be supported by 3 AI teammates executing the very latest <a href="http://blog.us.playstation.com/tag/socom/">SOCOM</a> team-based tactical, stealth and action maneuvers, but now you can call your friends to duty with a new 4-player co-op mode throughout the single-player campaign.</p>
<p>Available in both Ad-Hoc and Infrastructure mode, cooperative play allows for 2-4 player co-ops including co-op orders, quick join and spectator system. With all campaign missions accessible, players can choose which missions to attempt and tackle with tactical teamwork and firepower. </p>
<p>Go to <a href="http://psp.ign.com/articles/987/987304p1.html">IGN.com</a> for an exclusive sneak-peak and hands-on preview of the new co-op gameplay.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3572598658/" title="Fireteam Bravo 3 shot 1 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3621/3572598658_136952a94a.jpg" width="500" height="283" alt="Fireteam Bravo 3 shot 1" /></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3571792335/" title="Fireteam Bravo 3 cool helo shot by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3401/3571792335_f99295d96c.jpg" width="500" height="283" alt="Fireteam Bravo 3 cool helo shot" /></a></p>
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<rating>4.3</rating><author_title>Senior Producer, SCEA</author_title>
<comment_count>63</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
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		<title>SOCOM: U.S. Navy SEALs Fireteam Bravo 3&#8242;s First Video</title>
		<link>http://blog.us.playstation.com/2009/04/17/socom-us-navy-seals-fireteam-bravo-3s-first-video/</link>
		<comments>http://blog.us.playstation.com/2009/04/17/socom-us-navy-seals-fireteam-bravo-3s-first-video/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 18:26:29 +0000</pubDate>
		<dc:creator>Mark Rogers</dc:creator>
				<category><![CDATA[PSP]]></category>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[socom: fireteam bravo 3]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=9130</guid>
		<description><![CDATA[Yesteday we announced the upcoming release of SOCOM: U.S. Navy SEALs Fireteam Bravo 3 for the PSP. We&#8217;ll have a lot of SOCOM Fireteam Bravo updates for you in the weeks ahead, but in the meantime, we wanted to share with you our first teaser trailer. Enjoy!]]></description>
				<content:encoded><![CDATA[<p>Yesteday we announced the upcoming release of <a href="http://blog.us.playstation.com/2009/04/16/introducing-socom-us-navy-seals-fireteam-bravo-3/">SOCOM: U.S. Navy SEALs Fireteam Bravo 3</a> for the PSP. We&#8217;ll have a lot of <a href="http://blog.socom.com/en-us/post/2009/04/Fire-Team-Bravo-3.aspx">SOCOM Fireteam Bravo</a> <a href="http://blog.us.playstation.com/tag/socom/">updates</a> for you in the weeks ahead, but in the meantime, we wanted to share with you our first teaser trailer. Enjoy!</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_5ebc42ed"><param name="movie" value="http://www.viddler.com/simple/5ebc42ed/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/5ebc42ed/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_5ebc42ed"></embed></object></p>
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<rating>4.01</rating><author_title>Senior Producer, SCEA</author_title>
<comment_count>95</comment_count>
<comment_replies_count>2</comment_replies_count>	</item>
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