The Order’s first gameplay footage takes us to the London district of Whitechapel, a hive of scum and villainy that nonetheless looks sumptuous thanks to the game’s rich, saturated environment lighting. Galahad, Lafayette and the rest of The Order also look stunning, with agonizingly detailed costumes and eerily lifelike facial details that rival the pre-rendered CG cutscenes seen in many other games.
Safely tucked at the end of this week’s show is our long-awaited spoilercast for The Last of Us: Left Behind, with Naughty Dogs Bruce Straley and Neil Druckmann discussing the creative process and challenges in developing a downloadable follow-up to the 2013 game of the year.
Turtle Rock’s co-op/competitive shooter hybrid Evolve is coming to PS4 this fall and we’ve bagged us a big one — an interview with Turtle Rock co-founder Phill Robb! Then catch up on TowerFall Ascension and Final Fantasy XIV: A Realm Reborn in two new developer interviews, plus next week’s releases.
Though the slimmer, lighter PS Vita — and its upcoming North American release — was squarely in the spotlight of this week’s PlayStation Showcase, PS4 wasn’t left behind. Today, I caught up with Sony Computer Entertainment America Marketing Vice President John Koller for a status check on PS4’s global rollout – an especially relevant topic, with the Japanese PS4 debut less than two weeks away.
On this week’s show, we highlight next week’s massive PlayStation Store bounty, running through Lightning Returns: Final Fantasy XIII and Danganronpa to TxK on PS Vita, as well as more Dark Souls and Tomb Raider: Definitive Edition talk.
This week’s show has it all: Our first thoughts on Dark Souls II, an insightful interview with the team behind February’s PS3 insectoid shooter Earth Defense Force 2025, and a banner week of new PlayStation game releases including Outlast on PS4 and Dustforce for PS3 and PS Vita.
Fear not! Based on my initial hands-on experiences, Dark Souls II is proving to be even more fiendishly challenging than its famously difficult predecessor. I learned this when the very first enemy in the game, a monstrous ogre-like creature sporting a pendulous gut, lifted me into the air and gnawed on my head like a Tootsie pop. I died kicking and screaming.