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	<title>PlayStation.Blog &#187; Sarah Thomson</title>
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	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>Become a PlayStation Mobile Publisher for Free</title>
		<link>http://blog.us.playstation.com/2013/05/08/become-a-playstation-mobile-publisher-for-free/</link>
		<comments>http://blog.us.playstation.com/2013/05/08/become-a-playstation-mobile-publisher-for-free/#comments</comments>
		<pubDate>Wed, 08 May 2013 14:01:51 +0000</pubDate>
		<dc:creator>Sarah Thomson</dc:creator>
				<category><![CDATA[PlayStation Mobile]]></category>
		<post_tag><![CDATA[ps mobile]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=105706</guid>
		<description><![CDATA[This summer we’re throwing down the gauntlet for PlayStation Mobile development and are removing any existing barriers to get your brainchild of a game on this new PlayStation platform. As you saw with our recent <a href="http://blog.us.playstation.com/2013/03/26/ps-mobile-gdc-games-round-up/" target="_blank">Indie Arcade </a>event at GDC, we’re always looking to support new developer talent, so we’ve decided to waive the $99 publisher license fee for PlayStation Mobile, which means you can bring your games to PlayStation Vita or any PlayStation-certified device free of cost.]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/playstationblog/8003894530/" title="PlayStation Mobile Header by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8176/8003894530_c184628cc8_z.jpg" width="640" height="253" alt="PlayStation Mobile Header"></a></p>
<p>This summer we’re throwing down the gauntlet for PlayStation Mobile development and are removing any existing barriers to get your brainchild of a game on this new PlayStation platform. As you saw with our recent <a href="http://blog.us.playstation.com/2013/03/26/ps-mobile-gdc-games-round-up/" target="_blank">Indie Arcade </a>event at GDC, we’re always looking to support new developer talent, so we’ve decided to waive the $99 publisher license fee for PlayStation Mobile, which means you can bring your games to PlayStation Vita or any PlayStation-certified device free of cost.</p>
<p>Those of you who want to throw your hat into the ring of PlayStation Mobile development now have the perfect opportunity to place your game alongside popular titles like Haunt the House: Terrortown and Beats Slider.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/8714417113/" title="Haunt the House - PS Mobile by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7437/8714417113_bf4f26801d.jpg" width="282" height="108" alt="Haunt the House - PS Mobile"></a><a href="http://www.flickr.com/photos/playstationblog/8715538004/" title="Beats Slider - PS Mobile by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7325/8715538004_31931e1222.jpg" width="282" height="108" alt="Beats Slider - PS Mobile"></a></p>
<p>If you’ve been sitting on a gem of a mobile title, or found yourself with some extra time this summer, now’s the time to jump in! Starting on Tuesday, May 7th the Publisher License Fee for PlayStation Mobile will be waived. Check out the <a href="https://psm.playstation.net/portal/en/index.html#register" target="_blank">PlayStation Mobile Dev Portal</a> for more information.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/fcOtVoQWZ1k" frameborder="0" allowfullscreen></iframe></p>
<p>PS Vita owners will be able to download the games mentioned in this post from the PlayStation Mobile section of PlayStation Store; Owners of <a href="http://www.playstation.com/psm/certified.html" target="_blank">PlayStation-certified devices</a> can obtain them through the PlayStation Mobile Store – <a href="http://playstation.com/psm/store/en.html" target="_blank">click here</a> for full instructions.</p>
<p>Also, be sure to check out our newly redesigned <a href="http://us.playstation.com/playstationmobile/" target="_blank">PlayStation Mobile website</a>, which has now has a games section, a direct link to the Dev Portal, and a link to download the Mobile store to your PlayStation-certified device.</p>
<p>We’ve seen some really cool games already come to PlayStation Mobile and can’t wait to check out what you can come up with next!</p>
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		<slash:comments>58</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2012/11/LEAD_Mobile.jpg</thumbnail_url>
<rating>4.57</rating><author_title>Senior Manager, Mobile Content Acquisition, PlayStation Mobile, SCEA</author_title>
<comment_count>58</comment_count>
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		<title>PlayStation Mobile Developer Program Launches</title>
		<link>http://blog.us.playstation.com/2012/11/19/playstation-mobile-developer-program-launches-download-official-ps-mobile-sdk/</link>
		<comments>http://blog.us.playstation.com/2012/11/19/playstation-mobile-developer-program-launches-download-official-ps-mobile-sdk/#comments</comments>
		<pubDate>Tue, 20 Nov 2012 04:21:08 +0000</pubDate>
		<dc:creator>Sarah Thomson</dc:creator>
				<category><![CDATA[PlayStation Mobile]]></category>
		<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[playstation mobile]]></post_tag>
		<post_tag><![CDATA[sdk]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=90922</guid>
		<description><![CDATA[Hi PlayStation fans! My name is Sarah Thomson, and I'm one of several members of the team leading our new platform, <a href="http://blog.us.playstation.com/tag/playstationHi PlayStation.Blog readers! I'm one of several members of the team leading our new platform, <a href="http://playstation.com/psm/developer/index_e.html">PlayStation Mobile</a>, working to get you fun, engaging titles on a multitude of PlayStation-Certified smartphones and tablets.

Since we launched PlayStation Mobile on October 3rd, we’ve been receiving a steady stream of positive responses from both developers and consumers. All of your feedback is crucial to the success of PlayStation Mobile, and we’ve been working diligently these last few weeks to bring more titles to the newest PlayStation platform.

Get ready to see this library expand in the coming months, because today we are happy to announce the launch of the PlayStation Mobile Developer Program, which provides an enhanced and open environment for content developers to create and release their content on PlayStation Mobile.]]></description>
				<content:encoded><![CDATA[<p>Hi PlayStation.Blog readers! I&#8217;m one of several members of the team leading our new platform, <a href="http://playstation.com/psm/developer/index_e.html">PlayStation Mobile</a>, working to get you fun, engaging titles on a multitude of PlayStation-Certified smartphones and tablets.</p>
<p>Since we launched PlayStation Mobile on October 3rd, we’ve been receiving a steady stream of positive responses from both developers and consumers. All of your feedback is crucial to the success of PlayStation Mobile, and we’ve been working diligently these last few weeks to bring more titles to the newest PlayStation platform.</p>
<p>Get ready to see this library expand in the coming months, because today we are happy to announce the launch of the <a href="http://playstation.com/psm/developer/index_e.html">PlayStation Mobile Developer Program</a>, which provides an enhanced and open environment for content developers to create and release their content on PlayStation Mobile. <a href="http://playstation.com/psm/developer/index_e.html">The Dev Portal</a> provides everything a developer needs to start working on PlayStation Mobile.   </p>
<p>Through the online portal, developers can download the official version of the PlayStation Mobile SDK, sign the PlayStation license agreement, and pay just $99 (U.S.) to publish as many PlayStation Mobile titles as they want for one year.  We believe we’re in a ‘golden age’ of game development and the Dev Portal lowers the barriers of entry for developers to create and publish titles including games directly to the most diehard and passionate fans in the industry.   </p>
<p>Our goal was to make publishing game and non-game titles for PlayStation Mobile an easy and enjoyable experience, and we’ve been working hard to ensure that the new Dev Portal accomplishes this objective. To get started on the Dev Portal, <a href="http://playstation.com/psm/developer/index_e.html">click here</a> and follow the registration process.</p>
<p><a href="http://playstation.com/psm/developer/index_e.html" title="PlayStation Mobile Developer Portal"><img src="http://farm9.staticflickr.com/8059/8201325818_6668a5d219_z.jpg" width="640" height="438" alt="PlayStation Mobile Developer Portal"></a></p>
<p>We’ve already had some great feedback from top developers using the PlayStation Mobile SDK to develop for the platform. Rami Ismail of Vlambeer, the creators of <a href="http://blog.us.playstation.com/tag/super-crate-box/">Super Crate Box</a>, said:</p>
<blockquote><p>Our experiences with PlayStation Mobile have been positive. There&#8217;s always a sense of reluctance going into a project working with forces larger than you can control, but the time we worked with Sony has been great. Not only were all aspects of our cooperation professional and on equal footing, we also had access to a great developer support team and technical support for the PlayStation Mobile SDK. We were impressed.</p></blockquote>
<p>Our hope is that other developers have equally positive experiences using the PlayStation Mobile Dev Portal, and we’re dedicated to making it as simple as possible for the development community to bring PlayStation-like game experiences to all of our dedicated fans via the PlayStation Mobile platform. </p>
<p>It’s thrilling to start this key initiative and I can’t wait to see all the creativity and genius that exists out there.  Show us your stuff!</p>
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	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2012/11/LEAD_Mobile.jpg</thumbnail_url>
<rating>4.56</rating><author_title>Senior Manager, Mobile Content Acquisition, PlayStation Mobile, SCEA</author_title>
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