<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>PlayStation.Blog &#187; Sid Shuman</title>
	<atom:link href="http://blog.us.playstation.com/author/sshuman/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.us.playstation.com</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
	<lastBuildDate>Wed, 22 May 2013 19:05:49 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
		<item>
		<title>See It First June 10th</title>
		<link>http://blog.us.playstation.com/2013/05/20/see-it-first-june-10th/</link>
		<comments>http://blog.us.playstation.com/2013/05/20/see-it-first-june-10th/#comments</comments>
		<pubDate>Mon, 20 May 2013 15:06:24 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[PS4]]></category>
		<post_tag><![CDATA[e313]]></post_tag>
		<post_tag><![CDATA[ps4]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=106696</guid>
		<description><![CDATA[<a href="https://www.facebook.com/events/329949940466269/" target="_blank">RSVP now</a> to watch PlayStation’s E3 2013 Press Conference live on 6/10 starting at 6:00pm Pacific Time <a href="http://us.playstation.com/">here</a>.]]></description>
				<content:encoded><![CDATA[<p><a href="https://www.facebook.com/events/329949940466269/" target="_blank">RSVP now</a> to watch PlayStation’s E3 2013 Press Conference live on 6/10 starting at 6:00pm Pacific Time <a href="http://us.playstation.com/">here</a>.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/gdRgCQhOTco" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2013/05/20/see-it-first-june-10th/feed/</wfw:commentRss>
		<slash:comments>142</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2014/05/LEAD_PS4.jpg</thumbnail_url>
<rating>4.74</rating><author_title>Social Media Manager</author_title>
<comment_count>142</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>PlayStation Blogcast 074: A Pre-E3 Spelunking</title>
		<link>http://blog.us.playstation.com/2013/05/17/playstation-blogcast-074-a-pre-e3-spelunking/</link>
		<comments>http://blog.us.playstation.com/2013/05/17/playstation-blogcast-074-a-pre-e3-spelunking/#comments</comments>
		<pubDate>Fri, 17 May 2013 18:01:35 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<post_tag><![CDATA[doki doki universe]]></post_tag>
		<post_tag><![CDATA[e313]]></post_tag>
		<post_tag><![CDATA[far cry 2]]></post_tag>
		<post_tag><![CDATA[metro: last light]]></post_tag>
		<post_tag><![CDATA[playstation blogcast]]></post_tag>
		<post_tag><![CDATA[Spelunky]]></post_tag>
		<post_tag><![CDATA[the last of us]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=106331</guid>
		<description><![CDATA[Subscription Links:</strong>
<ul><li>Subscribe via <a href="http://itunes.apple.com/us/podcast/official-playstation-blogcast/id483223024?mt=2" target="_blank">iTunes here</a>
</li>
<li>Subscribe via <a href="http://feeds.feedburner.com/TheOfficialPlaystationBlogcast" target="_blank">RSS here</a></li>
<li>Download the MP3 <a href="http://traffic.libsyn.com/playstation/74_Episode_074__A_Pre-E3_Spelunking.mp3">here</a> on PS3, PS Vita or PC (Right-Click->Save As)</li></ul>]]></description>
				<content:encoded><![CDATA[<div style=background-color:#eaf2fb;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>Subscription Links:</strong></p>
<ul>
<li>Subscribe via <a href="http://itunes.apple.com/us/podcast/official-playstation-blogcast/id483223024?mt=2" target="_blank">iTunes here</a>
</li>
<li>Subscribe via <a href="http://feeds.feedburner.com/TheOfficialPlaystationBlogcast" target="_blank">RSS here</a></li>
<li>Download the MP3 <a href="http://traffic.libsyn.com/playstation/74_Episode_074__A_Pre-E3_Spelunking.mp3">here</a> on PS3, PS Vita or PC (Right-Click->Save As)</li>
</ul>
</div>
<p class="center"><iframe style="border: none" src="http://html5-player.libsyn.com/embed/episode/id/2326333/height/250/width/500/theme/legacy/direction/no/autoplay/no/autonext/no/thumbnail/yes/preload/no/no_addthis/no/" height="250" width="500" scrolling="no"></iframe></p>
<p>What a show we have for you kids today! Spelunky creator Derek Yu stops by to talk about his upcoming <a href="http://blog.us.playstation.com/category/ps3/">PS3</a> and <a href="http://blog.us.playstation.com/category/ps-vita/">PS Vita</a> adventure. Then, we dip our toe into <a href="http://blog.us.playstation.com/tag/e313/">E3</a> with new interview focusing on some of the minds behind Doki Doki Universe and The Last Of Us at the pre-E3 Judges&#8217; Day event in Santa Monica. Plus: New letters, a call for listener <a href="http://blog.us.playstation.com/category/psn/">PSN</a> Gems of the Week, and one memorable voicemail. Let&#8217;s listen in!</p>
<div style=background-color:#eaf2fb;width:540px;padding:15px;padding-top:1px;margin:auto;margin-top:15px;>
<h4>Stuff We Talked About</h4>
<ul>
<li><a href="http://blog.us.playstation.com/tag/spelunky/">Spelunky</a></li>
<li><a href="http://blog.us.playstation.com/tag/the-last-of-us/">The Last of Us</a></li>
<li><a href="http://blog.us.playstation.com/tag/doki-doki-universe/">Doki Doki Universe</a></li>
<li>E3 Judge&#8217;s Week</li>
<li><em>Just the right amount</em> of movie talk</li>
<li><a href="http://blog.us.playstation.com/tag/metro-last-light/">Metro: Last Light</a></li>
<li><a href="http://blog.us.playstation.com/tag/far-cry-2/">Far Cry 2</a></li>
</ul>
</div>
<p><strong>Send us questions and tips: <a href="mailto:blogcast@playstation.sony.com">blogcast@playstation.sony.com</a></strong></p>
<p class="center"><a href="http://blog.us.playstation.com/author/sshuman/" title="Official PlayStation.Blogcast - Sid Shuman"><img src="http://farm8.staticflickr.com/7131/7748803436_18b984e63b_m.jpg" width="140" height="140" alt="Official PlayStation.Blogcast - Sid Shuman"></a><a href="http://blog.us.playstation.com/author/nsuttner/" title="Official PlayStation.Blogcast - Nick Suttner"><img src="http://farm8.staticflickr.com/7172/6391381039_445fb0f562_m.jpg" width="140" height="140" alt="Official PlayStation.Blogcast - Nick Suttner"></a><a href="http://blog.us.playstation.com/author/jmassongill/" title="Official PlayStation.Blogcast: Justin Massongill"><img src="http://farm9.staticflickr.com/8180/8006885739_4c73ab1d22_m.jpg" width="140" height="140" alt="Official PlayStation.Blogcast: Justin Massongill"></a><a href="http://blog.us.playstation.com/author/derekyu/" title="Official PlayStation Blog: Derek Yu"><img src="http://farm8.staticflickr.com/7293/8741925441_131fa9320f_m.jpg" width="140" height="140" alt="Official PlayStation Blog: Derek Yu"></a></p>
<h4>The Cast</h4>
<ul>
<li><a href="http://blog.us.playstation.com/author/sshuman/">Sid Shuman</a> &#8211; PlayStation Social Media Manager</li>
<li><a href="http://blog.us.playstation.com/author/nsuttner/">Nick Suttner</a> &#8211; PlayStation Account Support Manager</li>
<li><a href="http://blog.us.playstation.com/author/jmassongill/">Justin Massongill</a> &#8211; PlayStation Social Media Specialist</li>
<li><a href="http://blog.us.playstation.com/author/derekyu/">Derek Yu</a> &#8211; Creator, Spelunky</li>
</ul>
<p><em>[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]</em></p>
<ul>
<li>Thanks to <a href="http://www.coryschmitz.com">Cory Schmitz</a> for our beautiful logo and <a href="http://dormilon-music.com/">Dormilón</a> for our rad theme song and show music.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2013/05/17/playstation-blogcast-074-a-pre-e3-spelunking/feed/</wfw:commentRss>
		<slash:comments>38</slash:comments>
<enclosure url="http://traffic.libsyn.com/playstation/74_Episode_074__A_Pre-E3_Spelunking.mp3" length="0" type="audio/mpeg" />
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2011/12/NEW_LOGO_2_lead.jpg</thumbnail_url>
<rating>3.68</rating><author_title>Social Media Manager</author_title>
<comment_count>38</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Hands on with The Last of Us: Whatever it Takes</title>
		<link>http://blog.us.playstation.com/2013/05/17/hands-on-with-the-last-of-us-whatever-it-takes/</link>
		<comments>http://blog.us.playstation.com/2013/05/17/hands-on-with-the-last-of-us-whatever-it-takes/#comments</comments>
		<pubDate>Fri, 17 May 2013 07:01:06 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[naughty dog]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[the last of us]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=106458</guid>
		<description><![CDATA[I’m low on ammo, so I clumsily swing my two-by-four at the incoming Clicker -- dumb move. The creature sinks its fetid teeth into my jugular, chirping with malevolent glee as it rips out a gobbet of flesh. Arterial blood spurts across my face, now contorted in shock and agony.]]></description>
				<content:encoded><![CDATA[<p><a class="image-overlay-container" rel="http://us.playstation.com/games/the-last-of-us-ps3.html?CMP=soc_us__gm_tlou_anythingittakes_05_17_13" href="http://www.flickr.com/photos/playstationblog/8745861323/" target="_blank"><img src="http://farm8.staticflickr.com/7294/8745861323_4e37401fc3_z.jpg" width="640" height="360" alt="The Last of Us for PS3 - joel chokehold on hunter"></a></p>
<div style="clear: both;"></div>
<p>I’m low on ammo, so I clumsily swing my two-by-four at the incoming Clicker &#8212; dumb move. The creature sinks its fetid teeth into my jugular, chirping with malevolent glee as it rips out a gobbet of flesh. Arterial blood spurts across my face, now contorted in shock and agony.</p>
<p>I’m dead. This time, I try a different approach. I combine one of my remaining rags and a precious bottle of alcohol to create a Molotov cocktail, then hurl it towards the abomination. Flames envelop the lumbering shape as it wails and collapses, dead at last. I’m alive &#8211; for a little while longer.</p>
<p><a href="http://us.playstation.com/games/the-last-of-us-ps3.html?CMP=soc_us__gm_tlou_anythingittakes_05_17_13" target="_blank">The Last of Us</a> isn’t afraid to kill you, over and over if need be. And that’s a big part of its considerable charm. As you struggle to survive the game’s inhospitable world, limping from one nail-biting combat scenario to the next, you’ll feel strangely alive and alert. In an era of game development that &#8212; at least to this old-timer &#8212; tends to babysit players with tutorials and handholding to dial down any chance of frustration, this game’s unapologetically tough-as-nails approach feels both refreshing and quietly revolutionary. Remember when games used to kill you? <a href="http://blog.us.playstation.com/tag/naughty-dog/" target="_blank">Naughty Dog</a> does.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8745860471/" title="The Last of Us for PS3 -  joel stomps hunter by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8405/8745860471_09ee8d3359_n.jpg" width="312" height="176" alt="The Last of Us for PS3 -  joel stomps hunter"></a><a href="http://www.flickr.com/photos/playstationblog/8746982456/" title="The Last of Us for PS3 - joel with human shield by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7286/8746982456_0aca0a92ee.jpg" width="312" height="176" alt="The Last of Us for PS3 - joel with human shield"></a></p>
<p>Later, I’m ambushed in a bombed-out store by a mob of coldhearted killers &#8212; human in name only, and no less dangerous than the infected that prowl the streets. I assess my arsenal: just three shotgun shells and a handful of 9mm rounds. Using the dim lighting to my advantage, I duck behind a counter and drop a nearby gunman with a blast of buckshot as Ellie runs for safety. With the shooter out of the way, I lunge for a pair of nearby attackers and subdue them with a series of wild haymakers. Grabbing a nearby two-by-four, I rush the survivors and bludgeon them into submission. I rendezvous with a nervous Ellie and we move on &#8212; though to what, only <a href="http://naughtydog.com/" target="_blank">Naughty Dog</a> knows.</p>
<p>That’s <a href="http://blog.us.playstation.com/tag/the-last-of-us/" target="_blank">The Last of Us</a>. You do what you need to do and you keep moving. It’s out June 14th, and I think you’re gonna like it.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/8745859583/" title="The Last of Us for PS3 - joel throws brick by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8543/8745859583_57d7333f43_z.jpg" width="640" height="360" alt="The Last of Us for PS3 - joel throws brick"></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2013/05/17/hands-on-with-the-last-of-us-whatever-it-takes/feed/</wfw:commentRss>
		<slash:comments>47</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2013/05/tlous.jpg</thumbnail_url>
<rating>4.76</rating><author_title>Social Media Manager</author_title>
<comment_count>47</comment_count>
<comment_replies_count>6</comment_replies_count>	</item>
		<item>
		<title>PlayStation Blogcast 073: Who Watches the Watch_Dogs?</title>
		<link>http://blog.us.playstation.com/2013/05/10/playstation-blogcast-073-who-watches-the-watch_dogs/</link>
		<comments>http://blog.us.playstation.com/2013/05/10/playstation-blogcast-073-who-watches-the-watch_dogs/#comments</comments>
		<pubDate>Fri, 10 May 2013 19:14:39 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<post_tag><![CDATA[playstation blogcast]]></post_tag>
		<post_tag><![CDATA[Watch_Dogs]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=105848</guid>
		<description><![CDATA[<strong>Subscription Links:</strong>
<ul><li>Subscribe via <a href="http://itunes.apple.com/us/podcast/official-playstation-blogcast/id483223024?mt=2" target="_blank">iTunes here</a>
</li>
<li>Subscribe via <a href="http://feeds.feedburner.com/TheOfficialPlaystationBlogcast" target="_blank">RSS here</a></li>
<li>Download the MP3 <a href="http://traffic.libsyn.com/playstation/73_Episode_073__Who_Watches_the_Watch_Dogs_.mp3">here</a> on PS3, PS Vita or PC (Right-Click->Save As)</li></ul>]]></description>
				<content:encoded><![CDATA[<div style=background-color:#eaf2fb;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>Subscription Links:</strong></p>
<ul>
<li>Subscribe via <a href="http://itunes.apple.com/us/podcast/official-playstation-blogcast/id483223024?mt=2" target="_blank">iTunes here</a>
</li>
<li>Subscribe via <a href="http://feeds.feedburner.com/TheOfficialPlaystationBlogcast" target="_blank">RSS here</a></li>
<li>Download the MP3 <a href="http://traffic.libsyn.com/playstation/73_Episode_073__Who_Watches_the_Watch_Dogs_.mp3">here</a> on PS3, PS Vita or PC (Right-Click->Save As)</li>
</ul>
</div>
<p class="center"><iframe style="border: none" src="http://html5-player.libsyn.com/embed/episode/id/2317153/height/250/width/500/theme/legacy/direction/no/autoplay/no/autonext/no/thumbnail/yes/preload/no/no_addthis/no/" height="250" width="500" scrolling="no"></iframe></p>
<p>Today&#8217;s show is a little late &#8212; but for good reason! Today we infiltrate the mind of Watch_Dogs Senior Producer Dominic Guay for an update on the PS3 and PS4 powerhouse. Then the gang learns about the wonders of pickle rolls (bon appetit!) and we discuss our all-time favorite films. Then we expose next week&#8217;s new PSN and retail game releases for May 14th, share new Listener Letters, and play a particularly enlightening voicemail. </p>
<div style=background-color:#eaf2fb;width:540px;padding:15px;padding-top:1px;margin:auto;margin-top:15px;>
<h4>Stuff We Talked About</h4>
<ul>
<li><a href="http://blog.us.playstation.com/tag/watch_dogs/" target="_blank">Watch_Dogs</a></li>
<li><a href="http://www.rottentomatoes.com/m/iron_man_3/" target="_blank">Iron Man 3</a></li>
<li>How to pronounce <a href="http://blog.us.playstation.com/2013/03/15/acclaimed-indie-adventure-machinarium-coming-to-ps-vita-march-26th/" target="_blank">strange</a> <a href="http://blog.us.playstation.com/2013/05/07/rymdkapsel-minimalist-space-strategy-and-you/" target="_blank">game</a> <a href="http://us.playstation.com/psvita/games-and-media/psv-blazblue-continuum-shift-extend.html" target="_blank">names</a></li>
<li>Movies Sid and Justin haven&#8217;t seen, but probably should</li>
<li><a href="http://blog.us.playstation.com/2013/05/07/hohokum-coming-to-ps4-ps3-ps-vita-in-2014/" target="_blank">Hohokum</a>, <a href="http://blog.us.playstation.com/2013/05/07/doki-doki-universe-coming-to-ps4-ps3-and-ps-vita/" target="_blank">Doki-Doki Universe</a> and <a href="http://blog.us.playstation.com/2013/05/07/counterspy-sneaking-to-ps3-ps-vita/" target="_blank">CounterSpy</a></li>
<li>Pickle Rolls</li>
</ul>
</div>
<p><strong>Send us questions and tips: <a href="mailto:blogcast@playstation.sony.com">blogcast@playstation.sony.com</a></strong></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8725893369/" title="Sid Shuman by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7386/8725893369_3b63844ae5.jpg" width="140" height="140" alt="Sid Shuman"></a><a href="http://www.flickr.com/photos/playstationblog/8725881793/" title="Nick Suttner by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7393/8725881793_cd938be0a2.jpg" width="140" height="140" alt="Nick Suttner"></a><a href="http://blog.us.playstation.com/author/jmassongill/" title="Official PlayStation.Blogcast: Justin Massongill"><img src="http://farm9.staticflickr.com/8180/8006885739_4c73ab1d22_m.jpg" width="140" height="140" alt="Official PlayStation.Blogcast: Justin Massongill"></a><a href="http://www.flickr.com/photos/playstationblog/8727012798/" title="Dominic Guay by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7452/8727012798_c5b5045c22.jpg" width="140" height="140" alt="Dominic Guay"></a></p>
<h4>The Cast</h4>
<ul>
<li><a href="http://blog.us.playstation.com/author/sshuman/">Sid Shuman</a> &#8211; PlayStation Social Media Manager</li>
<li><a href="http://blog.us.playstation.com/author/nsuttner/">Nick Suttner</a> &#8211; PlayStation Account Support Manager</li>
<li><a href="http://blog.us.playstation.com/author/jmassongill/">Justin Massongill</a> &#8211; PlayStation Social Media Specialist</li>
<li>Dominic Guay &#8211; Watch_Dogs Senior Producer</li>
</ul>
<p><em>[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]</em></p>
<ul>
<li>Thanks to <a href="http://www.coryschmitz.com">Cory Schmitz</a> for our beautiful logo and <a href="http://dormilon-music.com/">Dormilón</a> for our rad theme song and show music.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2013/05/10/playstation-blogcast-073-who-watches-the-watch_dogs/feed/</wfw:commentRss>
		<slash:comments>37</slash:comments>
<enclosure url="http://traffic.libsyn.com/playstation/73_Episode_073__Who_Watches_the_Watch_Dogs_.mp3" length="0" type="audio/mpeg" />
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2011/12/NEW_LOGO_2_lead.jpg</thumbnail_url>
<rating>3.91</rating><author_title>Social Media Manager</author_title>
<comment_count>37</comment_count>
<comment_replies_count>8</comment_replies_count>	</item>
		<item>
		<title>Soul Sacrifice: A Sacrificial Q&amp;A With Keiji Inafune</title>
		<link>http://blog.us.playstation.com/2013/05/10/soul-sacrifice-a-sacrificial-qa-with-keiji-inafune/</link>
		<comments>http://blog.us.playstation.com/2013/05/10/soul-sacrifice-a-sacrificial-qa-with-keiji-inafune/#comments</comments>
		<pubDate>Fri, 10 May 2013 16:00:12 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[PS Vita]]></category>
		<post_tag><![CDATA[comcept]]></post_tag>
		<post_tag><![CDATA[keiji inafune]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[soul sacrifice]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=105881</guid>
		<description><![CDATA[It’s been just over a week since Soul Sacrificed graced <a href="http://blog.us.playstation.com/category/ps-vita/" target="_blank">PS Vita</a> in North America, so we tracked down celebrated creator Keiji Inafune to get his thoughts on the game’s launch -- and how PS Vita players are adapting to the game’s morally murky gameplay choices.]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/playstationblog/8652978849/" title="Soul Sacrifice on PS Vita by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8251/8652978849_f11c514330_z.jpg" width="640" height="276" alt="Soul Sacrifice on PS Vita"></a></p>
<p>It’s been just over a week since <a href="https://store.sonyentertainmentnetwork.com/#!/en-us/games/soul-sacrifice/cid=UP9000-PCSA00092_00-SOULSACRIFICEUS0?smcid=psblog:soul-sacrifice:up9000-pcsa00092_00-soulsacrificeus0:ps-blog-2013-05-10-soul-sacrifice-a-sacrificial-qa-with-keiji-inafune" target="_blank">Soul Sacrifice</a> graced <a href="http://blog.us.playstation.com/category/ps-vita/" target="_blank">PS Vita</a> in North America, so we tracked down celebrated creator Keiji Inafune to get his thoughts on the game’s launch &#8212; and how PS Vita players are adapting to the game’s morally murky gameplay choices.</p>
<p>But there’s more!</p>
<p>In Soul Sacrifice, you can unleash a breadth of special attacks and abilities by sacrificing various Offerings. Exclusively for the PS.Blog community, we&#8217;ve listed four vouchers below, which can be redeemed to obtain otherwise inaccessible Offerings (you can&#8217;t get them any other way).</p>
<p><strong>NOTE: If you were unable to redeem the last two codes earlier, try the new ones listed below. Enjoy!</strong></p>
<div style=background-color:#eaf2fb;width:460px;text-align:center;padding:15px;padding-top:1px;margin:auto;margin-top:15px;>
<h3>Spirits&#8217; Storm Pinion</h3>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8724327647/" title="Soul Sacrifice: Spirits Storm Pinion by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7459/8724327647_cf741946aa.jpg" width="400" height="226" alt="Soul Sacrifice: Spirits Storm Pinion"></a></p>
<p><em>Bird feather provided by the Thunder spirits (Attributes: Volt)</em></p>
<h5>C7DE-37NA-758R</h5>
<p></br></p>
<hr width="70%">
<h3>Spirits&#8217; Viviblossom</h3>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8725446670/" title="Soul Sacrifice: Spirits Viviblossom by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7454/8725446670_1ba6ea0b0a.jpg" width="400" height="226" alt="Soul Sacrifice: Spirits Viviblossom"></a></p>
<p><em>Flower of Healing provided by the Spirits (Attributes: Renew)</em></p>
<h5>P5CJ-PNNL-R79C</h5>
<p></br></p>
<hr width="70%">
<h3>Spirits&#8217; Blazestone</h3>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8725446708/" title="Soul Sacrifice: Spirits Blazestone by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7334/8725446708_810322abc5.jpg" width="400" height="226" alt="Soul Sacrifice: Spirits Blazestone"></a></p>
<p><em>Ball provided by the Fire Spirits (Attributes: Heat)</em></p>
<h5>Q9GJ-BTNL-CEB5</h5>
<p></br></p>
<hr width="70%">
<h3>Spirits&#8217; Frostblade</h3>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8724327655/" title="Soul Sacrifice: Spirits Frostblade by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7349/8724327655_a3564e99d7.jpg" width="400" height="226" alt="Soul Sacrifice: Spirits Frostblade"></a></p>
<p><em>Ice blade provided by the Ice spirits (Attributes: Frost)</em></p>
<h5>4R7F-QENE-CD4L</h5>
</div>
<p><em>IMPORTANT: Story progress to certain areas may be required before these Offerings can be used.</em></p>
<p>These universal PSN voucher codes are only valid in North America. They can be received in-game by going to “Librom” > ”Network” > ”Peddler” > “Claim Gift” <strong>AFTER</strong> the product code has been redeemed. Please note: these vouchers, once depleted, are gone forever.<br />
</br><br />
<div class="jwplayer">
				<input type="hidden" name="video_id" value="UeRierljzBg"/>
				<input type="hidden" name="post_link" value="http://blog.us.playstation.com/2013/05/10/soul-sacrifice-a-sacrificial-qa-with-keiji-inafune/"/>
				<input type="hidden" name="age_gate" value="1"/>
				<input type="hidden" name="width" value="640"/>
				<input type="hidden" name="height" value="387"/>
			</div></p>
<div style=background-color:#eaf2fb;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>PlayStation.Blog: Have you been watching how players interact with Soul Sacrifice now that it’s in the wild? Are they playing it the way you expected?</strong></p>
<p><strong>Keiji Inafune:</strong> I see users are playing the game the way I wanted them to, so I&#8217;m pleased. Users are enjoying the decision-making process of sacrificing and the consequences associated with it, which is what I intended and for that I&#8217;m grateful.</p>
<p><strong>PSB: Are you hearing feedback about a particular moment or boss battle in the game?</strong><br />
<strong>KI:</strong> There are various things users are talking about, and many users seem to be talking about multiplayer. But I also hear users are complementing the storyline and that it unfolds in unexpected ways and that came as a surprise. They’re saying the story is in-depth and touching &#8212; that feedback is something I was hoping to hear, so I&#8217;m happy!</p>
<p><strong>PSB: The game features some spectacularly grotesque monster designs &#8212; is there one you&#8217;re particularly proud of?</strong></p>
<p><strong>KI:</strong> We tried to have each monster make a big impression and I feel our designers did fantastic jobs. If I was asked what my favorite monster would be, I wouldn&#8217;t be able to pick one because I&#8217;m proud of all of them. However, I have a special place in my heart for Librom, the book character who is strongly tied to the storyline. I specifically like its personality and the design, so when I give autographs to fans I tend to draw Librom next to my autographs. I think Librom represents Soul Sacrifice very well.</div>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8233317082/" title="Soul Sacrifice on PS Vita by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8481/8233317082_61af00797e_n.jpg" width="312" height="207" alt="Soul Sacrifice on PS Vita"></a><a href="http://www.flickr.com/photos/playstationblog/7786156592/" title="Soul Sacrifice: Giant's Bones by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8282/7786156592_74f188855a_n.jpg" width="307" height="207" alt="Soul Sacrifice: Giant's Bones"></a></p>
<div style=background-color:#eaf2fb;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>PSB: Where did the idea for the Black Rites come from? Do you have a favorite? </strong></p>
<p><strong>KI:</strong> I learned that in life, you must sacrifice something big in order to gain a bigger outcome. If you want to become rich, you need to work hard; when you&#8217;re gambling, you may win big only if you bet big and risk losing a lot of money. So the idea of sacrificing and the consequence associated with it came to me first. </p>
<p>The biggest sacrifice, I thought, would be the limbs of your body. Or your own life or even your friends&#8217; lives. This is how I came up with the idea of Black Rites. They are very powerful, but the cost is huge. For example, one of the Black Rites called &#8220;Gorgon&#8221; requires you to take your eyeballs out, which makes your vision very narrow afterwards. Using &#8220;Infernus&#8221; will cut your defence in half, but it’s an easy one to use because it can attack enemies without you targeting them precisely. </p>
<p><strong>PSB: Mass Effect 3 and Telltale’s The Walking Dead have elevated impossible choices into a near-art form. Why do players seem to enjoy making excruciating decisions?</strong></p>
<p><strong>KI:</strong> Those types of choices heavily involve emotional aspects and the decision making process isn&#8217;t automatic. In the old days, the decision making process for players was a reflex: stepping right or left in order to avoid a bullet. That doesn&#8217;t involve your emotions. But let&#8217;s say you have two choices and either decision will cause a different character to die. Then you would have to question yourself and also consider the consequences you will live with. This has a stronger tie to your emotions.</p>
<p>I&#8217;ve been in the game industry for a long time and gaming in general seems to be headed towards emotion. I think we&#8217;re in the era of incorporating feelings and emotions in video games and it&#8217;s about how to design these. Soul Sacrifice, for example, asks you who to sacrifice be it yourself or your friends. You could make a decision not to sacrifice anything and let it be, too. You can&#8217;t make these decisions without being emotionally involved. I think future games need to incorporate emotional elements.</p></div>
<p><a href="http://www.flickr.com/photos/playstationblog/7786156834/" title="Soul Sacrifice: Plant Sword by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8441/7786156834_dc6714f363_z.jpg" width="640" height="353" alt="Soul Sacrifice: Plant Sword"></a></p>
<div style=background-color:#eaf2fb;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>PSB: You’ve had a long history in game development &#8211; where do you see games going next?</strong></p>
<p><strong>KI:</strong> If I was asked what trend would come next in gaming, I wouldn&#8217;t be able to put a finger on it to be honest. But I believe console games will evolve dramatically. I think social aspects will be incorporated in its best way with console games. When I say &#8220;social&#8221;, I don&#8217;t mean the social element in social games these days. I think the true social aspects, not just connecting via online will be implemented to console games in the best way ever. The cycle of console games up till now was to buy a game and play it for several hours and then buy a new game. I think the cycle will change and something other than this cycle will become the next trend. A new console such as <a href="https://us.playstation.com/ps4/" target="_blank">PS4</a> needs to incorporate this aspect well to maximize its potential. </div>
<p><em>Note from the Soul Sacrifice team: Soul Sacrifice players: <strong>Thank you</strong> for supporting the game! While most are enjoying the game without issue, we’ve had a few people get in touch with us regarding issues redeeming the game’s Online Pass and/or accessing bonus launch content. We apologize for any frustration caused!</p>
<p>In order to get to the bottom of these issues as quickly as possible, we’ve created a <a href="http://community.us.playstation.com/t5/PlayStation-Vita-Support/Soul-Sacrifice-DLC-and-Online-Pass-Issues/td-p/40315013" target="_blank">detailed walkthrough</a> (with screens) on the official PlayStation community forums to help address what some folks are encountering.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2013/05/10/soul-sacrifice-a-sacrificial-qa-with-keiji-inafune/feed/</wfw:commentRss>
		<slash:comments>178</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2013/05/sacrifice.jpg</thumbnail_url>
<rating>4.4</rating><author_title>Social Media Manager</author_title>
<comment_count>178</comment_count>
<comment_replies_count>6</comment_replies_count>	</item>
		<item>
		<title>Watch_Dogs: 7 Things You Need to Know</title>
		<link>http://blog.us.playstation.com/2013/05/10/watch-dogs-7-things-you-need-to-know/</link>
		<comments>http://blog.us.playstation.com/2013/05/10/watch-dogs-7-things-you-need-to-know/#comments</comments>
		<pubDate>Fri, 10 May 2013 13:00:03 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PS4]]></category>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[ubisoft]]></post_tag>
		<post_tag><![CDATA[Watch_Dogs]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=105917</guid>
		<description><![CDATA[<a href="http://blog.us.playstation.com/tag/watch_dogs/" target="_blank">Watch_Dogs</a>’s dark vision of technological totalitarianism is heading to <a href="http://blog.us.playstation.com/category/ps3/" target="_blank">PS3</a> and <a href="https://us.playstation.com/ps4/" target="_blank">PS4</a>, and we were lucky enough to see the first live gameplay demo in San Francisco earlier this week (played on a <a href="http://blog.us.playstation.com/tag/dualshock-4/" target="_blank">DualShock 4</a>, no less!). We’ve carefully studied the footage, asked pressing questions, and present you with this breakdown.]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/playstationblog/8723727727/" title="Watch_Dogs by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7347/8723727727_23a9bb4e3f_z.jpg" width="640" height="360" alt="Watch_Dogs"></a></p>
<p><a href="http://blog.us.playstation.com/tag/watch_dogs/" target="_blank">Watch_Dogs</a>’s dark vision of technological totalitarianism is heading to <a href="http://blog.us.playstation.com/category/ps3/" target="_blank">PS3</a> and <a href="https://us.playstation.com/ps4/" target="_blank">PS4</a>, and we were lucky enough to see the first live gameplay demo in San Francisco earlier this week (played on a <a href="http://blog.us.playstation.com/tag/dualshock-4/" target="_blank">DualShock 4</a>, no less!). We’ve carefully studied the footage, asked pressing questions, and present you with this breakdown. Read on, then submit your questions in the comments below!</p>
<div style=background-color:#d8e6f5;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>1. Aiden Pierce isn’t your typical videogame protagonist.</strong> “Aiden is a man with a dark past who has made questionable choices,” Lead Story Designer Kevin Shortt explained in our first live gameplay demo. Growing up in Chicago, Aiden used his technical prowess to infiltrate bank accounts and access surveillance systems, becoming something of a vigilante. Naturally, these pursuits earned him some powerful enemies on both sides of the law. As you play Watch_Dogs, you won’t be choosing between stark extremes on some binary morality scale, but defining where Aiden resides on much murkier spectrum of acceptability.</div>
<div style=background-color:#eaf2fb;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>2. Chicago isn’t your typical videogame city.</strong> We’ve all played open-world action games where cities feel more like a collection of giant painted boxes than a living, breathing urban community. Watch_Dogs’s densely detailed Chicago feel less like a pretty façade and more like a densely populated city. Alleys are riddled with rotting cardboard boxes and detritus and parking garages are honeycombed with gloomy staircases &#8212; hack the right device and you may even find yourself peering into the living room of a Chicago citizen. </div>
<p><a href="http://www.flickr.com/photos/playstationblog/8723729267/" title="Watch_Dogs by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7432/8723729267_59ba38f1f8_z.jpg" width="640" height="360" alt="Watch_Dogs"></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8723726829/" title="Watch_Dogs by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7363/8723726829_f999363846.jpg" width="312" height="176" alt="Watch_Dogs"></a><a href="http://www.flickr.com/photos/playstationblog/8723727099/" title="Watch_Dogs by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7313/8723727099_2518081e58.jpg" width="312" height="176" alt="Watch_Dogs"></a></p>
<div style=background-color:#d8e6f5;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>3. You can hack almost anything.</strong> Thanks to Chicago&#8217;s Central Operating System (ctOS), the city&#8217;s expansive (and invasive) technology is constantly at your fingertips. Take control of a nearby security camera to map out the positions of guards in a well-fortified area, raise a garage door or forklift to confuse and distract your would-be enemies, or &#8212; if you&#8217;re in particularly dire straits &#8212; tamper with the traffic grid and cause a multi-car pileup. These aren’t scripted scenarios, but dynamic and occasionally unpredictable events that can change the course of an escape in a nanosecond.</div>
<div style=background-color:#eaf2fb;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>4. Stealth and no-holds-barred combat are viable options.</strong> Aiden is no sedentary computer geek &#8212; he’s quite capable of dispatching his enemies using lethal and nonlethal force. The stealthier player will value misdirection and surveillance, using remote cameras to tag and monitor enemy positions while skirting past trouble. Brute-force players will have a wide range of armaments to choose from, but you’ll want to keep civilian casualties in check lest your reputation suffer.</div>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8723728767/" title="Watch_Dogs by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7299/8723728767_948017983e_n.jpg" width="312" height="176" alt="Watch_Dogs"></a><a href="http://www.flickr.com/photos/playstationblog/8724846084/" title="Watch_Dogs by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7356/8724846084_7caaf785c7_n.jpg" width="312" height="176" alt="Watch_Dogs"></a></p>
<div style=background-color:#d8e6f5;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>5. Multiplayer and single-player will overlap.</strong> Watch_Dogs will feature a full-blown multiplayer mode set in the mean streets of Chicago, though final details are still under lock and key. More intriguing is that multiplayer and single-player will “seamlessly” overlap, an effort by Ubisoft to demolish the wall that has divided single-player gaming and multiplayer for decades. This interconnectivity will extend to a companion experience on mobile devices, though details remain scarce.</div>
<div style=background-color:#eaf2fb;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>6. Voyeurism is more fun than it sounds.</strong> Connecting to &#8220;FREE PUBLIC WI-FI&#8221; is risky business in the real world, so you can imagine what&#8217;s in store for anyone foolish enough to hop on an unsecured network in Aiden Pearce’s city. Aiden can activate Wi-Fi hotspots around the city, then hack into any device that connects to it granting him access to, among other things, a webcam on an unsuspecting citizens&#8217; computer. This enables you to score valuable data, but also peer into the strange domestic lives of Chicago’s apartment dwellers.</div>
<div style=background-color:#d8e6f5;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>7. The side quests are novel and varied.</strong> Once you hack into a district of Chicago’s ctOS, you’ll find yourself swimming in an ocean of data including the city’s crime prediction algorithms. If you want to go full-on Batman, you can use the crime prediction data to track down potential “victims” from the passers-by on the street, then intervene before their lives are cut short by a hail of bullets or a baseball bat to the head. Other side missions are less grim; one of our favorite was NVZN, an augmented-reality arcade game that tasks you with blasting marauding aliens with ray guns.</div>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2013/05/10/watch-dogs-7-things-you-need-to-know/feed/</wfw:commentRss>
		<slash:comments>39</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2013/05/Watch-Dogs.jpg</thumbnail_url>
<rating>4.49</rating><author_title>Social Media Manager</author_title>
<comment_count>39</comment_count>
<comment_replies_count>7</comment_replies_count>	</item>
		<item>
		<title>The Last of Us: Meet the Infected</title>
		<link>http://blog.us.playstation.com/2013/05/06/the-last-of-us-meet-the-infected/</link>
		<comments>http://blog.us.playstation.com/2013/05/06/the-last-of-us-meet-the-infected/#comments</comments>
		<pubDate>Mon, 06 May 2013 17:41:48 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[naughty dog]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[the last of us]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=105428</guid>
		<description><![CDATA[I’m ready for <a href="http://us.playstation.com/games/the-last-of-us-ps3.html?CMP=soc_us__gm_tlou_devdiary_meettheinfected_05_06_13" target="_blank">The Last of Us</a>. This morally grey gem from the brilliant minds at <a href="http://blog.us.playstation.com/tag/naughty-dog/" target="_blank">Naughty Dog</a> combines exploration, scavenging, and brutal hide-and-seek combat against hordes of deadly Infected that prowl the remains of a ravaged United States. June 14th can’t come soon enough!]]></description>
				<content:encoded><![CDATA[<div class="jwplayer">
				<input type="hidden" name="video_id" value="Axay45qlKWM"/>
				<input type="hidden" name="post_link" value="http://blog.us.playstation.com/2013/05/06/the-last-of-us-meet-the-infected/"/>
				<input type="hidden" name="age_gate" value="1"/>
				<input type="hidden" name="width" value="640"/>
				<input type="hidden" name="height" value="387"/>
			</div>
<div style="float: left; padding:25px; padding-top:18px; padding-left:0px;"><a href="http://www.flickr.com/photos/playstationblog/8715080904/" title="The Last of Us on PS3 by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7287/8715080904_a6094198fd.jpg" width="213" height="480" alt="The Last of Us on PS3"></a></div>
<p>I’m ready for <a href="http://us.playstation.com/games/the-last-of-us-ps3.html?CMP=soc_us__gm_tlou_devdiary_meettheinfected_05_06_13" target="_blank">The Last of Us</a>. This morally grey gem from the brilliant minds at <a href="http://blog.us.playstation.com/tag/naughty-dog/" target="_blank">Naughty Dog</a> combines exploration, scavenging, and brutal hide-and-seek combat against hordes of deadly Infected that prowl the remains of a ravaged United States. June 14th can’t come soon enough!</p>
<p>Not long ago, we asked The Last of Us Creative Director Neil Druckmann and Game Director Bruce Straley to give us an intimate tour of the game’s sights and sounds. Among many other topics, our new interview details the disturbing origins of the game’s Infected, an idea which sprouted from nature documentaries. Our discussion also plunges deeper into the turbulent but vital relationship between Joel and Ellie, as unlikely a pair of game protagonists as you’re likely to find.</p>
<p>Please watch, and then leave your thoughts in the comments below!</p>
<p><a href="http://www.flickr.com/photos/playstationblog/8713962431/" title="The Last of Us on PS3 by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7285/8713962431_91e40b9ffc.jpg" width="400" height="225" alt="The Last of Us on PS3"></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2013/05/06/the-last-of-us-meet-the-infected/feed/</wfw:commentRss>
		<slash:comments>46</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2013/05/tlou1.jpg</thumbnail_url>
<rating>4.54</rating><author_title>Social Media Manager</author_title>
<comment_count>46</comment_count>
<comment_replies_count>8</comment_replies_count>	</item>
		<item>
		<title>PlayStation Blogcast 072: Movin&#8217; On Up</title>
		<link>http://blog.us.playstation.com/2013/05/02/playstation-blogcast-072-movin-on-up/</link>
		<comments>http://blog.us.playstation.com/2013/05/02/playstation-blogcast-072-movin-on-up/#comments</comments>
		<pubDate>Fri, 03 May 2013 01:43:37 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<post_tag><![CDATA[playstation blogcast]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=105263</guid>
		<description><![CDATA[<strong>Subscription Links:</strong>
<ul><li>Subscribe via <a href="http://itunes.apple.com/us/podcast/official-playstation-blogcast/id483223024?mt=2" target="_blank">iTunes here</a>
</li>
<li>Subscribe via <a href="http://feeds.feedburner.com/TheOfficialPlaystationBlogcast" target="_blank">RSS here</a></li>
<li>Download the MP3 <a href="http://traffic.libsyn.com/playstation/Episode_072_Movin_on_Up.mp3">here</a> on PS3, PS Vita or PC (Right-Click->Save As)</li></ul>]]></description>
				<content:encoded><![CDATA[<div style=background-color:#eaf2fb;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>Subscription Links:</strong></p>
<ul>
<li>Subscribe via <a href="http://itunes.apple.com/us/podcast/official-playstation-blogcast/id483223024?mt=2" target="_blank">iTunes here</a>
</li>
<li>Subscribe via <a href="http://feeds.feedburner.com/TheOfficialPlaystationBlogcast" target="_blank">RSS here</a></li>
<li>Download the MP3 <a href="http://traffic.libsyn.com/playstation/Episode_072_Movin_on_Up.mp3">here</a> on PS3, PS Vita or PC (Right-Click->Save As)</li>
</ul>
</div>
<p class="center"><iframe style="border: none" src="http://html5-player.libsyn.com/embed/episode/id/2308842/height/250/width/500/theme/legacy/direction/no/autoplay/no/autonext/no/thumbnail/yes/preload/no/no_addthis/no/" height="250" width="500" scrolling="no"></iframe></p>
<p>Welcome back! We&#8217;ve finally moved into our shiny new office building, complete with a new recording space (hopefully we don&#8217;t sound jarringly different!). Due to the stresses of moving, today&#8217;s show is a bit less structured and <del>articulate</del> <em>formal</em> than usual. Naturally, we&#8217;ve got all the new PSN and retail game releases for next Tuesday, May 7th, some bonus <a href="http://us.playstation.com/psn/playstation-plus/" target="_blank">PlayStation Plus</a> info from our pal <a href="http://blog.us.playstation.com/author/mharo/" target="_blank">Morgan</a>, and a generous dollop of the movie talk that apparently drives the kids wild. So I&#8217;m told, at least.</p>
<p>Enjoy!</p>
<div style=background-color:#eaf2fb;width:540px;padding:15px;padding-top:1px;margin:auto;margin-top:15px;>
<h4>Stuff We Talked About</h4>
<ul>
<li>This month&#8217;s <a href="http://us.playstation.com/psn/playstation-plus/" target="_blank">PS Plus</a> lineup</li>
<li>Post-apocalipstick movies</li>
<li>Pinball</li>
<li>PaRappa, and other music games</li>
<li><a href="http://www.unwinnable.com/2013/04/03/the-40-most-impressive-displays-of-facial-hair-at-gdc-2013/" target="_blank">Nick&#8217;s luxurious, silken beard</a> (when do we stop talking about that, though?)
<li>What, exactly, <em>is</em> the Mystery Theme?</li>
</ul>
</div>
<p><strong>Send us questions and tips: <a href="mailto:blogcast@playstation.sony.com">blogcast@playstation.sony.com</a></strong></p>
<p class="center"><a href="http://blog.us.playstation.com/author/sshuman/" title="Official PlayStation.Blogcast - Sid Shuman"><img src="http://farm8.staticflickr.com/7131/7748803436_18b984e63b_m.jpg" width="140" height="140" alt="Official PlayStation.Blogcast - Sid Shuman"></a><a href="http://blog.us.playstation.com/author/nsuttner/" title="Official PlayStation.Blogcast - Nick Suttner"><img src="http://farm8.staticflickr.com/7172/6391381039_445fb0f562_m.jpg" width="140" height="140" alt="Official PlayStation.Blogcast - Nick Suttner"></a><a href="http://blog.us.playstation.com/author/jmassongill/" title="Official PlayStation.Blogcast: Justin Massongill"><img src="http://farm9.staticflickr.com/8180/8006885739_4c73ab1d22_m.jpg" width="140" height="140" alt="Official PlayStation.Blogcast: Justin Massongill"></a><a href="http://blog.us.playstation.com/author/mharo/" title="Official PlayStation Blogcast: Morgan Haro by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8249/8515548303_8e6e686056_m.jpg" width="140" height="140" alt="Official PlayStation Blogcast: Morgan Haro"></a></p>
<h4>The Cast</h4>
<ul>
<li><a href="http://blog.us.playstation.com/author/sshuman/">Sid Shuman</a> &#8211; PlayStation Social Media Manager</li>
<li><a href="http://blog.us.playstation.com/author/nsuttner/">Nick Suttner</a> &#8211; PlayStation Account Support Manager</li>
<li><a href="http://blog.us.playstation.com/author/jmassongill/">Justin Massongill</a> &#8211; PlayStation Social Media Specialist</li>
<li><a href="http://blog.us.playstation.com/author/mharo/">Morgan Haro</a> &#8211; PlayStation Community Manager</li>
</ul>
<p><em>[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]</em></p>
<ul>
<li>Thanks to <a href="http://www.coryschmitz.com">Cory Schmitz</a> for our beautiful logo and <a href="http://dormilon-music.com/">Dormilón</a> for our rad theme song and show music.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2013/05/02/playstation-blogcast-072-movin-on-up/feed/</wfw:commentRss>
		<slash:comments>97</slash:comments>
<enclosure url="http://traffic.libsyn.com/playstation/Episode_072_Movin_on_Up.mp3" length="0" type="audio/mpeg" />
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2011/12/NEW_LOGO_2_lead.jpg</thumbnail_url>
<rating>4</rating><author_title>Social Media Manager</author_title>
<comment_count>97</comment_count>
<comment_replies_count>2</comment_replies_count>	</item>
		<item>
		<title>PlayStation Blogcast 071: Ice To See You</title>
		<link>http://blog.us.playstation.com/2013/04/25/playstation-blogcast-071-ice-to-see-you/</link>
		<comments>http://blog.us.playstation.com/2013/04/25/playstation-blogcast-071-ice-to-see-you/#comments</comments>
		<pubDate>Fri, 26 Apr 2013 04:05:11 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<post_tag><![CDATA[Lost Planet 3]]></post_tag>
		<post_tag><![CDATA[playstation blogcast]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=104911</guid>
		<description><![CDATA[<strong>Subscription Links:</strong>
<ul><li>Subscribe via <a href="http://itunes.apple.com/us/podcast/official-playstation-blogcast/id483223024?mt=2" target="_blank">iTunes here</a>
</li>
<li>Subscribe via <a href="http://feeds.feedburner.com/TheOfficialPlaystationBlogcast" target="_blank">RSS here</a></li>
<li>Download the MP3 <a href="http://traffic.libsyn.com/playstation/Episode_071__Ice_To_See_You.mp3" target="_blank">here</a> on PS3, PS Vita or PC (Right-Click->Save As)</li></ul>
]]></description>
				<content:encoded><![CDATA[<div style=background-color:#eaf2fb;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>Subscription Links:</strong></p>
<ul>
<li>Subscribe via <a href="http://itunes.apple.com/us/podcast/official-playstation-blogcast/id483223024?mt=2" target="_blank">iTunes here</a>
</li>
<li>Subscribe via <a href="http://feeds.feedburner.com/TheOfficialPlaystationBlogcast" target="_blank">RSS here</a></li>
<li>Download the MP3 <a href="http://traffic.libsyn.com/playstation/Episode_071__Ice_To_See_You.mp3" target="_blank">here</a> on PS3, PS Vita or PC (Right-Click->Save As)</li>
</ul>
</div>
<p class="center"><iframe style="border: none" src="http://html5-player.libsyn.com/embed/episode/id/2301051/height/250/width/500/theme/legacy/direction/no/autoplay/no/autonext/no/thumbnail/yes/preload/no/no_addthis/no/" height="250" width="500" scrolling="no"></iframe></p>
<p>We scour Lost Planet 3 in a revealing first interview with Capcom Producer Andrew Szymansk! We focus on this upcoming PS3 prequel&#8217;s alien ecosystems and design philosophy. Then we turn to talk of tea, Diet Coke, and Quentin Tarantino before delving into the North American new releases for next Tuesday April 30th, 2013.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8681804420/" title="Journey Cake by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8115/8681804420_ffc03e5564.jpg" width="500" height="333" alt="Journey Cake"></a></p>
<p class="center"><em>Happy birthday, <a href="http://blog.us.playstation.com/author/jmassongill/" target="_blank">Justin</a>!</em></p>
<p>We scour Lost Planet 3 in a revealing first interview with Capcom Producer Andrew Szymanski focusing on the prequel&#8217;s alien ecosystems, talk tea and Tarantino, then delve into North American new releases on PSN and retail for Tuesday April 30th, 2013.</p>
<div style=background-color:#eaf2fb;width:540px;padding:15px;padding-top:1px;margin:auto;margin-top:15px;>
<h4>Stuff We Talked About</h4>
<ul>
<li><a href="http://us.playstation.com/psvita/games-and-media/psv-soul-sacrifice.html?CMP=soc_us__gm_soulsacrifice_blogcast_04_25_13" target="_blank">Sooooooul Sacrifice</a></li>
<li><a href="http://en.wikipedia.org/wiki/Lost_Planet_3" target="_blank">Lost Planet 3</a></li>
<li><a href="http://us.playstation.com/games/deadly-premonition-the-director-s-cut-ps3.html" target="_blank">Deadly Premonition: The Director&#8217;s Cut</a></li>
<li><a href="http://us.playstation.com/games/injustice-gods-among-us-ps3.html?CMP=soc_us__gm_injustice_blogcast_04_25_13" target="_blank">Injustice: Gods Among Us</a></li>
<li><a href="https://store.sonyentertainmentnetwork.com/#!/en-us/games/thomas-was-alone/cid=UP4395-NPUB31243_00-THOMASWASALONEFG?smcid=psblog:thomas-was-alone:up4395-npub31243_00-thomaswasalonefg:ps-blog-2013-04-25-playstation-blogcast-071" target="_blank">Thomas Was Alone</a></li>
<li><a href="http://blog.us.playstation.com/2013/04/11/far-cry-3-blood-dragon-explodes-onto-psn-april-30th/" target="_blank">Far Cry 3: Blood Dragon</a></li>
<li><a href="http://en.wikipedia.org/wiki/Katamari_Damacy" target="_blank">Katamari Damacy</a></li>
<li><a href="http://media.psnstores.com/neogaf/dyad/eyes.gif" target="_blank">Coffee, tea and Diet Coke</a></li>
</ul>
</div>
<p><strong>Send us questions and tips: <a href="mailto:blogcast@playstation.sony.com">blogcast@playstation.sony.com</a></strong></p>
<p class="center"><a href="http://blog.us.playstation.com/author/sshuman/" title="Official PlayStation.Blogcast - Sid Shuman"><img src="http://farm8.staticflickr.com/7131/7748803436_18b984e63b_m.jpg" width="140" height="140" alt="Official PlayStation.Blogcast - Sid Shuman"></a><a href="http://blog.us.playstation.com/author/nsuttner/" title="Official PlayStation.Blogcast - Nick Suttner"><img src="http://farm8.staticflickr.com/7172/6391381039_445fb0f562_m.jpg" width="140" height="140" alt="Official PlayStation.Blogcast - Nick Suttner"></a><a href=""http://blog.us.playstation.com/author/aramjabbari/" title="Official PlayStation.Blogcast: Aram Jabbari by"><img src="http://farm9.staticflickr.com/8484/8207444742_37297a1c95_m.jpg" width="140" height="140" alt="Official PlayStation.Blogcast: Aram Jabbari"></a></p>
<h4>The Cast</h4>
<ul>
<li><a href="http://blog.us.playstation.com/author/sshuman/">Sid Shuman</a> &#8211; PlayStation Social Media Manager</li>
<li><a href="http://blog.us.playstation.com/author/nsuttner/">Nick Suttner</a> &#8211; PlayStation Account Support Manager</li>
<li><a href="http://blog.us.playstation.com/author/aramjabbari/">Aram Jabbari</a> &#8211; PlayStation PR Manager</li>
</ul>
<p><em>[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]</em></p>
<ul>
<li>Thanks to <a href="http://www.coryschmitz.com">Cory Schmitz</a> for our beautiful logo and <a href="http://dormilon-music.com/">Dormilón</a> for our rad theme song and show music.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2013/04/25/playstation-blogcast-071-ice-to-see-you/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
<enclosure url="http://traffic.libsyn.com/playstation/Episode_071__Ice_To_See_You.mp3" length="0" type="audio/mpeg" />
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2011/12/NEW_LOGO_2_lead.jpg</thumbnail_url>
<rating>4.17</rating><author_title>Social Media Manager</author_title>
<comment_count>27</comment_count>
<comment_replies_count>5</comment_replies_count>	</item>
		<item>
		<title>PlayStation Blogcast 070: Fantasy Stars</title>
		<link>http://blog.us.playstation.com/2013/04/18/playstation-blogcast-070-fantasy-stars/</link>
		<comments>http://blog.us.playstation.com/2013/04/18/playstation-blogcast-070-fantasy-stars/#comments</comments>
		<pubDate>Fri, 19 Apr 2013 02:08:19 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<post_tag><![CDATA[dragon fantasy book i]]></post_tag>
		<post_tag><![CDATA[playstation blogcast]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=104339</guid>
		<description><![CDATA[<ul><li>Subscribe via <a href="http://itunes.apple.com/us/podcast/official-playstation-blogcast/id483223024?mt=2" target="_blank">iTunes here</a>
</li>
<li>Subscribe via <a href="http://feeds.feedburner.com/TheOfficialPlaystationBlogcast" target="_blank">RSS here</a></li>
<li>Download the MP3 <a href="http://traffic.libsyn.com/playstation/Episode_070__Fantasy_Stars.mp3">here</a> on PS3, PS Vita or PC (Right-Click->Save As)</li></ul>]]></description>
				<content:encoded><![CDATA[<div style=background-color:#eaf2fb;width:540px;padding:15px;margin:auto;margin-top:15px;><strong>Subscription Links:</strong></p>
<ul>
<li>Subscribe via <a href="http://itunes.apple.com/us/podcast/official-playstation-blogcast/id483223024?mt=2" target="_blank">iTunes here</a>
</li>
<li>Subscribe via <a href="http://feeds.feedburner.com/TheOfficialPlaystationBlogcast" target="_blank">RSS here</a></li>
<li>Download the MP3 <a href="http://traffic.libsyn.com/playstation/Episode_070__Fantasy_Stars.mp3">here</a> on PS3, PS Vita or PC (Right-Click->Save As)</li>
</ul>
</div>
<p class="center"><iframe style="border: none" src="http://html5-player.libsyn.com/embed/episode/id/2292912/height/250/width/500/theme/legacy/direction/no/autoplay/no/autonext/no/thumbnail/yes/preload/no/no_addthis/no/" height="250" width="500" scrolling="no"></iframe></p>
<p>We gulp a Pheonix Down and enjoy a random encounter with Bryan Sawler and Adam Rippon of <a href="http://mutekicorp.com/">Muteki Corporation</a>, the creators of the PS3 and PS Vita retro-inspired <a href="http://blog.us.playstation.com/2013/04/15/dragon-fantasy-book-i-on-ps3-ps-vita-tomorrow/">RPG Dragon Fantasy: Book I</a> and the upcoming <a href="http://blog.us.playstation.com/2012/08/29/classic-rpg-love-dragon-fantasy-book-ii-comes-to-ps3-ps-vita-next-year/">Dragon Fantasy: Book II</a> &#8212; with an Origin Story segment you won&#8217;t want to miss. Then we share the new PSN and retail game releases for April 26th and serve up a fresh batch of new listener letters. I even score a couple of cheap shots on Nick! Listen in and let us know what you think.</p>
<div style=background-color:#eaf2fb;width:540px;padding:15px;padding-top:1px;margin:auto;margin-top:15px;>
<h4>Stuff We Talked About</h4>
<ul>
<li><a href="http://blog.us.playstation.com/2013/04/15/dragon-fantasy-book-i-on-ps3-ps-vita-tomorrow/">RPG Dragon Fantasy: Book I</a></li>
<li>Golden-age JRPGs</li>
<li><a href="http://us.playstation.com/games/castlevania-symphony-of-the-night-ps3-psp.html">Castlevania: Symphony of the Night</a></li>
<li><a href="http://www.imdb.com/name/nm1055413/">Michael Fassbender</a></li>
</ul>
</div>
<p><strong>Send us questions and tips: <a href="mailto:blogcast@playstation.sony.com">blogcast@playstation.sony.com</a></strong></p>
<p class="center"><a href="http://blog.us.playstation.com/author/sshuman/" title="Official PlayStation.Blogcast - Sid Shuman"><img src="http://farm8.staticflickr.com/7131/7748803436_18b984e63b_m.jpg" width="140" height="140" alt="Official PlayStation.Blogcast - Sid Shuman"></a><a href="http://blog.us.playstation.com/author/nsuttner/" title="Official PlayStation.Blogcast - Nick Suttner"><img src="http://farm8.staticflickr.com/7172/6391381039_445fb0f562_m.jpg" width="140" height="140" alt="Official PlayStation.Blogcast - Nick Suttner"></a><a href="http://mutekicorp.com/" title="Official PlayStation Blogcast: Adam Rippon by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8119/8661254462_124dcb9674_m.jpg" width="140" height="140" alt="Official PlayStation Blogcast: Adam Rippon"></a><a href="http://blog.us.playstation.com/author/bsawler/" title="Official PlayStation Blogcast: Bryan Sawler by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8118/8661245316_5773910494_m.jpg" width="140" height="140" alt="Official PlayStation Blogcast: Bryan Sawler"></a></p>
<h4>The Cast</h4>
<ul>
<li><a href="http://blog.us.playstation.com/author/sshuman/">Sid Shuman</a> &#8211; PlayStation Social Media Manager</li>
<li><a href="http://blog.us.playstation.com/author/nsuttner/">Nick Suttner</a> &#8211; PlayStation Account Support Manager</li>
<li><a href="http://mutekicorp.com/" target="_blank">Adam Rippon</a> &#8211; Muteki Corporation</li>
<li><a href="http://blog.us.playstation.com/author/bsawler/" target="_blank">Brian Sawler</a> &#8211; Muteki Corporation</li>
</ul>
<p><em>[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]</em></p>
<ul>
<li>Thanks to <a href="http://www.coryschmitz.com">Cory Schmitz</a> for our beautiful logo and <a href="http://dormilon-music.com/">Dormilón</a> for our rad theme song and show music.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2013/04/18/playstation-blogcast-070-fantasy-stars/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
<enclosure url="http://traffic.libsyn.com/playstation/Episode_070__Fantasy_Stars.mp3" length="0" type="audio/mpeg" />
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2011/12/NEW_LOGO_2_lead.jpg</thumbnail_url>
<rating>4.39</rating><author_title>Social Media Manager</author_title>
<comment_count>25</comment_count>
<comment_replies_count>12</comment_replies_count>	</item>
	</channel>
</rss>