Now that The Order: 1886 has been released to the world, we wanted to shed some additional insight into the work that went into capturing the game’s unique atmosphere. Once the initial story treatment was done, the wheels were set in motion. Our setting was to be London in the Victorian Era and no other setting would have better suited our first foray into creating a new game world.
Experience the finale of the Zombies Origins saga September 6, first on PS4.
Our last showing at PlayStation Experience was amazing, and a great opportunity to meet some of you. First and foremost, we wanted to thank you for all your support. It’s only a couple of months until the launch of our game and we’re really looking forward to having everyone play The Order: 1886.
It’s only a few more months until The Order: 1886 is released and the team here at Ready At Dawn is looking forward to having everyone finally play the game. Before that happens, we’re making a quick trip to Las Vegas this weekend to show another glimpse of the game at the PlayStation Experience before the game hits the streets on February 20th, 2015.
In the last few months, we’ve had the opportunity to show you some of the technology, the gameplay and the art behind our game. The team that came together to build The Order: 1886 was years in the making and we placed a tremendous amount of scrutiny to make sure we had the right people to bring our world to life.
Paragon is now free for all to play. GLHF!
Ready At Dawn is excited to be at Gamescom 2014. This event has been an amazing place to reveal more of our game in the past and we are happy to do so once again this year.
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