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The momentum and excitement for the Folding@home project continues. This time it’s something that the Folding community and the computer science field as a whole have been anxiously awaiting — the crossing of a milestone known as a petaflop. A petaflop equals one quadrillion floating point operations per second (FLOPS). If you’d like to imagine […]
We are all very excited here for the release of the new Folding@home (FAH) client for the PS3! This latest update addresses issues in two major areas: user requests and improving the accuracy of the core that we have running on the SPU. In addition, we totally revised the rendering engine for the molecules and […]
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