Almost nine years after its release, Call of Duty: Modern Warfare’s influence continues to reverberate. In many ways, Modern Warfare popularized what we think of as the modern multiplayer shooter: selectable character traits, extensive weapon modifications, and an XP-based ranking system are all widely adopted standards in current multiplayer shooters.
So it was no surprise to see the widespread excitement surrounding the announcement of Modern Warfare Remastered at E3 2016. Remastered is a PS4 upgrade of the classic original game supervised by veteran studio Raven Software, with an emphasis on faithfully translating the 2007 classic into the PS4 generation.
And that experience is going to be quite faithful indeed, if my hands-on experience with Remastered’s multiplayer mode at COD XP was any indication. Before wall running, before Pick 10, before Scorestreaks and Specialists, Modern Warfare built its reputation on tight shooting mechanics and uniquely porous map designs that stood in contrast to many other popular shooters of the day.
Treyarch built a loyal fan base since its first Zombies outing in 2008’s Call of Duty: World At War. And it’s easy to see why — the strategic teamwork, countless secrets, and hidden lore add up to an endlessly replayable co-op gem. It’s been a favorite of mine for years.
But now, Infinity Ward is taking the concept for a spin in this November’s Call of Duty: Infinite Warfare, and the results are sure to intrigue veteran Zombies fans.
Since getting PlayStation Vue, I’ve been a lot more interested in catching up on new shows. From time to time, I’m going to check in with the creators of some of my favorite shows here on PlayStation.Blog — starting with The Strain, an unusual take on the vampire mythos created by Guillermo del Toro and Chuck Hogan that was one of my favorites in 2015.
To mark this Sunday’s season three premiere, I spoke with Chuck Hogan, co-creator, to learn more about the show’s origins and where we’re headed in season three. Enjoy!
Andrew Ryan and his doomed vision of Rapture are arguably more relevant today than when BioShock first launched
nine eight long years ago. 2K Games is celebrating the anniversary with BioShock: The Collection, launching September 13 on PS4 (September 16 internationally), which combines updated versions of BioShock, BioShock 2, and BioShock Infinite — complete with their single-player add-ons.
After playing two hours of a near-final build of Deus Ex: Mankind Divided, I can say with confidence that it comes the closest to matching the singularly special original. That’s the highest praise I can give.
As a long-time fan of the Call of Duty Zombies series, I’m dying to get my mitts on Descent, the third Call of Duty: Black Ops III DLC pack launching tomorrow on PS4. Based on what we’ve seen so far, Treyarch is going gonzo with the latest addition to the Zombies saga in a new chapter called Gorod Krovi.
Miss out on PlayStation LiveCast at E3 2016? For shame! Luckily, we’re compiling a handy list of highlights from this year’s broadcast. Check back here throughout the week as we add more live demos and developer interviews. Happy E3, everyone!
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