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In the last few months, we’ve had the opportunity to show you some of the technology, the gameplay and the art behind our game. The team that came together to build The Order: 1886 was years in the making and we placed a tremendous amount of scrutiny to make sure we had the right people to bring our world to life.
Ready At Dawn is excited to be at Gamescom 2014. This event has been an amazing place to reveal more of our game in the past and we are happy to do so once again this year.
It’s been an amazing E3. From the PlayStation Press Conference to the days that followed, we had a series of reveals that shed more light onto The Order: 1886. We went into E3 with two demos that illustrated different aspects of the game: the battle in the streets of Whitechapel and the Lycan reveal in the London Hospital.
Exactly a year ago, we launched our new IP with a trailer that introduced The Order and its Knights. As we revealed more about the game in the months that followed, we left one questioned unanswered. Who is the enemy hidden in the fog?
1886 is a time of strife in our alternate version of Victorian Era London. Life for the commoners may seem monotonous with people, both rich and poor, going about their daily business. All the while, a threat to their very existence continues to lurk in the dark, a threat that the Knights of the Order have kept at bay for centuries.
Over the past few months, we shared with you our vision of a Neo-Victorian London in The Order: 1886, an alternate version of human history filled with mystery and advances in technology that take center stage in an age-old war. This conflict that started centuries ago pitted mankind against half-breeds in a battle for survival. This became the catalyst for the noblest warriors of their time to come together in an alliance, an Order that waged war and held the line for hundreds of years.
When creating our alternate history in The Order: 1886, our goal was to make the environment as believable as possible while at the same time adding our own twist to real places. With the release of our trailer back at E3, we hinted at our vision of an alternate London.