<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>PlayStation.Blog &#187; Shuhei Yoshida</title>
	<atom:link href="http://blog.us.playstation.com/author/shyoshida/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.us.playstation.com</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
	<lastBuildDate>Mon, 17 Jun 2013 19:17:00 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
		<item>
		<title>DUALSHOCK 4 Revealed: Pushing the Boundaries of Play</title>
		<link>http://blog.us.playstation.com/2013/02/20/dualshock-4-revealed-pushing-the-boundaries-of-play/</link>
		<comments>http://blog.us.playstation.com/2013/02/20/dualshock-4-revealed-pushing-the-boundaries-of-play/#comments</comments>
		<pubDate>Thu, 21 Feb 2013 02:43:27 +0000</pubDate>
		<dc:creator>Shuhei Yoshida</dc:creator>
				<category><![CDATA[PS4]]></category>
		<post_tag><![CDATA[DUALSHOCK 4]]></post_tag>
		<post_tag><![CDATA[PlayStation 4]]></post_tag>
		<post_tag><![CDATA[PlayStation Meeting 2013]]></post_tag>
		<post_tag><![CDATA[ps4]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=100036</guid>
		<description><![CDATA[Hi Everyone! It’s a special day at PlayStation, and I hope all of you had a chance to watch the livestream of PlayStation Meeting 2013 in New York, where we just unveiled PlayStation 4. One of the most exciting components of our next-generation platform is DUALSHOCK 4, the new wireless controller that combines with PlayStation 4 to deliver new gameplay experiences that have never been possible before. 

I’d like to give you a tour of DUALSHOCK 4 and the features that will provide game developers the freedom to create brand new experiences that previously were limited to their imaginations. 

DUALSHOCK 4 adopts the familiar form factor of the DUALSHOCK 3 wireless controller with some key enhancements.]]></description>
				<content:encoded><![CDATA[<p>Hi Everyone! It’s a special day at PlayStation, and I hope all of you had a chance to <a href="http://blog.us.playstation.com/2013/02/20/today-watch-playstation-meeting-2013-live-at-6pm-eastern-time/">watch the livestream</a> of PlayStation Meeting 2013 in New York, where we just unveiled <a href="https://us.playstation.com/ps4/?CMP=soc_us__cp_ps4_reveal" target="_blank">PlayStation 4</a>. One of the most exciting components of our next-generation platform is DUALSHOCK 4, the new wireless controller that combines with PlayStation 4 to deliver new gameplay experiences that have never been possible before. </p>
<p><a href="http://www.flickr.com/photos/playstationblog/8493772456/" title="DUALSHOCK 4 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8239/8493772456_34a85b7767_z.jpg" width="640" height="427" alt="DUALSHOCK 4"></a></p>
<p>I’d like to give you a tour of DUALSHOCK 4 and the features that will provide game developers the freedom to create brand new experiences that previously were limited to their imaginations. </p>
<h3>Design</h3>
<p>DUALSHOCK 4 adopts the familiar form factor of the DUALSHOCK 3 wireless controller with some key enhancements:</p>
<ul>
<li>Motion control is enabled by a new highly sensitive six-axis sensor</li>
<li>Dual analog sticks fine-tuned for better precision plus improved surface materials and shape for more delicate manipulation</li>
<li>L2/R2 buttons on the top of the controller employ a curved design for easier, smoother interaction</li>
<li>A new “Options” button combines the functions of the DUALSHOCK 3’s “Select” and “Start” buttons for operating in-game menus</li>
</ul>
<h3>New Ways to Play, Share and Connect</h3>
<p>In addition to these features that build on the controls that you already know, DUALSHOCK 4 offers new features that enable new ways to play, a key part of the PS4 experience. One of the biggest innovations we’ve designed centers on the deep social interactions that will surround all games on PS4.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/8493772378/" title="DUALSHOCK 4 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8391/8493772378_f2f6f023f4_z.jpg" width="640" height="427" alt="DUALSHOCK 4"></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8493772388/" title="DUALSHOCK 4 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8526/8493772388_932586c069_n.jpg" width="312" height="208" alt="DUALSHOCK 4"></a><a href="http://www.flickr.com/photos/playstationblog/8493772390/" title="DUALSHOCK 4 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8233/8493772390_9edab1aa58_n.jpg" width="312" height="208" alt="DUALSHOCK 4"></a></p>
<p>The “Share” button allows you to easily broadcast your gameplay in real-time through streaming sites such as Ustream, where fellow gamers can comment and even join your game in new ways. For example, if you’re stuck in a difficult level, your friends can offer health potions or special weapons that you can use during gameplay. You can also instantly upload images or video to Facebook by pressing the “Share” button. As both a developer and a gamer, I’m personally excited about the opportunity to get help from friends when facing a challenge, and I can’t wait to see what my friends are playing in real time along with videos of their favorite in-game moments.</p>
<p>On the front side of DUALSHOCK 4 is a light bar with LED that illuminate in various colors to match the color of the character in a game as a simple way to identify players. The colors can also provide useful information to players, such as when their character has taken damage during a game. DUALSHOCK 4 was developed alongside a second peripheral, a dual camera which can sense the depth of the environment in front of it and also track the 3D location of the controller via its light bar. The new camera incorporates four microphones capable of accurate sound detection and source origination, and it will support the PlayStation Move motion controller with more precision than ever before.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8492671425/" title="Camera_05 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8232/8492671425_db84ae0598_n.jpg" width="312" height="208" alt="Camera_05"></a><a href="http://www.flickr.com/photos/playstationblog/8493772208/" title="Camera_07 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8087/8493772208_7702c71499_n.jpg" width="312" height="208" alt="Camera_07"></a></p>
<p>DUALSHOCK 4 also has a touchpad at the front of the controller as a new input method, offering more ways to interact with games. Additionally there’s a built-in speaker and headset jack to deliver high-fidelity sound effects from the games. A headset will be bundled with PS4, enabling gamers to chat with friends during online gaming and to hear sound effects from the controller.</p>
<p>There’s a lot built into DUALSHOCK 4, and the features were all thoughtfully designed with input from the development community (both our internal studios and third parties) and PlayStation gamers. Our goal was to give game creators an open canvas to express their ideas, and DUALSHOCK 4 combined with DUALSHOCK 4 will help us achieve the future of gaming that we at PlayStation see ahead of us.  </p>
<p>What do you think? What’s your favorite new feature for DUALSHOCK 4?</p>
<div style="width:510px;margin:auto;margin-top:20px;margin-bottom:15px;padding-bottom:15px;background-color:#d8e6f5;border:5px solid #3e6fa3;">
<div style="text-align: center; font-size: 18px; padding:25px; padding-bottom:15px;"><strong>All the news from PlayStation Meeting 2013</strong></div>
<div style="text-align: center;">
<p><a href="http://blog.us.playstation.com/2013/02/20/playstation-meeting-2013-the-future-of-gaming-is-here-with-playstation-4">PlayStation Meeting 2013: The Future of Gaming is Here with PlayStation 4</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/dualshock-4-revealed-pushing-the-boundaries-of-play">DUALSHOCK 4 Revealed: Pushing the Boundaries of Play</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/playstation-4-developers-the-shape-of-things-to-come">PlayStation 4 Developers: The Shape of Things to Come</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/killzone-shadow-fall-announced-for-playstation-4">Killzone: Shadow Fall Announced for PlayStation 4</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/infamous-second-son-announced-for-playstation-4">inFAMOUS: Second Son Announced for PlayStation 4</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/racing-evolves-on-playstation-4-with-driveclub">Racing evolves on PlayStation 4 with Driveclub</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/watch-dogs-coming-to-playstation-3-and-playstation-4">Watch_Dogs Coming to PlayStation 3 and PlayStation 4</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/destiny-coming-to-ps3-and-ps4-ps-exclusive-content">Destiny Coming to PS3 and PS4, PS-Exclusive Content</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/knack-a-brand-new-platformer-for-the-playstation-4">Knack – A Brand New Platformer for the PlayStation 4</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/the-witness-an-open-world-puzzle-game-on-playstation-4">The Witness: An Open-World Puzzle Game on PlayStation 4</a></p>
</div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2013/02/20/dualshock-4-revealed-pushing-the-boundaries-of-play/feed/</wfw:commentRss>
		<slash:comments>365</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2013/02/PS41.jpg</thumbnail_url>
<rating>4.65</rating><author_title>President, SCE Worldwide Studios</author_title>
<comment_count>365</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>PlayStation 4 Developers: The Shape of Things to Come</title>
		<link>http://blog.us.playstation.com/2013/02/20/playstation-4-developers-the-shape-of-things-to-come/</link>
		<comments>http://blog.us.playstation.com/2013/02/20/playstation-4-developers-the-shape-of-things-to-come/#comments</comments>
		<pubDate>Thu, 21 Feb 2013 02:08:46 +0000</pubDate>
		<dc:creator>Shuhei Yoshida</dc:creator>
				<category><![CDATA[PS4]]></category>
		<post_tag><![CDATA[PlayStation 4]]></post_tag>
		<post_tag><![CDATA[PlayStation Meeting 2013]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=100132</guid>
		<description><![CDATA[Hi, PlayStation fans! I’ve been looking forward to this day for quite some time. It’s true, PlayStation 4 is coming! I hope you enjoyed watching our PlayStation Meeting live on PlayStation.Blog (you can <a href="http://blog.us.playstation.com/2013/02/20/today-watch-playstation-meeting-2013-live-at-6pm-eastern-time/">watch it here</a> if you missed it) and getting a sneak peek at the future of PlayStation gaming: Watch_Dogs, Killzone: Shadow Fall, inFAMOUS: Second Son, and many more. Are you as excited as I am?!

PlayStation 4 will be incredibly powerful but elegant and easy to use, empowering game developers to create innovative gaming experiences we can only begin to imagine. As we prepared for today’s PlayStation Meeting, we asked some of the top game designers in the world to share their inspirations and ambitions for PlayStation 4. Please watch the video below to see the shape of things to come.]]></description>
				<content:encoded><![CDATA[<p>Hi, PlayStation fans! I’ve been looking forward to this day for quite some time. It’s true, <a href="https://us.playstation.com/ps4/?CMP=soc_us__cp_ps4_reveal" target="_blank">PlayStation 4 </a>is coming! I hope you enjoyed watching our <a href="http://blog.us.playstation.com/tag/playstation-meeting-2013/">PlayStation Meeting</a> live on PlayStation.Blog (you can <a href="http://blog.us.playstation.com/2013/02/20/today-watch-playstation-meeting-2013-live-at-6pm-eastern-time/">watch it here</a> if you missed it) and getting a sneak peek at the future of PlayStation gaming: Watch_Dogs, Killzone: Shadow Fall, inFAMOUS: Second Son, and many more. Are you as excited as I am?!</p>
<p><a href="http://blog.us.playstation.com/category/ps4/" target="_blank">PlayStation 4</a> will be incredibly powerful but elegant and easy to use, empowering game developers to create innovative gaming experiences we can only begin to imagine. As we prepared for today’s PlayStation Meeting, we asked some of the top game designers in the world to share their inspirations and ambitions for PlayStation 4. Please watch the video below to see the shape of things to come.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/5hjx2Sd52U4" frameborder="0" allowfullscreen></iframe></p>
<div style="width:510px;margin:auto;margin-top:20px;margin-bottom:15px;padding-bottom:15px;background-color:#d8e6f5;border:5px solid #3e6fa3;">
<div style="text-align: center; font-size: 18px; padding:25px; padding-bottom:15px;"><strong>All the news from PlayStation Meeting 2013</strong></div>
<div style="text-align: center;">
<p><a href="http://blog.us.playstation.com/2013/02/20/playstation-meeting-2013-the-future-of-gaming-is-here-with-playstation-4">PlayStation Meeting 2013: The Future of Gaming is Here with PlayStation 4</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/dualshock-4-revealed-pushing-the-boundaries-of-play">DUALSHOCK 4 Revealed: Pushing the Boundaries of Play</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/playstation-4-developers-the-shape-of-things-to-come">PlayStation 4 Developers: The Shape of Things to Come</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/killzone-shadow-fall-announced-for-playstation-4">Killzone: Shadow Fall Announced for PlayStation 4</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/infamous-second-son-announced-for-playstation-4">inFAMOUS: Second Son Announced for PlayStation 4</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/racing-evolves-on-playstation-4-with-driveclub">Racing evolves on PlayStation 4 with Driveclub</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/watch-dogs-coming-to-playstation-3-and-playstation-4">Watch_Dogs Coming to PlayStation 3 and PlayStation 4</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/destiny-coming-to-ps3-and-ps4-ps-exclusive-content">Destiny Coming to PS3 and PS4, PS-Exclusive Content</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/knack-a-brand-new-platformer-for-the-playstation-4">Knack – A Brand New Platformer for the PlayStation 4</a></p>
<p><a href="http://blog.us.playstation.com/2013/02/20/the-witness-an-open-world-puzzle-game-on-playstation-4">The Witness: An Open-World Puzzle Game on PlayStation 4</a></p>
</div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2013/02/20/playstation-4-developers-the-shape-of-things-to-come/feed/</wfw:commentRss>
		<slash:comments>83</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2013/02/dev.jpg</thumbnail_url>
<rating>4.72</rating><author_title>President, SCE Worldwide Studios</author_title>
<comment_count>83</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Treasure Park for PS Vita: How to Play Like a Pro</title>
		<link>http://blog.us.playstation.com/2012/10/15/treasure-park-for-ps-vita-how-to-play-like-a-pro/</link>
		<comments>http://blog.us.playstation.com/2012/10/15/treasure-park-for-ps-vita-how-to-play-like-a-pro/#comments</comments>
		<pubDate>Mon, 15 Oct 2012 15:00:25 +0000</pubDate>
		<dc:creator>Shuhei Yoshida</dc:creator>
				<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[treasure park]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=87571</guid>
		<description><![CDATA[Hi everyone! I’ll let you into a secret. When I’m not busy in my role as President of Worldwide Studios I live a secret double life! I’m a pro treasure hunter and was even at one point ranked number one in the world. My specialist field is an app only available on PS Vita called <a href="http://blog.us.playstation.com/2012/04/17/paint-park-treasure-park-and-wake-up-club-coming-to-ps-vita-for-free/">Treasure Park</a> (although I can also be found searching for Drake’s Fortune in the <a href="http://blog.us.playstation.com/tag/uncharted-golden-abyss/">Golden Abyss</a>). 

I’m always on the lookout for new challengers, so today I’d like to share some of my experience with fledgling treasure hunters around the globe so that one day, you too might become a world-class pro.]]></description>
				<content:encoded><![CDATA[<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8089416768/" title="Top by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8187/8089416768_f0d3b6da21_n.jpg" width="310" height="175" alt="Top"></a><a href="http://www.flickr.com/photos/playstationblog/8089416430/" title="Rank 1 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8323/8089416430_d0979f61bb.jpg" width="310" height="175" alt="Rank 1"></a></p>
<p>Hi everyone! I’ll let you into a secret. When I’m not busy in my role as President of Worldwide Studios I live a secret double life! I’m a pro treasure hunter and was even at one point ranked number one in the world. My specialist field is an app only available on PS Vita called <a href="http://youtu.be/fpnUDBwvBhk">Treasure Park</a> (although I can also be found searching for Drake’s Fortune in the <a href="http://blog.us.playstation.com/tag/uncharted-golden-abyss/">Golden Abyss</a>). </p>
<p>I’m always on the lookout for new challengers, so today I’d like to share some of my experience with fledgling treasure hunters around the globe so that one day, you too might become a world-class pro.</p>
<p><strong>Step 1:</strong></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8089416408/" title="Sheet by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8463/8089416408_6a13ae5385_m.jpg" width="240" height="240" alt="Sheet"></a><a href="http://www.flickr.com/photos/playstationblog/8089416508/" title="Peace 2x2 by PlayStation.Blog, on Flickr"></p>
<p class="center"><img src="http://farm9.staticflickr.com/8331/8089416508_21c62c19f7_o.jpg" width="130" height="130" alt="Peace 2x2"></a><a href="http://www.flickr.com/photos/playstationblog/8089415161/" title="Peace L by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8329/8089415161_b0dc9e5e4f_o.jpg" width="130" height="130" alt="Peace L"></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8089415197/" title="Peace 1 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8186/8089415197_cd49f50bae_o.jpg" width="78" height="77" alt="Peace 1"></a><a href="http://www.flickr.com/photos/playstationblog/8089415173/" title="Peace I by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8194/8089415173_45e99de874_o.jpg" width="205" height="77" alt="Peace I"></a></p>
<p>When hunting for treasure, it’s very important to bear in mind the concept of pieces. There are four different pieces hidden on a sheet; at the start, you’re told the <em>colors</em> of where some parts of these pieces lie. This information is very important!</p>
<p>Let’s focus on the bombs. In this example shown above, blue and yellow are risky colors.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8089415251/" title="Bomb by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8044/8089415251_fa198f7672_n.jpg" width="320" height="288" alt="Bomb"></a></p>
<p><strong>Step 2:</strong></p>
<p>There are two bombs lurking somewhere among the blue squares and one bomb somewhere in the yellow squares. Let’s plot these out &#8211; a true pro never rushes in blindly.</p>
<p>Okay, now let’s try tapping on a square we’re sure won’t contain a bomb.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8089415421/" title="1 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8187/8089415421_57e0bea879_n.jpg" width="320" height="288" alt="1"></a></p>
<p><strong>Step 3:</strong></p>
<p>Here I’ve tapped on a red square and revealed some medals. I’m also given some information about the surrounding squares &#8211; if something is hidden there, a treasure chest icon appears. We know what’s on the right won’t be a bomb, but as the square on the left is yellow there’s a chance a bomb could be hiding there…</p>
<p>I need some more clues, so I’m going to tap another color I know is safe.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8089415393/" title="2 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8325/8089415393_2e78b40797_n.jpg" width="320" height="288" alt="2"></a></p>
<p><strong>Step 4:</strong><br />
This time, there’s nothing to be found in the orange square I’ve tapped but I can see there’s something hidden in the square directly to the right. Taking note of squares where nothing is hidden is just as crucial to unravelling the puzzle. </p>
<p>From the clues I have now, I’ve deduced the whereabouts of the L-shaped piece. Can you work it out too? </p>
<p>But let’s get back to tracking down the all-important treasure…</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8089416382/" title="Treasure by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8054/8089416382_5d114ac6e4_n.jpg" width="320" height="288" alt="Treasure"></a></p>
<p><strong>Step 5:</strong></p>
<p>I know that the treasure is diagonally opposite an orange square, so let’s work out the potential candidates.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8089415365/" title="3 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8195/8089415365_332e3a0d34_n.jpg" width="320" height="288" alt="3"></a></p>
<p><strong>Step 6:</strong></p>
<p>Now to narrow it down further&#8230;</p>
<p>The square I’ve just tapped on has revealed more medals. There are also three medal squares contained within the treasure piece. So my next tip is to remember that where there are lots of medals there’s bound to be treasure!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8089416618/" title="4 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8476/8089416618_3771bb796b_n.jpg" width="320" height="288" alt="4"></a></p>
<p><strong>Step 7:</strong></p>
<p>Okay, so now I’ve worked out the location of the 2&#215;2 piece. However, you only get five guesses on each sheet and it’s my last chance. In this case, I need to go with my gut instinct.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8089416592/" title="5 by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8470/8089416592_75d9af23e5_n.jpg" width="320" height="288" alt="5"></a></p>
<p><strong>Step 8:</strong></p>
<p>Great – I got the treasure! Once you’ve run out of turns you’re able to see where all the pieces were hidden. Looks like my analysis was spot on!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8089416546/" title="Found treasure by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8188/8089416546_c286e5a4c4_n.jpg" width="320" height="288" alt="Found treasure"></a></p>
<p>If you’ve been able to keep up with me so far, you’ll have the tools you need to graduate from treasure hunter beginner’s school. But don’t stop there! There are hundreds of skilled treasure hunters around the globe, and you can use group messaging or “near” to swap sheets with other hunters around you and hone your skills. </p>
<p>If you need any further sheet-building tips to help you progress to the next rank just let me know in the comments and I’ll see what I can do!</p>
<p>I should also mention that since <a href="http://blog.us.playstation.com/2012/08/27/ps-vita-system-software-update-v1-80-take-the-tour-2/">system software version 1.80</a>, Wi-Fi PS Vita systems can determine your location by scanning nearby Wi-Fi access points – so whether you’ve got the 3G or Wi-Fi flavor of PS Vita you can embark on a truly global treasure hunt!</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2012/10/15/treasure-park-for-ps-vita-how-to-play-like-a-pro/feed/</wfw:commentRss>
		<slash:comments>49</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2012/10/LEAD_TP.jpg</thumbnail_url>
<rating>4.36</rating><author_title>President, SCE Worldwide Studios</author_title>
<comment_count>49</comment_count>
<comment_replies_count>25</comment_replies_count>	</item>
		<item>
		<title>Sweeping the Interactive Achievement Awards</title>
		<link>http://blog.us.playstation.com/2010/02/23/sweeping-the-interactive-achievement-awards/</link>
		<comments>http://blog.us.playstation.com/2010/02/23/sweeping-the-interactive-achievement-awards/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 23:01:12 +0000</pubDate>
		<dc:creator>Shuhei Yoshida</dc:creator>
				<post_tag><![CDATA[AIAS]]></post_tag>
		<post_tag><![CDATA[inside playstation]]></post_tag>
		<post_tag><![CDATA[naughty dog]]></post_tag>
		<post_tag><![CDATA[uncharted 2]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=24715</guid>
		<description><![CDATA[Wow, what an evening it was last week at the annual Interactive Achievement Awards. UNCHARTED 2: Among Thieves received ten Interactive Achievement Awards, including Overall Game of the Year. I was sitting in the audience watching the Naughty Dog team walk up to podium to accept one award after another. By the end of the [...]]]></description>
				<content:encoded><![CDATA[<p>Wow, what an evening it was last week at the annual <a href="http://www.interactive.org/">Interactive Achievement Awards</a>. <a href="http://www.us.playstation.com/PS3/Games/UNCHARTED_2_Among_Thieves">UNCHARTED 2: Among Thieves</a> received ten Interactive Achievement Awards, including Overall Game of the Year. I was sitting in the audience watching the <a href="http://www.naughtydog.com/">Naughty Dog</a> team walk up to podium to accept one award after another. By the end of the show, the entire UNCHARTED 2 core team was on the stage with the biggest award in their hands, thanking their incredibly talented team and family members who supported their intense development cycle. <a href="http://www.interactive.org/awards/index.asp">AIAS Award</a>, like the Academy Award for movies, is chosen and voted by the professional game developer community. It&#8217;s a celebration of creativity in game development and to let the world know who brought the most exceptional talent, passion and love to make a game in the past year. I have been attending this event for many years, but being associated with the game that has taken the highest honor of the year is an incredibly special moment for anyone in the industry. I was as ecstatic last year to see <a href="http://www.littlebigplanet.com">LittleBigPlanet</a> receive the Overall Game of the Year honor, which also garnered a total of eight awards. It is mind boggling to think that we can now count three Overall Game of the Year awards from the academy &#8212; <a href="http://www.unchartedthegame.com/U2AT/">UNCHARTED 2: Among Thieves</a> in 2009, <a href="http://www.us.playstation.com/PS3/Games/LittleBigPlanet">LittleBigPlanet</a> in 2008 and <a href="http://www.us.playstation.com/PS2/Games/God_of_War">God of War</a> in 2005. Amazing.</p>
<p>I am fortunate to be part of the great creativity and innovation coming out of our first party studios time and time again. The accolades are so well deserved. Congratulations <a href="http://blog.us.playstation.com/author/ewells/">Evan</a>, Christophe, Amy, Bruce, Richard and all the talented members of <a href="http://blog.us.playstation.com/tag/naughty-dog">Naughty Dog</a>!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4383133742/" title="UNCHARTED 2 IAA - Overall GOY by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2770/4383133742_be575e1d1f.jpg" width="500" height="333" alt="UNCHARTED 2 IAA - Overall GOY" /></a></p>
<p>Last week&#8217;s ceremony was also very special to me as <a href="http://blog.us.playstation.com/2010/01/mark-cerny-hall-of-fame-game-developer/">Mark Cerny</a>, my long term friend and business partner, was handed the prestigious Hall of Fame award. The list of past recipients included Shigeru Miyamoto, Will Wright, and John Carmack &#8212; legendary game creators that have shaped the game industry today. I have had the great honor and joy to work with Mark since I started in game development in PS one days, across <a href="http://www.us.playstation.com/PSone/Games/Crash_Bandicoot">Crash Bandicoot</a>, <a href="http://www.us.playstation.com/PSone/Games/Spyro_the_Dragon">Spyro the Dragon</a>, <a href="http://www.jakanddaxterlegend.com/">Jak and Daxter</a>, <a href="http://www.us.playstation.com/PS2/Games/Ratchet_and_Clank">Ratchet and Clank</a>, <a href="http://www.us.playstation.com/PS3/Games/Resistance_Fall_of_Man">Resistance</a>, <a href="http://www.us.playstation.com/PS3/Games/UNCHARTED_Drake_s_Fortune">UNCHARTED</a>, and tech projects on <a href="http://us.playstation.com/PS2">PlayStation 2</a> and <a href="http://us.playstation.com/PS3">PS3</a>. Mark has helped realize the creative visions of teams behind these great franchises, including producing, designing and programming many of them himself. I would not be doing what I do today if it were not for the great fortune (again) to be able to work with Mark for so many years. Congratulations Mark!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4383133784/" title="UNCHARTED 2 IAA - 2nd win by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4044/4383133784_dd6fc6dc66.jpg" width="330" height="397" alt="UNCHARTED 2 IAA - 2nd win" /></a></p>
<p>2009 was really a great year for us, not only did we have UNCHARTED 2: Among Thieves, we also released <a href="http://www.us.playstation.com/PS3/Games/Killzone_2">Killzone 2</a>, <a href="http://www.us.playstation.com/PS3/Games/inFAMOUS">inFAMOUS</a>, <a href="http://www.us.playstation.com/PS3/Games/Flower">flOwer</a> (which also received Casual Game of the Year last week!), <a href="http://www.us.playstation.com/PS3/Games/Ratchet_and_Clank_Future_A_Crack_in_Time">Ratchet &#038; Clank Future: A Crack in Time</a>, <a href="http://www.us.playstation.com/PS3/Games/PixelJunk_Shooter">PixelJunk Shooter</a>, <a href="http://www.us.playstation.com/PSP/Games/LittleBigPlanet_PSP">LittleBigPlanet PSP</a>, <a href="http://www.us.playstation.com/PSP/Games/Gran_Turismo">Gran Turismo PSP</a>, <a href="http://www.us.playstation.com/PSP/Games/PATAPON_2">Patapon 2</a> and so on. 2010 is already shaping up to be an exciting year as we just released <a href="http://www.us.playstation.com/PS3/Games/MAG">MAG</a> and with <a href="http://www.us.playstation.com/PS3/Games/Heavy_Rain">Heavy Rain</a>, <a href="http://www.us.playstation.com/PS3/Games/MLB_10_The_Show">MLB 10: The Show</a> and <a href="http://www.us.playstation.com/PS3/Games/God_of_War_III_Ultimate_Edition">God of War III</a> around the corner. We&#8217;ve also got <a href="http://www.us.playstation.com/PS3/Games/ModNation_Racers">ModNation Racers</a>, <a href="http://www.us.playstation.com/PS3/Games/Gran_Turismo_5">Gran Turismo 5</a>, and <a href="http://blog.us.playstation.com/tag/motion-controller/">motion controller</a> games that include many unannounced titles, as well as many new <a href="http://us.playstation.com/PSP">PSP</a> and <a href="http://us.playstation.com/PSN">PSN</a> titles hitting throughout this fiscal year.</p>
<p>We certainly have not been immune to the impacts of the economy, but I believe the gaming industry will continue to offer strong growth in the long term. And as far as PlayStation is concerned, I believe we have a truly strong line up in the pipeline, combined with a hardware installed base that is continuing to grow, and an evolving offering of new online features and services. 2010 is looking to be a great year for fans of PlayStation. We&#8217;re working hard to keep you entertained and excited with new games and services for many years to come.</p>
<p>And yes, <a href="http://blog.us.playstation.com/tag/the-last-guardian/">The Last Guardian</a> team is also working hard, too. </p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2010/02/23/sweeping-the-interactive-achievement-awards/feed/</wfw:commentRss>
		<slash:comments>62</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.81</rating><author_title>President, SCE Worldwide Studios</author_title>
<comment_count>62</comment_count>
<comment_replies_count>8</comment_replies_count>	</item>
	</channel>
</rss>
