Posted by Ryan Hamlyn // Associate Producer, SCEA
Hello, it’s Ryan again and I have some exciting news about Lair’s music.
First, it was announced last week that the soundtrack for Lair received a BAFTA (British Academy of Film and Television Arts) Video Game Award nomination for best Original Score! Hopefully some of you have now unlocked and experienced all of the high-fidelity [...]
Tagged //lair, soundtrack
Filed: PlayStation Games
Posted by Ryan Hamlyn // Associate Producer, SCEA
Wow, even I didn’t see this one coming! Due to an extra step in QA testing to enhance the community features in the game, the release of LAIR, originally set for August 14th, has changed to September 4, 2007. Natural challenges that arose while finalizing the offline game to include key online features [...]
Tagged //lair, ps3
Filed: Inside PlayStation, News
Posted by Ryan Hamlyn // Associate Producer, SCEA
Given all the content and interest here on Lair, I figured you guys would also be interested to hear that the North American version of Lair has completed its development and is now in manufacturing! That means that we are on track for our August 14 release date. It goes without saying that we’re eager [...]
Tagged //lair
Filed: Inside PlayStation, News, PlayStation Games
Posted by Ryan Hamlyn // Associate Producer, SCEA
Hey everyone, I’m Ryan Hamlyn, I’m the associate producer for Lair. It’s been a long haul—almost 2 years for me, and even longer for some of the team over at our developer, Factor 5—but putting the finishing touches on the game and now seeing all our work culminate into a finished product is very exciting. [...]
Tagged //lair
Filed: PlayStation Games
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