By now you’ve probably read a thing or two about the PlayStation Move sharp shooter – like the fact that it has a digital trigger, a pump-action grip, and an authentic form factor. But did you know that it originally started life as a side project for Killzone 3’s game director?
It all began with a Helghast soldier using a PlayStation Move controller.
“We were at a game convention where the PlayStation Move was being demonstrated,” Guerrilla Games Director Mathijs de Jonge recalls.
To celebrate the return of the PlayStation Network and welcome you back to Killzone 3’s online battlefield, we’ve got a Double XP Weekend lined up! Starting this Friday, May 20 at 17:00 PM UK time, and lasting until Monday, May 23 at 10:00 AM UK time, all XP you earn in Killzone 3’s multiplayer matches will be doubled.
The upcoming Double XP Weekend isn’t the only Killzone-related goodie in the pipeline. As you may know, Sony has revealed that Killzone: Liberation is part of its Welcome Back Program for PSN members, meaning you’ll be able to download the critically acclaimed PlayStation Portable shooter absolutely free of charge. And there’s even more… But we’ll announce that at a later date.
Ever since we announced the Killzone 3 Helghast Edition, one of the questions we’ve been asked most frequently is “will there be more Killzone action figures?” Today, we can answer that question with a proud and unequivocal yes.
Today will see the release of Killzone Series 1, an action-figure series consisting of the Helghast Assault Infantry and the uncloaked Helghast Sniper. Creator DC Unlimited is no strangers to PlayStation properties: Last year, it released awesome plastic renditions of the characters from Ratchet & Clank and Resistance.
You saw through their eyes and guided their actions, but do you really know what drives Tomas ‘Sev’ Sevchenko and Rico Velasquez? Sam Bradbury does – for his novelization of Killzone 3, the author delved deep into the game’s story to answer these and other questions. We sat down with Sam for a short Q & A about Killzone: Ascendancy.
Killzone.com: What was the most challenging part of writing Killzone: Ascendancy?
Sam Bradbury: It was maintaining the excitement and forward momentum of the game as well as delivering the depth and insight that readers expect from a novel. And there were times when the gameplay elements were incompatible with the demands of a book, so working to make them gel and complement each other was demanding, but of course very fulfilling when it all comes together.
Today we are showing the first of five videos demonstrating how Killzone 3’s career progression can be tracked through Killzone.com. Each video will highlight one multiplayer career from Killzone 3, including all of its abilities and key weapons, and show how it’s interlinked with Killzone.com. We kick off the series with the Engineer, an excellent […]
Yes, the Killzone 3 Public Beta Trial really is coming! Just like its predecessor, the multiplayer mode for Killzone 3 will be put through rigorous testing at the hands of the toughest, most demanding critics in existence: you, the fans. The Trial starts on October 25th and access is limited to 5,000 U.S. Plus subscribers, […]
Hi everyone! It’s Victor Zuylen from Killzone.com here. With Killzone 2 receiving lots of positive attention from the press, I figured now would be a good time to give you a taste of the bonus content which can be unlocked on Killzone.com through the game. After you’ve uncovered a piece of Helghast intel in Killzone […]
When you read this, the first previews from the Killzone 2 press events held on November 4 and November 11 should be up. To give you an impression of what the events were like for the developers at Guerrilla, we caught up with Production Assistant Rudine Bijlsma, who organized the whole thing. “Even though we’d […]
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