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GDC: New Tools and Middleware Coming to PS4

Shane Bettenhausen's Avatar + Posted by Shane Bettenhausen on Mar 19, 2014

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Happy GDC! Today we’re announcing that we will continue to strengthen our support for the global independent developer community by introducing more tools and middleware solutions for PS4. SCE has entered into strategic partnerships to bring new native solutions from popular middleware vendors GameMaker:Studio and MonoGame to PS4, further expanding an already robust set of development tools.

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The King of Fighters XII Ignites Your PS3 this Week

Shane Bettenhausen's Avatar + Posted by Shane Bettenhausen on Jul 27, 2009

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Greetings and salutations, PlayStation Blog readers! The fighting game gurus at SNK PLAYMORE have finally put the finishing touches on the PLAYSTATION 3 release of The King of Fighters XII, the long-awaited next-generation rebirth of this revered arcade fighting franchise. The game will be available at retail tomorrow, July 28th, and we here at Ignition […]

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Winner Takes the Crown…and an Arcade Cabinet! King of Fighters XII Tournament

Shane Bettenhausen's Avatar + Posted by Shane Bettenhausen on Jun 05, 2009

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Eight dynamite Sony PS3 kiosks? Check. Three exclusive King of Fighters XII arcade cabinets directly imported from Japan? Check. Over one hundred of the most dedicated King of Fighters XII players waiting to battle it out for the crown? Check. The first-ever King of Fighters XII Tournament that took place at Element in Hollywood this […]

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The King of Fighters XII Revives the Lost Art of 2D Fighting

Shane Bettenhausen's Avatar + Posted by Shane Bettenhausen on May 26, 2009

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Greetings and salutations everyone, this is Shane Bettenhausen from Ignition Entertainment. I’ve graciously been given the chance to hijack the PlayStation Blog to give you a quick heads-up about the long awaited release of The King of Fighters XII, due out this summer for the PlayStation 3 console. Dedicated KOF fans have been patiently waiting […]

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