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Aug 02 2011 Scott Rohde's Avatar

Sucker Punch Productions Joins SCE World Wide Studios

+ Posted by Scott Rohde

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Earlier today we announced Sucker Punch Productions has officially joined Sony Computer Entertainment Worldwide Studios. We’re thrilled to share the news and welcome Sucker Punch to the PlayStation family.

“We’ve enjoyed an incredible relationship with Sony that has allowed us to combine our creative design capabilities with their guidance to make some of the best franchises to hit the PlayStation platforms. Equally important, the relationship with SCE has provided us the flexibility and trust to take creative risks and invent new properties. And best of all, we get to keep doing what we do — pushing ourselves to make more innovative games and more exciting experiences for PlayStation gamers!”

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Jun 30 2011 Scott Rohde's Avatar

The Best of PlayStation at E3 2011

+ Posted by Scott Rohde

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E3 may have wrapped up a few weeks back, but the excitement here at PlayStation is growing by the day. Not only are we coming off of one of the most successful E3s we’ve had in recent memory, but we are preparing for the launch of some of this year’s most-anticipated software titles as well as a couple of very exciting new pieces of hardware.

This year we showcased one of the strongest software lineups in our history, including many creative and show stopping titles for the upcoming PlayStation Vita, family friendly options for PlayStation Move and an amazing lineup of AAA titles and franchise favorites for PS3. The positive response we received from our community was overwhelming, and the confirmation from E3 judges was very gratifying. In fact, PlayStation hardware and software was nominated for more than 140 awards at E3 this year. Here’s a look at just a few of the accolades we received:

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Apr 11 2011 Scott Rohde's Avatar

Sony Computer Entertainment Worldwide Studios: A Taste of What’s to Come

+ Posted by Scott Rohde

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It’s been a busy 2011 already for us here at Sony Computer Entertainment! We’ve seen the launch of LittleBigPlanet 2, MLB 11 The Show, Killzone 3, PlayStation Move Heroes, and many more—and we’re just getting started. Tomorrow sees the release of Patapon 3 and April 19th marks the North American launch of SOCOM 4: U.S. Navy SEALs. We have more heavy hitters coming throughout the year and I’m excited to announce that this week you’ll be seeing new information popping up on the PlayStation.Blog and through the gaming media offering sneak peeks at some of our biggest titles launching in 2011.

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Feb 19 2010 Scott Rohde's Avatar

make.believe: From Programmer to Naughty Dog Co-President

+ Posted by Scott Rohde

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You’ve probably seen Sony’s global “make.believe” (pronounced “make-dot-believe”) initiative by now, which comes with a simple message: believe that anything you can imagine, you can make real. I know a lot of you have heard the name Christophe Balestra, and like many of you out there, his make.believe moment is taking place every day. Christophe, [...]

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Jun 02 2009 Scott Rohde's Avatar

E3 09: The Best Talent = The Best Titles

+ Posted by Scott Rohde

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Hi PlayStation fans, I’m Scott Rohde, VP of product development at SCEA. You may not realize this, but we have over 2500 Worldwide Studio employees who’s jobs are focused on bringing unique IP to the PlayStation platforms. And that number doesn’t even include the talented outside developers like Sucker Punch, Insomniac and United Front Games. [...]

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