Announced last week, the Killzone Trilogy box set combines Killzone 2 and Killzone 3 with a high-definition PS3 remaster of the original Killzone. Today we take a closer look at Killzone HD, and the challenging new trophy set that comes with it.
Originally released for PlayStation 2 in 2004, Killzone tells the story of Jan Templar, an ISA Captain whose home planet comes under attack from a Helghast invasion army. Together with a hot-headed sergeant named Rico, a deadly Shadow Marshal known as Luger, and the half-human, half-Helghast spy Hakha, Templar must attempt to reactivate the Orbital Defense Platform and drive the invading forces from his planet Vekta.
This rip-roaring introduction to the Killzone universe has been remastered in HD for inclusion with the Killzone Trilogy bundle.
To celebrate Killzone 3’s first anniversary, we’re releasing a standalone version of the game’s online component on PlayStation Store today. Dubbed “Killzone 3 Multiplayer,” it includes the Guerrilla Warfare, Warzone, and Operations game modes, as well as the original Killzone 3 maps and all Killzone 3 DLC maps. Best of all, it’s free to try – you can play any of the maps and modes until you reach the rank of Sergeant I.
If you want to keep playing, attain higher ranks, and earn any of Killzone 3 Multiplayer’s four exclusive new Trophies, you can unlock the full version for only $15. Doing so will net you a 24-hour double XP bonus, three free unlock points, the ability to set up clans and custom games, and access to the Botzone mode to help hone your combat skills.
Earlier this week we released the third DLC pack for Killzone 3, “From The Ashes,” as well as a DLC bundle containing all three DLC packs. Of course there’s only one way to celebrate this momentous occasion — organize a Triple XP Weekend!
You read that right – from Friday, June 24 at 9:00AM Pacific Time, until Monday, June 27 at 9:00AM, all XP earned in Killzone 3’s multiplayer matches will be tripled. So whether you’re exploring new DLC maps or just re-acquainting yourself with the stock maps, you’ll rank up faster than ever!
In part one of our look at the origins of the PlayStation Move sharp shooter, we saw how the peripheral began life as a side project at Guerrilla. In the second part, we learn how the Guerrilla team received valuable help from their friends at Zipper Interactive.
Guerrilla’s proposal for a Move-based peripheral was sent to SCE Worldwide Studios President Shuhei Yoshida and the Sony Product Design group, who circulated it among other studios for input. The proposal met with very enthusiastic reactions.
By now you’ve probably read a thing or two about the PlayStation Move sharp shooter – like the fact that it has a digital trigger, a pump-action grip, and an authentic form factor. But did you know that it originally started life as a side project for Killzone 3’s game director?
It all began with a Helghast soldier using a PlayStation Move controller.
“We were at a game convention where the PlayStation Move was being demonstrated,” Guerrilla Games Director Mathijs de Jonge recalls.
To celebrate the return of the PlayStation Network and welcome you back to Killzone 3’s online battlefield, we’ve got a Double XP Weekend lined up! Starting this Friday, May 20 at 17:00 PM UK time, and lasting until Monday, May 23 at 10:00 AM UK time, all XP you earn in Killzone 3’s multiplayer matches will be doubled.
The upcoming Double XP Weekend isn’t the only Killzone-related goodie in the pipeline. As you may know, Sony has revealed that Killzone: Liberation is part of its Welcome Back Program for PSN members, meaning you’ll be able to download the critically acclaimed PlayStation Portable shooter absolutely free of charge. And there’s even more… But we’ll announce that at a later date.
Ever since we announced the Killzone 3 Helghast Edition, one of the questions we’ve been asked most frequently is “will there be more Killzone action figures?” Today, we can answer that question with a proud and unequivocal yes.
Today will see the release of Killzone Series 1, an action-figure series consisting of the Helghast Assault Infantry and the uncloaked Helghast Sniper. Creator DC Unlimited is no strangers to PlayStation properties: Last year, it released awesome plastic renditions of the characters from Ratchet & Clank and Resistance.
You saw through their eyes and guided their actions, but do you really know what drives Tomas ‘Sev’ Sevchenko and Rico Velasquez? Sam Bradbury does – for his novelization of Killzone 3, the author delved deep into the game’s story to answer these and other questions. We sat down with Sam for a short Q & A about Killzone: Ascendancy.
Killzone.com: What was the most challenging part of writing Killzone: Ascendancy?
Sam Bradbury: It was maintaining the excitement and forward momentum of the game as well as delivering the depth and insight that readers expect from a novel. And there were times when the gameplay elements were incompatible with the demands of a book, so working to make them gel and complement each other was demanding, but of course very fulfilling when it all comes together.