In Hollywood circles, there is a well-known tradition where Steven Spielberg and George Lucas will skip town and go somewhere remote right about when they have a big movie opening. They do this mostly for good luck, but also to avoid the press and ignore the grosses. Basically, they generally try to get their mind off of the project they’ve dedicated much of their recent lives to create.
I mention this because our adventure platformer Sideway: New York is all wrapped and done and will be available only on PSN as of today’s PlayStation Store update. I also mention this because at this moment, a few of us here at the studio are out in Zimbabwe embarking on a new work project. (Oooh, I can just see the screaming blog headlines now: “Game Developer compares his game to Star Wars”).
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Oh dear, sweet PlayStation.Blog, how I have missed you. When we were last snuggling under the covers in the fall, I was announcing Sideway, our upcoming action platformer based on the in-development cartoon series from the wonderfully twisted minds at Fuel Entertainment. I then spent hours (which turned into days) hanging out in the comments section, waiting for somebody to ask me about my dogs or that time I met Kris Kristofferson.
But no. No, all you wanted to talk about was the game.
Greetings PlayStation.Blog! I’m the studio director of Playbrains, and I’m here today to announce the awesomesauce that is Sideway, a unique adventure platformer set in and around the oh-so-gritty streets of New York City. The characters and story have been birthed from a fantastic world created by the quasi-evil geniuses at Fuel Industries and W!ldbrain. […]
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