The release of Hitman: HD Trilogy today on PS3 and PlayStation Network brings Hitman: Blood Money onto the PlayStation format for the first time. With it come two additional classic Hitman games – Silent Assassin and Contracts.
More than anything else IO Interactive has created in the past decade and a half, Hitman has been the defining series for the studio. Five titles in the franchise have been released in the last 12 years, across most AAA platforms available within the same time period.
The combination of the assassin fantasy, game mechanics and freedom of choice makes the Hitman series the most original set of games we have made at IO. Nobody had ever really seen a game like Hitman before — not even the developers who were about to create it.
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If you pick just one unique, fun element that truly stands out in a Hitman game, it’s got to be the ability to suit up in various disguises in order to fool passersby and infiltrate protected areas undetected. At IO, we’ve always had a lot of fun with disguises, which probably culminated in Hitman: Blood Money’s white suits, clown outfits, and full-body chicken costumes.
With Hitman: Absolution, we’re following up on that tradition and we’re adding new wrinkles as well. Most importantly, we’ve added the ability to “blend in,” which allows you to act out your disguise more convincingly. Whereas a disguise would fool people at a distance in the old games, Agent 47 can now use his Instinct powers to fool people up close.
One of the best things about working with a vibrant and productive community, such as the one attached to the Hitman games, is that you can learn a lot by just watching people play. Going back to the previous games in the Hitman series, we’ve always enjoyed watching videos of how the fans tackle the different levels; both in terms of strategy and approach to the emergent systems within the game but also in terms of how they change the rules by going against the core of the level.
A great example is when we see people trying to set up mission parameters all by themselves. The previous games didn’t really support this – you were supposed to play a level in one of several different ways but targets always remained the same – but the fans pretty quickly started setting up conditions for completion themselves.
Excitement around Hitman: Absolution has been building at an impressive rate over the last year. In fact, today it’s exactly one year ago we came out and announced that we were working on Absolution and we’ve had a great ride. From sharing the first gameplay at E3 2011 and releasing the full 16 minutes for everyone to see afterwards to showing off the gorgeous orphanage level, revealing the fate of 47’s long-time handler Diana, showing off new features like Instinct and introducing exciting new gameplay series of videos called ‘Introducing’, we can safely say the fans have been with us through quite a ride thus far.
And now it’s time to kick it up another level. Today, we announce two new things. One is the Hitman: Sniper Challenge pre-order bonus and the other is the release date of Absolution. Let’s start with the release date – November 20th, 2012 is the day the game will hit PS3. So get your behind to Mars, er, GameStop and pre-order the game. Why? Well, that’s where this Sniper Challenge comes in.
IO Interactive has been on quite a ride with the first demo of Hitman: Absolution – touring the world with the code, showing it off to hundreds of thousands of excited people. The response was so overwhelming, we decided to release the full playthrough a few weeks ago. And now, after having captured two of the most busy gentlemen on the team, we are following up with a new video to ensure everyone gets the full experience.
Join Game Director Tore Blystad and Gameplay Director Christian Elverdam as they take us all behind-the-scenes of the award-winning Hitman: Absolution, with a full 17-minute commentary version of the “Run For Your Life” playthrough. The commentary will let you learn first-hand what it takes to create a living and breathing world. The aim is for the fans to gain new insight into the creation and ambition for the game and get a taste of what players can expect when they enter the mindset of the original assassin: Agent 47. We hope you will enjoy it!
At this very moment, an army of hard-working team members are into the second day of presenting what is a true labor of love for IO Interactive – Hitman: Absolution. The knowledge that millions of fans have been waiting for news on Hitman is making the guys give it everything they have to present a game that we’re extremely proud of at IO. Lifting the veil on the development of a new game is always fun but given the connection between the studio and Hitman, this time it’s more exciting than ever.
And the debut trailer? Well, see for yourself. Agent 47, the world’s deadliest assassin, returns to take on his most dangerous contract ever. This time, he finds himself betrayed by the people he trusted and must use every skill and talent he has available to claw his way out of a dark conspiracy, which takes him through a corrupt world of twisted enemies. Thankfully, 47 is a resourceful individual and nothing will stand in his way for long.
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