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The new Chalice Dungeon feature takes players into the depths of ancient underground ruins located beneath the city of Yharnam. By using holy chalices, players can enter these dungeons and explore the vast structures and multiple levels. However, every time a portal is opened up, the structure of the dungeon itself changes.
This video showcases a new area in the game, culminating with a confrontation with the mysterious and fearsome hunter Gascoigne. It also demonstrates some of the expanded scope of multiplayer interactivity fans can expect.
Hello, PlayStation fans. I am excited to be able to share some brand new details for Bloodborne, our PS4-exclusive collaboration between Sony Japan Studio and FromSoftware. We’ll have much more to share in a few weeks at PlayStation Experience, but in the meantime here’s a sneak peek at some of the beautiful and nightmarish stages, enemies, and weapons you’ll get to see in the game this March, straight from the dark and twisted imagination of the masterful team at From Software.
While development continues unabated, we would like our team to deliver the best possible final experience. We were gratified by the feedback and data we received from those who participated in our limited Alpha test. The extra production time will also allow us to better integrate these learnings.
Today, we’re happy to announce that fans will be able to experience Bloodborne’s unique blend of gothic horror, terrifying enemy designs, fast-paced offensive combat (complete with brutal transforming weapons), RPG character customization and progression, and unique online features on Friday, February 6th, 2015, exclusively on PS4.
I am here to talk about a new Action RPG, Bloodborne, which will launch early 2015 exclusively for the PlayStation 4 console. Bloodborne is a new collaboration for us, being developed by FromSoftware and produced by SCE Japan Studio. This game will transport players to a dark and terror-filled gothic world, a world full of deranged beings and nightmarish creatures.