Hey everyone! I’m extremely excited that Gunslugs is finally coming to its natural home, PS Vita, on February 18th. To celebrate the launch, we’re offering a 20% discount for all PlayStation Plus members during the first week, so don’t miss out!
For the occasion, I figured I’d give you guys a sneak peek at the porting process of Gunslugs; or as we like to call it, an “adaptation” process. As I have no technical skills whatsoever, I interviewed Rutger Janssen, one of our elite programmers, and Ralph Egas, CEO and Abstraction Games Mastermind. Both developers were involved with the Gunslugs adaptation.
Would you be willing to answer a few brief questions about PlayStation.Blog?