Author Archive

Santa Monica Studio Creatives: Team is Everything

Posted by on Apr 13, 2016

Our studio prides itself on the balance of technical development and pushing the boundaries of what we believe to be the art of game development. The legacy of the God of War franchise, and every external development partnership game we’ve helped inspire and produce, speaks strongly to this. To stay on this path, as the Head of Studio, I strive to inspire our leaders of today to guide and support our prospective leaders of tomorrow to be constantly aware and ready to leverage what they bring to our future.

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The Future of Santa Monica Studio

Posted by on Jul 22, 2014

newlogo

Kinetica, God of War, Journey, Hohokum, and The Order: 1886 — these are just a few examples our studio’s strong internal and external legacy encompassing a broad spectrum of innovative and diverse titles. As we at Santa Monica Studio continue our odyssey to develop great games for PS4 (No hints!) both with our internal studio and our external dev partners, it seemed befitting to seek out a new unified studio logo.

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Santa Monica Studio Update: New Site, New HQ

Posted by on Jan 29, 2014

Hi everybody, my name is Shannon Studstill, Head of Studio of Santa Monica Studio! It’s hard to believe we started this studio 14 years ago with Sony veteran Allan Becker, who now heads up Sony Japan. The original core team formed together in a bunch of small cubed offices at PlayStation’s old headquarters, in what was the former 989 Studios. It was here that our small team established the foundation and vision for a new studio.

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