The response so far to inFAMOUS: Festival of Blood has been amazing, and we’re thrilled people are enjoying Cole’s new horror-themed adventure. Just to add some digital chocolate to your Halloween haul we’re putting up an insider movie to show off the coolest powers and enemies you’ll go up against in inFAMOUS: Festival of Blood.
On top of that PlayStation Move is now part of the inFAMOUS world. You can play inFAMOUS: Festival of Blood with PS Move…and coming soon you will be able to play inFAMOUS 2 with Move as well via a free update. So check out the video and have a freaktastic Happy Halloween.
Stay tuned to infamousthegame.com and join our forums on SuckerPunch.com for future updates on inFAMOUS: Festival of Blood. Also follow us on Twitter, @SuckerPunchProd, and check out our Facebook Page.
+ Posted by Nate Fox
Here at Sucker Punch we’re tired. We’re whipped. Game development is a sprint. You run as hard as you can, then keep running. The problem is the goal line sometimes move mid-race. When you set out to make a game you sort of have an idea of what it’ll ultimately be… but that’s not what it ends up being. You only know what you’ve made once it’s done. Like you guys we experience the game, the real game, for the first time at the end of the road. And it’s exciting. It’s crazy to be playing the game and forget that you made it because you’re busy ducking an RPG rocket. You know that feeling you get when you actually dodge in your seat? Get that all the time. Cole and his friends have stopped being polygons and actors and have become real people. And it’s this reality that makes today’s post cool. Now that we’re so, so close to being done we can finally really talk about the “Big Bad” that pushes the whole story forward.
+ Posted by Nate Fox
E3! It’s finally here, and those of us from Sucker Punch couldn’t be more excited. Today we’re getting a chance to show off the first trailer for our new game (you guessed it) inFAMOUS 2. In inFAMOUS we told the story of Cole MacGrath, an ordinary guy who gets superpowers. This time around in inFAMOUS [...]
+ Posted by Nate Fox
Hey there, World Wide Web-Heads. I’d thought I’d fill you in on what’s been happening on inFamous since my last post. In a word, “mega-creation-frenzy.” People in the studio have been pulling long hours to refine gameplay and polish the art. In other words, the coffee machine never sleeps. Which is great because last weekend [...]
+ Posted by Nate Fox
Hey there, Internet people, Nate Fox here from Sucker Punch Productions. For those of you who may not recognize the name, we’re the guys who made the Sly Cooper games. I have the pleasure of being Game Director on our new title inFamous. inFamous is an open world, superhero adventure where you (the player) get [...]