In November 2010, Disney Interactive released Disney Epic Mickey, a game my studio created featuring Mickey Mouse in his first videogame appearance after many years away from the interactive screen. The opportunity to work with a character as well-known as Mickey would have been incentive enough for us, but Disney offered us something else – the chance to bring Walt Disney’s first cartoon star, Oswald the Lucky Rabbit, back to the world after 80-some years.
The Junction Point team jumped at this chance to play a part in Disney’s history, creating a world and a story that honored the past while resolutely looking toward the future. We started by creating a world called Wasteland, repository for all of Disney’s forgotten creative efforts — characters cut from films, rides retired from theme parks, toys and licensed ephemera from years gone by — and then dropped Oswald there, as the first forgotten character.
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